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YogiKlatt_CIG
YogiKlatt-CIG
Date 6 hours ago
General 3.11 | Missiles and Countermeasures Updates

https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/3-11-missiles-and-countermeasures-updates/3395772

YogiKlatt_CIG
YogiKlatt-CIG
Date 23 hours ago
General 3.11 | Missiles and Countermeasures Updates

That is tasked up but I don't if it will be resolved in 3.11.

YogiKlatt_CIG
YogiKlatt-CIG
Date 23 hours ago
General 3.11 | Missiles and Countermeasures Updates

Oh, that's an interesting one but it's more a GFX than a turret bug. I'll notify the right team.

YogiKlatt_CIG
YogiKlatt-CIG
Date 23 hours ago
General 3.11 | Missiles and Countermeasures Updates

1) Yes, you can use noise fields to disrupt an AG lock on yourself. Noise fields will disrupt sensors (if the target signature is low enough) and by extension any form...

CIG Molly
mollybot-CIG
Date 1 day ago
General Ship Showdown Submissions Top 10 Winners

When we kicked off Phase 1 of this year's Ship Showdown, we challenged you to voice your support for your favorite flyable ship or drivable vehicle by submitting an...

YogiKlatt_CIG
YogiKlatt-CIG
Date 1 day ago
General 3.11 | Missiles and Countermeasures Updates

@Reishadowheart, we won't have time to do a big pass on the missile ballistics in 3.11 ... so their general behaviour will stay roughly the same with some slight...

CIG Molly
mollybot-CIG
Date 1 day ago
Announcements Downtime for Maintenance - 09/29/2020

Update: Maintenance has concluded, live servers are back online! Hey everyone, quick heads up. Tomorrow (September 29th) we'll be bringing down the live environment...

JCrewe CIG
JCrewe_CIG
Date 3 days ago
General For the love of god, why does the Redeemer pilot not control these???????? EDIT: it gets worse...

Hi all, Just wanted to clear a few things up and expand on others re: weaponry and VTOL as I've seen a few comments about them in here, on other threads and reddit...

YogiKlatt_CIG
YogiKlatt-CIG
Date 4 days ago
General 3.11 | Missiles and Countermeasures Updates

I would agree with that statement and it is also something we'd like to see eventually. We will approach multi-crew missile gameplay / capital ship style missile...

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