CIG Ben Lesnick
wcloaf
Date 2 hours ago
General Chat Please add some new content!

We're hard at work on the next patch, 2.2, which should have some more cool stuff to play with!

CIG Disco Lando
DiscoLando-CIG
Date 2 hours ago
Official Announcements Comm-Link Schedule: February 8th, 2016

YouTube processing is taking it's sweet time today, so the episode may be about 20-30 minutes late. We'll go live as soon as at least 720p is available.

Ben Parry
BParry_CIG
Date 4 hours ago
Ask a Developer! Persistent Universe - Programming

Hi @SolaraSolarwindIt's more that the objects have to be stationary relative to some reference point. The light can rapidly change from one frame to the next, but...

Ben Parry
BParry_CIG
Date 4 hours ago
Ask a Developer! Persistent Universe - Programming

Hi there @Cerdo_Blanco,While I've got nothing I can tell you about a GNU/Linux port in general, so I was keeping quiet, the thing we've colloquially been referring...

Bearded-CIG
Bearded-CIG
Date 5 hours ago
Tech Support - Players Helping Players Error 3

Hello!First off, thanks for taking the time to help each other out with tech support issues. I appreciate it!I noticed some players reporting they were experiencing...

CIG Disco Lando
DiscoLando-CIG
Date 5 hours ago
Official Announcements Comm-Link Schedule: February 8th, 2016

Greetings Citizens!They said it couldn't be done. They said is SHOULDN'T be done. In today's 10 for the Developers we pair Sean Tracy and Steve Bender in what staff...

CIG Ben Lesnick
wcloaf
Date 5 hours ago
General Chat Not really fond of VERSEBUSTERS

This was just us goofing around on set and then some editing from Jared, it's not a new regular series :) I think I wrote three of these and we shot two in the course...

lhatton
Luke-Soundwalker
Date 2 days ago
Ask a Developer! Star Citizen - Game Audio

That would be awesome, especially combined with some mechanical shunting type sounds. I'll make a note to investigate making boosted braking more emphasised. I'd...

lhatton
Luke-Soundwalker
Date 2 days ago
Ask a Developer! Star Citizen - Game Audio

That's definitely something worth looking at, some kind of unique sound per thruster setting would work well I'm sure.

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