+2_Will_Save
CIG_Writer
Date 3 hours ago
Ask The Devs Gurzil Sys & Official UEE Recognition

Hi @Bacchus 1. Just to clarify, a system does not need a Represented planet to be part of the UEE and only planets that are Represented (or eventually want to become...

AdmiralSloth | CIG
TylerN-CIG
Date 6 hours ago
General CIG to start selling the F-8? Today's ATV

No one said anything about selling the F8 Lightning.

Zyloh | CIG
Zyloh-CIG
Date 1 day ago
Modding PETITION for access to High Poly models under NDA contract

Hey folks, I appreciate the excitement around this idea. We understand the desire for these source asset files entirely, however there are a lot of factors that come...

Bearded-CIG
Bearded-CIG
Date 2 days ago
Tech Support - players helping players Error 15006

Random security tip for anyone that's reading: Never give your login information to anyone even if they're claiming to be from CIG. If they're really from CIG, they...

Ben Parry CIG
BParry_CIG
Date 2 days ago
Ask The Devs What is exactly the custom normal map?

It can do, yes. Usually most bevels are removed when you drop past the highest level of detail, so generally you should only be seeing them close-up.

Ben Parry CIG
BParry_CIG
Date 2 days ago
Ask The Devs What is exactly the custom normal map?

Well no it's not a smoothing group, it's more like a way to work more expressively than smoothing groups usually allow

Ulf-CIG
Skelting-CIG
Date 2 days ago
Spectrum Feedback Mentions do not match displayed name in chat

What @Fredhoof said. And should you still have issues to log in to that account, please contact customer service asap.

Ben Parry CIG
BParry_CIG
Date 2 days ago
Ask The Devs What is exactly the custom normal map?

Can't answer this one from an art tools perspective, or why it's suddenly become viable, so maybe a wandering artist will chip in on that? From a tech perspective,...

Bearded-CIG
Bearded-CIG
Date 2 days ago
Ask The Devs Invisible character

Investigating issues like this tends to involve a lot of teamwork between Player Relations, DevOps, and QA. Player Relations tends to be the first people to notice...

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