EXTRACTED FROM UEE PUBLIC DATABASE
Expansion and exploration as we know it today would simply not be possible without the discovery of ‘jump-points’ or gaps in time-space. For each point, there is a corresponding point or exit in another star system. While traveling through a jump point may take five minutes or a half an hour, the distance you cover can be thousands of light years.
In 2271, Nick Croshaw became the first pilot to successfully traverse a jump-point. His discovery led to the establishment of the Croshaw System and established a new era of human expansion in the universe by allowing us to travel vast distances of the universe without the need for FTL Engines.
Q: How will I know when I find a jump-point?
A: Visually, a jump-point can look like shimmering air on a hot day. In the dark of space, that can be almost impossible to spot so they are usually detected through very precise scans. Not all jump-points are the same, so they can have a variety of energy signatures. For example, the Croshaw System was discovered when Croshaw noticed a flow of neutrons disappear into nothing, like a draft through a crack in a door.
Q: I’ve discovered a jump-point. What should I do now?
A: Keep notes. Make sure you mark down exactly how you discovered the jump-point. What scans did you use? What was the angle and position of your ship when it appeared. All of this data becomes instrumental in replicating the conditions to consistently open the jump-point for general travel.
Q: I’ve made detailed notes of the jump-point’s location, do I get paid now?
A: No, the discovery of a new jump-point alone is not enough to warrant payment. You must successfully traverse the jump-point and return with the route you took.
Q: Sounds easy enough, can I just fly through?
A: Technology has advanced quite a bit since the Croshaw days. Aside from the combination of a speed and angle of approach, Croshaw discovered that the key to accessing a jump-point was the emissions of an exposed fusion core. Modern-day jump-drives, such as the RSI Frontier system or MISC Traveller, replicate that emission pattern to expand or “open” the jump-point with enough consistency to facilitate travel.
Flying an uncharted jump-point is like piloting without brakes. Before entering, Make sure you have a UEE-approved NavDrive to record the flight path through the jump-point (currently accepted NavData formats include PRE, R2F, TJ, VCE).
The distance between the entrance and the exit, known as interspace, has been described as a smear of sight and sound. Movement is both fast and slow. Though scientists are still analyzing exactly what happens between jump-points, it is a commonly accepted belief that, once inside, the foreign matter (you) will be pulled toward the exit. There are bodies of unidentified mass in interspace that can damage or destroy your vessel so you will need quick reflexes and rapid scanners.
DISCLAIMER: Navigating an uncharted jump-point is extremely dangerous and may result in injury/death. The UEE does not endorse such actions and is not responsible for damage incurred to pilot or property. Traverse at your own risk.
Q: I did it! I’ve successfully navigated the jump-point, recorded the flight path, and returned. What now?
A: Congratulations. Please report to your local UEE civic station to submit your jump-point for review by the Department of Transportation & Navigation. Multiple submissions of the jump-point will be recognized on a first-come/first-serve basis.
Here is a sample form:
(Note: Forms/requirements may be modified/updated without notice. Please consult UEE Database for latest info)






I love it when people justify their work’s science. Makes the game feel so much detailed and worked on. Kudos to you and your writing staff, RSI.
Agreed, it does sound like they did make the ultimate game. This makes me all the more anxious to play!!
Agreed. If this game doesn’t come out soon I am gonna have a stroke…… or maybe just really want it to come out.
Yes, it is quite amazing the amount of detail the devs are putting into this space sim. They are creating more than that though, they are creating a galactic family. It will be great to play this sim with the Oculus Rift 3D headset!
awesomeness! loved the part about supported file types are…so much attention to detail!
And the “MISC Traveller” drive? I love how they made something as subtle as the number of ls into a nod at awesome space games to come before.
Love the you find it, you name it inclusion
I wonder if there are size limits to some jump points, so only smaller ships I.e Constellation can traverse them and larger ships need to go a longer route.
Possible, but I don’t know if it’s relevant since it says that modern drives use emission replication to expand them to facilitate travel. Massive ships can probably use them too, though navigation in one might take significantly longer.
It was a different universe, but in WC, size and jump drive sophistication both mattered for traversing a jump point.
Ship size: Confed’s escort carriers, for example, were ‘small enough’ to use jump points that weren’t suitable for larger ships.
Jump drive tech: The Kilrathi evidently had better jump drives than Confed. They were able to built fighter-size, mass-produced, jump-capable craft (e.g. Vaktoth and I think Dralthi and Darket), where Confed was only able to mass-produce bomber-sized jumpships (e.g. Crossbow, Broadsword). Confed did have jump-capable fighters but they always seemed to be experimental or limited-run (e.g. Excalibur, Morningstar (unreliably)). The Kilrathi also had the preposterously huge H’varkann class dreadnaught, and apparently there was at least one navigable jump line from Kilrah to Terra that the Kilrathi could use to get those dreadnaughts to Earth (WC3 losing path).
But – different universe. No idea whether SC’s universe has such limitations, but the concept’s one that’s been thought of.
So ejected pilots will be rescued when their ship is destroyed in uncharted jump space? Hmm, perhaps the game needs a “clone respawn” feature rather than rescuing ejection pods.
like the idea of a real ingame form to be filled out
feels like a real system
Looks fantastic, and thank goodness it says name for approval, or it’ll end up like spore with every second planet name dick
now all i need to do is fine one
find even
I think that anyone good enough to actually find a planet is likely to be serious enough to not give it a very terrible name. They’re not giving one to everyone who joins, they’re allowing PC explorers to find previously undiscovered game content.
Great update for explorers.
sweet!
I wonder if there will be undiscovered jumppoints out there that lead to already known systems.
Wondered the same thing. It seems fairly likely
I think it is rather surprising that apparently every jump point leads to another star sytem and not into the empty voids of space
Eh, maybe some won’t, or lead to “empty systems”.
My theory is that wormhole/gravitational faults/etc. needs a star nearby to exist
Empty systems could perhaps contain other jump points, which themselves lead back to real systems.
Would be great for explorers to face the choice of returning back after discovering an empty system, or push onwards to try and locate another jump point in a needle/haystack scenario…
Well, wormholes must lead to semingly random areas of the Universe, including already discovered systems, uncharted systems and dead spame regions (while there still might be interested areas). However, wormholes might throw you into an asteroid belt (it’s fun then you fly at nearly light speed aproaching wormhole exit), into a planet\sun or something else your ship will not thank you for.
DIVE DIVE DIVE HIT YOUR BURNERS PILOT
I don’t. It could be a result of gravitational anomalies. Maybe something about the way space is curved in the presence of multiple massive objects.
What’s surprising is that more of these jump holes aren’t terrifyingly close to black holes.
THAT is a great idea!!!
Time to deploy the sensors and warm up the jump drive im going hunting
Now to boldly go where no man has gone before.
Hmmm…they want my bank account number. Sounds kinda fishy to me…especially given the level of realism that’s already been established elsewhere in the SC universe……
if you don’t give it to them, how do you expect to get paid for your discovery?
if you read the form, you’d know you can also ask for direct payement, but those come with a drawback
No problem with bank account number… but watch out for Visa and pin
I think that it is an in game bank because there is going to be in game insurance. You also have to rent storage for any of the ships that you are not using.
GOD!! I cant wait to take my Lancer out to space and go exploring, im going to bring my computer to, incase i get bored, i can play some squadron 42 while i scan the universe
Holy crap I’m excited! Really? Two years? Getting the right NavDrive, JumpDrive, etc sounds fund but navigating it with my old-man reflexes will be the tough part. Either way I’m stoked!
Ready Player One!
I’ve never wanted to fill out a form so badly! =D
HAhahah
!!! That made me crack up
You are absolutly right.
Don’t forget the TPS report cover page.
So long as it stands for “Transitional Projection Schematic” or some such
How about “Transsystem Path Submission”?
+1 like
This is not facebook.
I’d love to fill out a few (dozen) of these forms. I’m gonna gear up my Freelancer especially for exploration! I know I’m not the only one but, I love the exploration side of things! Squadron 42 is for Drones!
This is why I have my freelancer
I can’t want to start exploring.
+1
I like that they include a Form to fill out. I can see it coming back with a big “Claim Denied” on it. Damn, someone beat you to it. What happens if a Non-Citizen submits a claim? Is it rejected, or do they just not let you name it? It’s all very interesting.
They stated that there were several ways to become a citizen, so perhaps discovering a new jump-point might count as a “civic-service” to grant you citizenship?
Or perhaps you’re right and they’ll just take the first citizen that discovers it XD
So when you successively navigate a jump point, presumably you will need to go back through it again, to get back, or lose all the data!? Unless you can send the data somehow… Then again it might be considerably easier the second time.
From everything we’ve seen it looks like you definitely have to get back through the jump point in the reverse direction but I’m guessing that coming back through won’t be difficult.
I believe thats what the recorded data is for. Go X vector for Y seconds then take S vector for t Seconds. And that was your recorded path in. Your path out would just be the reverse.
I believe once data is known about a jump point you can just auto pilot it. So going through manually once means you can auto return.
It would be neat if you could select to manually do known jump points so explorers could practice navigating them for when they do find a new one.
“Practicing” on known jump points is a great idea! I hope this becomes a real feature of the game. If not, maybe an in-game simulation you could use for practicing a la the game simulator in the bar area of original Wing Commander.
I made that suggestion as a mission for S42, maybe your nav computer gets damaged so you have to jump manually to get back to your ship.
They could always be nasty and make the nav computer (or at least the jump maps(?)) require a hardpoint on your ship.
Lose a hardpoint but get the ability to auto navigate known points; or keep the hardpoint for something else but have to fly every point manually.
Why would it be a hardpoint? You don’t mount a computer on the outside, and definitely not in a weapon slot or any other external load. Maybe there’s an option to get an extra upgrade slot by removing your autopilot though? That would be a neat reward for sufficiently crazy pilots…
And imagine the reputation you’d start to get when you take your ship in to a mechanic or whatever and it has a fully functional jump drive but no way to fly through aside from raw skill or being reduced to a smear across space-time. Batshit does not begin to cover it.
I imagine that they would include a toggle in the cockpit for the autopilot so that you could turn it on or off and that it is automatically on at first.
This could be really fun! There could even be races or contests setup to see who could do it in the least amount of time / least amount of damage. Perhaps you could record your manual flight through an already-documented jump and then post your official time on a board, say at a bar, that other pilots in the Universe could see and try to beat. To make things more interesting, you could even place bets on yourself or other pilots. It feels like this could be a fun and easy meta-game to add to this already awesome universe.
If not races or betting, it would still be fun for bragging rights to say “I did the [System Name] jump without auto pilot.”
Government Bureaucracy, in Space! Everything is better in space.
Imagine if you say, ran a pirate organisation and found a wormhole leading to a new, undiscovered star system. You could then turn that star system into your base! Set up jump point camps … Any explorer after that dies and no information gets leaked.
Sounds like fun.
Thought the same. Sounds awesome, to be honest. This makes the importance of being well equipped, and prepared, very real for explorers.
Until all those people that you killed report where they keep dieing to the military or police.
I wonder if the ‘debris’ in the jump point will happen for anyone else that uses, or if it’s just for the first jump.
four thumbs up!
“Debris” in jump point will only happen when your charting a new jump point, Nav data will allow you to bypass debris field on a charted jump point (IMO), what would be interesting is finding out what the “Interspace Debris” is, and if it could enter our dimension? Is it sentient/hostile? things of that nature.
Another good thing to add here would be all the smashed up ships as players fail to navigate the jump point successfully!
Particularly hairy jump points could be literally full of derelict ships that failed to make it through
Yes yes so much yes… so very very much yes and on a lot of other comments too
ok looks like I might need to upgrade to the lancer soon then……..
I am wondering if a jump point can have multiple entry vectors that can lead to other star systems.
To day, Earth, Bergen, time 01:28.
Dear fellow pilots
Actually, the first encounter or rather knowlege for humandkind, at least for a few, of a so called jumppoint was in the years following 2048 when an astronomer by the name Nora Creek argued for that a recent happening in the direction of Jupiter at that time was an indication of a worm hole opening or closing.
At that time it was not believed that a worm hole could be used as a jumppoint. The reason for me telling you this is because some recent paper surfaced telling a facinating, for most unbelievable story. I am sorry to say that the papers is in Norwegian, an archaic not so well known language from the northern parts of Earth. There are work underway to translate the papers, known as the Hemmelig SOS (Secret Mayday) isbn9788299759106 to modern day english. It seems that my great many times grand father was involved in what happening in the years from 2048 to 2076. If this is true, big lumps of history as we know it has to be rewritten.
Best regard Thord despace.
To Thord deSpace,
Respectfully, I am writing you on behalf of my client, Enoch Root, who’s family lineage includes one B. Shaftoe, the the first of 4 spouses of Nora Creek. Family records, diaries and “internet forum posts” (apparently the early form of our current Promethean Knowledge Network) state that reasonably matured detection and observations were made by Shaftoe. These records further show that Nora Creek did knowingly falsify ownership of this discovery of the Jupiter Alpha Wormhole.
We respectfully request that you cease and desist all claims of Nora’s involvement in said discovery. Further we request that you cease all association of yourself with same discovery for the purposes of making any UEE financial claims.
Our records clearly demonstrate that Nora became obsessed with fame and notoriety during a subsequent marriage to one J. Beiber who also suffered from the same condition during advanced age in the period 2048 to 2063 . We propose that Nora’s condition led to the falsification of the Jupiter Alpha Wormhole discovery.
This matter is currently under review with the UEE, where we expect a favourable outcome to my clients claims.
Sincerely
Archibald Gomez
To Archibald Gomez
Respectfully, then you know that Nora Creek was mobbed and thrown out of the “good company” of astronomers, her teori did not fit in with going teories.
Tree months later she was seen on Phobos, a Mars moon, and in 2050 on the Moon, in Luna City, where my great many times grandfather met her as part of his plan.
Your information is a fake, put in place by Norn deSpace for her to be part of his plan. Nora Creek, the real one, was not seen on Earth, nor on the Moon or Mars for the next 26 years.
So it seem that also small part of history must be rewritten
Best regards
Thord deSpace
Archibald Gomez
I used some time to dig out an old recording from a TV program at that time, telling about the incident Nora Creek teorized was a worm hole happening.
“This is News from the Firmament, on Tuesday 17. March 2048. The time is 19:00.”
The voice of Luther Canut beat upon him:
“Anyone who was not asleep, and if they only could get a glimpse of the skies, saw just for some four months ago, from all places in the solar system, a fantastic powerful but short-lived brilliant light strafing the heavens. The flash was so powerful that one could easily read by it. The nightside of Earth was briefly illuminated as at a full moon. It was caught excellent records from the Fareye LUNA Observatory, the telescope in orbit around the Moon, the second successor to the good old Hubble. Of great value was an also outstanding record of the flashy radiance obtained on Phobos, one of the two moons of Mars. The third crucial set of data came from some adventurers, modern gold miners, who outfitted for exploration for precious metals, are searching in the asteroid belt.
Analysis of the recorded data showed that there were a lot of gamma particles in blazing flare… something to note. That one got decent records from three locations as well, gave a secure cross-bearing. It showed that the flash came from the same direction as Jupiter in the sky, just below the star Botain in the constellation of Ares. In astronomical terms, it is RA 03h, 12m, DE 18 degrees… but far beyond Jupiter, closer to the solar system outermost boundary. It is mind-boggling 18,000 million km from our Sun, or nearly 121 AU. The planet Jupiter, which then was only four AU from Earth, and thus at its brightest, disappeared in the glare.
So, J. Beiber must have garbled his data
lol, I’d like to get a look at the contents of the DropDownList for the “location of jump point” field. DropDownList controls are for enumerating known values and allowing the user to select exactly 1. If the jump point is new, how can it be enumerated in a list of known values?
Admittedly, it may change later. But I assume the dropdown is to identify the ‘known’ system that was used to enter the jump point.
Obviously, this could be troublesome if you immediately find another jump point in that new system since it may or may not be available in the dropdown.
I had the same thought as you though, but I’m trying to give them the benefit of the doubt. And I assume this is also to prevent vague, useless, or otherwise nonsensical freeform ‘locations’… like “just left of the IHOP” or worse, “up your…”
Although, I assume if it was “up your…” you’d already know the location of the jump point.
Hi again.
I should add, in my great…….. grandfaters notes there is written of a new drive, motor. The most advanced at that time was an English jet/rocket motor named SAIBRE, an acronym I belive. This new drive has also a name; ORGASME. I am sure it also is an acronyme for somthing lofty. I will tell later after some digging.
Thord deSpace
I am beginning to wonder whether this great … grandfather of yours was writing notes on science, or if it was erotic pop-sci. As a matter of fact, I don’t think I would mind reading that.
Erotic pop-sci is not for me either
As for as I can gleam from the notes, “orgasme” was the feeling when understanding the importance of the invention.
In some appendix to the notes I find this:
*ORGASME. Oscillating Recoil Gravity Action Synchronous Magnetic Energy.
Et overordnet revolusjonerende nytt prinsipp for romreiser. (An overarching revolutionary new principle for space travel.)
I hope this is of some help
So a nerdgasm led to the naming of the drive? I can live with that.
A real form to fill out, awesome, although not to enticing of gameplay for the Red bulled, shoot first, shoot second, and if any survivors, shoot them too, players. But us in between Wing Commander and MS Space it is a marvel. A true innovation in a Space Sim.
Sounds like the MaxOx P4 “Room Broom” is one of your guns of choice!
I doubt many of that type will play this game. At least for long, after they get torn apart by the authorities a few dozen times or kill themselves trying to take down a Constellation in an Aurora.
anyone else spotted the stretched QR code on the right side of the form? will have to check that out tomorrow with a bit of a resolution tweak lol
I noticed that too
BTW: Thanks for remarking it was there. I hadn’t noticed.
Comment with links and stuff awaiting moderation. Currently, it appears that the link in the qr-code is dead. It is an URL shortened by google, which redirects to almost the exact URL of the form, except that it is only “JumpPointApp” instead of “JumpPointApp3″. I find it reasonable to assume they were shooting for a self-referential QR-code.
http://www.robertsspaceindustries.com/wp-content/uploads/2012/12/JumpPointApp.jpg
nothing there
is there a QR-code on that image as well?
It’s a 404 page. No images. Just the 404 message:
“With your carrier destroyed, you drift endlessly through the void…
We’re sorry, but the page you’re looking for does not exist. Perhaps you’d like to start your mission over.”
Hmm… Jump points are rather curious features of the Star Citizen universe. Consider: a galaxy consist msly of empty space, so why should a natural anomaly lead precicely from one star system to the next? Changes of that happening is like two needles in a heystack spontaniously ending up pointing towards one another.
More likely an explanation is that jump-points are far from natural… Is Mankind and the other races building new empires, or are they just resurrecting an ancient one..?
*Correction: msly is supposed to be the read “mostly”
Could be artificial constructs – the WC Bible indicated that the in-universe reason why jump lines connected star systems is because stars sort of ‘reached out’ to each other across space through mutual graviton/anti-graviton interaction – that the gravitic effects on the fabric of space-time between the two stars created a ‘channel’ directly between them, influenced by the positions of other stellar phenomena. Jump points were therefore often, but not always, stable, and particularly powerful quasars or pulsars (for example Enigma) were frequently jump-point hubs, though those same characteristics made them environmentally dangerous systems to traverse.
Of course, that was WC. Explanation in this universe may be different. I don’t know exactly how long that bible was written (or even if my recollection is accurate!) but the physics backstory for SC may use some of the same concepts, or it might now.
(er, so in the WC universe, they weren’t artificial constructs. Mostly. )
In my opinion jump points is really what in science is known as worm holes. Many of us have read about black holes. There is also talk about white holes, and then of course thise worm holes.
But then again, a white hole has never been observed. I know the theory goes that matter get sucked into a black hole and is jettisoned out of the theoretical white hole, somewhere else in space-time. But as I have understood it, a black hole is not a hole in as much as something exits on the other side, but rather a single point in space-time that accumulates mass.
At this time (2012) we are speculating, but in 2073 my great many times grandfather is not
By the way, you can order at Tanum or direct from me
… if you read archaic Norwegian that is.
You would be interesting to play this game with, Thord. THat’s for sure.
Will there be unstable jump-point(s)?
i.e. I managed to traverse through but the jump-point became unstable, disappeared and I’m stuck in the unknown-system!
Heh, so see that ship you were tracking disappear into an unknown hole – jump in after them faster and see if you can chase them down mid jump within that 5++ min travel ^^
I hope there’ll be some jump points that are inherently unstable and can’t be charted by a nav com, but must be flown manually all the time. Dangerous short-cuts…
The “matter” in the space between entering and leaving a jump point, is that failed ships?
Heh, I like it. The more people attempt and get destroyed – the tougher it becomes to navigate.
I wonder of you could get hired by corporations to survey newly discovered systems? That would be a good way for explorers to earn credits off of a newly discovered jump point. You know, just add a surveyors pack to your cargo bay and fly round a new system, sell the info to the highest bidder/get paid for info by sponsor corporation. Beggar your self purchasing new ship. Rinse,repeat! Perhaps a bit “grindey” but a legitimate way of earning money in the future described.
Opinions, criticism’s and flaming welcome.
Mapping out a newly discovered system? I like that and it will be easy money, unless of course if there are Nomads flying around in the system, then it will be a different story.
maybe you could have more sensors to see if there are any things of note in the system and if there is plant a beacon near it.
OK, this is cool. Two days after I write my “Exploration Economy” blog post we get this!
http://eidolonius.com/dablog/2012/12/10/exploration-economy/
Eido
Really interesting!!
It seems to be built up as a major feature – even explaining to pilots how to do it… What leaves me scratching my head is… how many jumpgates can there possibly be to discover? With hundreds of thousands or millions of pilots searching for them, you’d think they’d be discovered in short order.
Maybe not all jump points are static…maybe just in touch with the exhaust of an engine or laser-/plasma-/emp-fire the undiscovered jump point is visible.
Also there could be needed system specifics like solar flare or planet constellations to open that nearly invisible gap to make it measurable. For example only if Planet A and his two moons are in one line with the local sun the jump point is explorable…maybe every 26 day on 3pm till 4pm.
Either way only a few people will find new jump points. I wonder what else there will be for explorers to earn money.
If I had to guess, I’d say there’s a lot more work involved in getting a new system going than just mapping the doorway. Whoever got through the warp point would get to name it and a huge chunk of money, so those would be the big shot famous explorers who got lucky and are known throughout the galaxy, but then others probably follow them into the system to map planets, maybe categorize local flora, probably survey asteroid mining opportunities (either for themselves or to sell to dedicated miners), etc.
nice guys well done and thank you. o i hate to be that guy but theres a typeo. He, should be his
Typo, not typeo?
Cool! Although I’m a little sad to see that the naming will actually be of the system itself, not the jump point.
Does this mean that you won’t be able to report finding new jump points leading to already discovered systems, since they are already named…
Or even that there won’t be any unknown jump points to known systems.
I would have loved for there to be several jump points to the same systems, so you could discover “shortcuts” or smuggling routes…
This is a thought worth following !
I hope they’ll make it so you get to name the points themselves – and the system on the far end, if it’s unknown, of course.
Nav computer goes “Now entering Heki’s Passage to the Sha’vik System”
That’d be so cool.
Can’t wait to discover one in my m50
This makes the explorer in me very happy. I’m already warming up the drive on my Freelancer.
Ok – I pledged a ship “ready to fly” – the MISC Freelancer – but will it also be already to scan for nav points?
i wonder, will bikini bottom be approved as system name??
Very cool !
I like also that font on the form.
Looks oldschooled like somebody used a IBM Selectric typewriter.
Better watch out, theres gonna be a whole lot of koover systems for you all to fly through
I love that scientists don’t really know what the hell is up with jump points, but hey, we’re using ‘em anyway!
I also love the note about not having FTL drives, this being something different entirely, very nice touch.
So RSI will give us a fax number to submit the filled in forms too?
You have to fold it and put it into an envelope lick a 1 Credit postamp and glue it onto the evelope.
Then drop the envelope into a Official UEE Galactic Mail Box.
Hah! +1 xD
I know that inmersion is the key, and i also love the fact that the game is founded in cience!!!
You’re really dwiddling my dials with this cosmic-exploration-porn…. so much depth! – i luv it !!!.
This is great, I love it!
I was not able to find the mentioned file types or codecs described anywhere using google. My system does not appear to support them. How do I upgrade ?
You probably have to buy MS Office 3000 for 75,000 credits.
Love the stories and the lore updates, keep them coming. The team has some good writers loving it! Can’t wait for the new Cal Mason update
I like how they say ‘UEE approved nav drive’. Interesting if lets say the pirates have their own illegal nav system that they sell co-ordinates only to their own. Then youd end up having a fully owned pirate system
Interesting to find a jump point, but will more interesting jumping into it to another the unknown system can be alien/rogue….I am Star Citizen Freelancer!
So is that screen capture a preview of a new website or in-game prototype interface? Notice the menu on the left.
I hope there will be more type of anomalies and travel ways. Quasar, wormhole, jumpgate (accelerator), stargate(for natural, artifical wormholes), FTL etc.
The gigantic field for the ‘ system Infos’ can catch surely gigantic amounts in registrations. ^^ I go now cry…
This navigating a jump point route, is that a quick reflex ting for young and top aces?
Disclaimer: Please notice, that navigating uncharted jump points is not covered by any insurance. You should try this only with a cheap ship or enough bucks on the side LOL
WOah, the actual disclaimer on “UEE is not responsible” may actually point towards insurance not covering jump point accidents… That would in a way make sense, and it would make jump point navigation even more dangerous, but I’m pretty sure jump points will be the main cause for ship loss for me… If that lifetime insurance won’t help it’ll become expensive…
When I ever get a Jumppoint named after what I want…it will be “Psycho-Path” MUAHAHHA…seriously..I am insane and would fly through just with my suit just for fun
I really think the supported file formats could be meaningful in some way. Great idea. Perhaps different file types gather different types of data (or combinations of data) all worth different types of payouts. Of course this would be matched to the type and model of the scanner equipment on board the ship. Want uber details, buy uber system scanner for uber bucks.
Yes, gathering and selling the data would be extraordinary! Imagine, you get your buddys to the discovered point, everyone equipted with differend scanners (I don’t suppose a ship could carry all of them – only the biggest maybe). The you put them on the (black)market for sale. In a package (pricy) single (even to different people at the same time – more money). Or you get paid even more by the authorities for delivering a full package of data!
—————————————————————–
Sent: Citizen One: Selling jump point loc – 30000000 credits
Received: Citizen Two: I give you 1,5 C
Received: Citizen Three: I buy it.
Received: Citizen Four: How do I know you say the truth?
——————————————————————
Sell it to all of them at the same time
Cool, hope my Freelancer ship will be up to the task:-)
Does anyone else notice that this is a perfect opportunity for a very fast paced, cool, high-graphic detail piloting mini-game?
I wonder if/what/how they’re going to do it?
(ponders…)
Oh please, no mini games! Spitting me out in an asteroid field? I’m fine with that, bad luck. But having to press “wasd” in the right second to dodge an jump-point anomaly? No, please no!
I sort of second that.
Mini games yeah but not some kind of wasd stuff. Those never makes any sence.
wonder if they will add red tape in to enhance the immersion… I can just see someone forgeting to fill out the form completely or entering the angle wrong as they hurry to be the 1st to file it. So the claim would go to the next person to file, lol.
I want to find a SERIOUSLY dangerous jump point. I’m going to name it “Fluffy Bunny.”
-Irish
Every tidbit like this you guys feed us convinces me you are going more and more in the direction of a science fiction story with real mysteries and dangers instead of into a set-piece set of game mechanics.
It’s getting darn harder to wait for this.
It might have been asked, and likely covered elsewhere but: It seems that everyone keeps talking about the Lancer doing these jump point exploration missions, but can a Hornet do this too? I believe that it’s a jump capable ship, therefore would be able to do this, but it’s got me wondering now.
I think all ships can do it if they have the instruments for plotting the route through the jump point. I see no other reason for not to.
Thank you for the clarification!
So we know how secure jump points are: “UEE Customs performed a thorough examination before granting access to the jump-point. AutoTurrets and Drones covered every inch of the distance between the checkpoint and the jump-point to prevent runners.”
So, sure…you could fill out the form, get your small cash award and the naming rights. If you’re a chump and a fan of big government bureaucracy, that is.
OR you could sell your newly discovered jump point to a smuggling operation looking to avoid customs with their ridiculous tariffs, intrusive scanners and anti-capitalistic practices.
You’ll get paid a LOT more, the civilians on both ends of the jump get products they desperately want, and everyone’s prices are lower due to the lower cost of transporting so-called “contraband” between systems.
It’s a win-win-win, I tell ya…
Naming the discovered system (if there is one) to my linking (within reason) would be worth more to me than a short-lived profit. Sooner or later an other pilot will find it, report it and name it.
I’m already making up names for the jump point, I will never find ingame.
.
There are always people with more time and faster than you
* Forgot to say:
The UEE really needs to hire a new graphics designer for those formsheets!
I dont know. Application forms (especially ones which are likely to be applied for fairly often) aren’t ever made to look pretty. Its cheaper for the authority involved to spend less time on the form as possible.
Sure it would be cool to have a nicely designed form, but what Id prefer is a super awesome-looking certificate for my successful application! Physical or digital(ship decoration!!
Awwesome! I want a certificate for my endeavors! Something to go on the wall of my cabin/bunk
Awesome.
I do think that occasionally societies would want to stabilize these jump points, though– with a fusion reactor and exotic matter or some sort of thing. Otherwise, couldn’t they be discovered and then later on disappear?
I would be okay with that. Jump points disappearing would allow for us to continue to hunt for them. Maybe they popped up again somewhere else.
I’m guessing that for those who set up their own private server for their group of friends, it will be possible to have a parallel universe where one actually has a chance to be the first to find and name new jump points/new systems. Not as much “glory” maybe, but really, the point of all this is for fun and enjoyment, and you don’t have to be an addict that plays 18 hours/day (or be extremely lucky).
Shouldn’t it be “… Flow of neutrinos..” And not neutrons? Any Jump gate physicists agree?