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YogiKlatt_CIG
YogiKlatt-CIG
Date 41 minutes ago
Ask The Devs Have you ever thought about "real" decoupled mode as a 3rd option or replacement ?

We can look into that. In general the gravity compensation is just an IFCS function that we can enable and disable on demand ... we just forced it on during decoupled...

YogiKlatt_CIG
YogiKlatt-CIG
Date 2 hours ago
Ask The Devs Have you ever thought about "real" decoupled mode as a 3rd option or replacement ?

Haha, it's still a "when" question, so I can't reply to it, sorry! :slightly_smiling_face:

YogiKlatt_CIG
YogiKlatt-CIG
Date 2 hours ago
Ask The Devs Have you ever thought about "real" decoupled mode as a 3rd option or replacement ?

With semi-decoupled do you mean the gravity compensation that is forced on when the landing gear is out in decoupled?

YogiKlatt_CIG
YogiKlatt-CIG
Date 2 hours ago
Ask The Devs Have you ever thought about "real" decoupled mode as a 3rd option or replacement ?

There are no plans to decrease the rotational speeds ... we're probably gonna increase them a bit more on the medium and heavy fighters in the future. But that's for...

YogiKlatt_CIG
YogiKlatt-CIG
Date 21 hours ago
General Alpha 3.18 Patch Watch | Balancing Keys

I didn't know about the camera controls, I'll double check those when I get a free second. It might be that the original implementation just missed the XML markup for...

YogiKlatt_CIG
YogiKlatt-CIG
Date 21 hours ago
General Alpha 3.18 Patch Watch | Balancing Keys

We are working on the vehicle weapon diversification but it won't be ready for 3.18. I can't comment on the multi-tool, that's for the weapons or actor teams.

YogiKlatt_CIG
YogiKlatt-CIG
Date 21 hours ago
General Alpha 3.18 Patch Watch | Balancing Keys

@Nazgul084, we're not removing any of the keybinds, we're just adding additional ones and changed some defaults. The normal cycle keybinds are still all there and...

YogiKlatt_CIG
YogiKlatt-CIG
Date 21 hours ago
General Alpha 3.18 Patch Watch | Balancing Keys

The updated aiming and gunnery system will come with new UI but that is still in the works and we're not ready to show it yet.

YogiKlatt_CIG
YogiKlatt-CIG
Date 21 hours ago
General Alpha 3.18 Patch Watch | Balancing Keys

Right now there is not a good use case for manual aim axes as you can slave the gimbals to either your yaw / pitch inputs or your head look direction which covers the...

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