Experience
a first person universe

Ships in the Star Citizen universe aren't just pretty shapes, they are fully functioning vehicles with hundreds of components, many of which move and articulate as you imagine they would on a real spaceship.

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Take flight in a unique Persistent Universe and forge your own path across the stars. Build your career and leave your mark through your family Dynasty.

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Totally crowdfunded. We are surrounded by a vibrant community who all share the same excitement for a revolutionnary new space-sim adventure. A new way to make games.

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LATEST TRANSMISSIONS

44 minutes ago
transmission - ID: 14629

Weekly Rundown

Your handy dandy checklist from the fourth week in March!

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22 hours ago
transmission - ID: 14623

Relentless Predator: The Aegis Vanguard

Discover the latest long-range fighter from Aegis!

more
1 day ago
transmission - ID: 14626

Test Drive the Aegis Gladius!

For the next Week the Gladius is free to try!

more
2 days ago
transmission - ID: 14622

Around the Verse: Episode 37

On our thirty-seventh episode features and interview with associate producer Jake Ross and a discussion about our next concept ship, the Vanguard!

more
3 days ago
transmission - ID: 14616

Fan Spotlight Community Choice: FPS

Hello everybody and welcome to the very first Fan Spotlight Community Choice. Last month we opened a thread in General Chat asking people to create anything FPS related! Check out who won!

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3 days ago
transmission - ID: 14621

The Wonderful World of Star Citizen Episode 2

Jared "Disco Lando" Huckaby hosts our new show focusing on some of the finest Fan Content in the 'Verse!

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4 days ago
transmission - ID: 14620

DataCache: /rtrvd; A.Santos/

found the outgoing messages that match the incoming ones you uncovered. standard xchange I assume

more
4 days ago
transmission - ID: 14617

Meet the Devs: Dennis Daniel

In this episode meet the IT Manager Dennis Daniel!

more
5 days ago
transmission - ID: 14615

10 For the Chairman: Episode 57

Chris Roberts answers your questions about Star Citizen.

more
44 minutes ago
transmission - ID: 14629

Weekly Rundown

Your handy dandy checklist from the fourth week in March!

more
22 hours ago
transmission - ID: 14623

Relentless Predator: The Aegis Vanguard

Discover the latest long-range fighter from Aegis!

more
1 day ago
transmission - ID: 14626

Test Drive the Aegis Gladius!

For the next Week the Gladius is free to try!

more
2 days ago
transmission - ID: 14622

Around the Verse: Episode 37

On our thirty-seventh episode features and interview with associate producer Jake Ross and a discussion about our next concept ship, the Vanguard!

more
3 days ago
transmission - ID: 14616

Fan Spotlight Community Choice: FPS

Hello everybody and welcome to the very first Fan Spotlight Community Choice. Last month we opened a thread in General Chat asking people to create anything FPS related! Check out who won!

more
3 days ago
transmission - ID: 14621

The Wonderful World of Star Citizen Episode 2

Jared "Disco Lando" Huckaby hosts our new show focusing on some of the finest Fan Content in the 'Verse!

more
4 days ago
transmission - ID: 14620

DataCache: /rtrvd; A.Santos/

found the outgoing messages that match the incoming ones you uncovered. standard xchange I assume

more
4 days ago
transmission - ID: 14617

Meet the Devs: Dennis Daniel

In this episode meet the IT Manager Dennis Daniel!

more
5 days ago
transmission - ID: 14615

10 For the Chairman: Episode 57

Chris Roberts answers your questions about Star Citizen.

more

LATEST DEVELOPER ACTIVITY

lhatton
lhatton

Hi Mobius,We've had a look at Shattered Horizon, that's certainly a good example and good reference for us. What they have there is actually close to the design we...

6 hours ago in
Star Citizen - Game Audio
lhatton
lhatton

We're looking at the best sounding options first and pushing it hard, in-line with the gameplay and graphics vision for SC. We have to consider volumetrics changing...

6 hours ago in
Star Citizen - Game Audio
lhatton
lhatton

Hi Nost,Absolutely, and especially on the larger ships. We're planning for thruster and powercore sounds to bleed through and become more prevalent where appropriate...

6 hours ago in
Star Citizen - Game Audio
CIG Ben Lesnick
wcloaf

The last few months have been about balancing Arena Commander, which hasn't involved the Vanguard. The goal is never to say "oh wait, here's a BETTER ship," it's...

22 hours ago in
Super Hornets "fixed" to push Vanguard sales???
CIG Ben Lesnick
wcloaf

There are supposed to be two engines and two shield generators (idea being it can lose one and keep fighting), let me see if the web guys can express the latter on...

22 hours ago in
VANGUARD IS HERE!
WLeverett.CIG
WLeverett_CIG

As a slight update to the language because it was confusing... As a test, we're recommending that players avoid using the party system to join matches with friend for...

1 day ago in
1.1.0 Continued MP Instability
WLeverett.CIG
WLeverett_CIG

Hi all,Wanted to update you that we discovered a major culprit in our multiplayer matchmaking system: the party system.We're recommending that players avoid using the...

1 day ago in
1.1.0 Continued MP Instability
CIG Ben Lesnick
wcloaf

Hey guys! To answer some of the questions in this thread:- The Vanguard is still on track for today. We're crossing i's and dotting t's right now, but you can look...

1 day ago in
Comm-Link: Week of March 23rd
+2_Will_Save
CIG_Writer

Hi Character knowledge vs Player knowledge at some point comes down to what kind of character you are roleplaying, but hopefully for the most part they should line...

1 day ago in
Star Citizen - Lore

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