The hum of the fusion drive reverberates through the ship's hull. It reminds you that you should probably replace it soon. A quick check on the MobiGlas says there's an Aegis showroom on the planet you're heading to. Couldn't hurt to see what they got, right?
With the Credits you make delivering this cargo, you should be able to buy your ship a little treat. Besides, she's your bread and butter. You roll on your side and look out the window at the vast yawning space outside. A distant planet silently orbits a dying sun.
Contact. You kick off the berth and slide into the pilot seat, taking the ship off Auto as you do. Correction, three contacts, pretty far out. Vanduul never raid this far into the Empire... your heart sinks as you mutter to yourself: "Pirates."
You keep bearing and speed, keep shields at current levels. Don't do anything to make them think you're itching to fight. You never know, they might just pass on by. You can't tell what pack they belong to. You've run across pirates in the past, even done business with a few, maybe you'll get lucky...
The three flash their engines and turn to engage you. You charge your shields up full and heat up your guns. You swear to yourself, if you make it through this, to hell with living on the straight and narrow. Times are too tight. You can't afford to keep losing loads. It keeps going like this, you might have to become a pirate tomorrow.
The pirates fan out in an attack formation... but first, you have to make it through today.
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Ships in the Star Citizen universe aren't just pretty shapes, they are fully functioning vehicles with hundreds of components, many of which move and articulate as you imagine they would on a real spaceship.
Because of this, when we design the ships of Star Citizen we have to do more than create something that looks cool, we have to actually think about how the parts of the ship fit together, how they move. If a missile pod or weapon folds into the fuselage we have to make sure there is room for it. We have to worry about the ergonomics of the cockpit, or living quarters inside a bigger ship, how a gantry or a ladder folds out to allow the pilot to climb in, how a door or canopy cantilevers out.
In short we have to do industrial design and engineering as much as we do aesthetic design. This attention to detail extends to things like the engines, the various ship systems; avionics, life support, the various modular upgrade and the weapons.
Roberts Space Industries (RSI)The original creators of the engine that kickstarted humanity's expansion into space, Roberts Space Industries build a wide range of spaceships that serve all needs starting at basic interstellar travel to deep exploration on the outer edges of the galaxy. The tagline is "Roberts Space Industries: Delivering the Stars since 2075"
The Aurora is the modern day descendant of the Roberts Space Industries X-7 spacecraft which tested the very first jump engines. Utilitarian to a T, the Aurora is the perfect beginner's ship: what it lacks in style it makes up for in ample room for upgrade modules. Most pilots move up from an Aurora as quickly as their credit accounts allow... but a select few regard flying this venerable spacecraft as a badge of honor!
When you think handsome bounty hunter making his own way in a galaxy of enemies, you think the Constellation. The Constellation, a multi-person freighter, is the most popular ship in RSI's current production array. Constellations are beloved by smugglers and merchants alike because they are modular, high powered... and just downright iconic-looking. The Constellation includes a manned turret, a large cargo area and a small flight deck capable of launching a snub fighter in its own defense.
Anvil AerospaceFounded in 2772, Anvil has been reliably delivering military-grade equipment to the UEE navy for almost two centuries. The company has produced dozens of successful and iconic military spacecraft over the years, including the Hurricane, Osprey, Devastator, Hornet and Gladi¬ator. No military campaign in the last two centu¬ries has been launched without Anvil spacecraft in the forefront, and no carrier in UEE space today operates without at least a squadron of Anvil-designed fighters. On the civilian side, the Hornet is holding steady as the third best-selling single-seat spacecraft design available, trumped only by the Aurora and 300i.
The Hornet is the civilian version of the F7A Hornet flown off of the elite Bengal carrier vanguard of the UEE Navy. While not outfitted for long range runs, the Hornet can take her share of hits... and dish out a consistent, powerful response. The Hornet may be uglier than anything from Origin's lineup, but pilots love them for their rugged reliability.
The T8A Gladiator is the UEE Navy's premiere carrier-based torpedo-plane and space-to-ground dive bomber. Rugged to a fault, the Gladiator is the most capable and extremely modular bomber chassis ever designed.
Origin Jumpworks, GmbHThere is a place where beauty and power meet. The designers and engineers at Origin Jumpworks have spent the past two hundred years building the high-performance ships to take you there. While the price may seem high, you can rest assured that every ship that bears the Origin logo has been thoroughly refined. Owning an Origin craft is the beginning of your flight to perfection.
If you're going to travel the stars... why not do it in style? The 300i is Origin Jumpworks' premiere luxury spacecraft is a sleek, silver killer that sends as much of a message with its silhouette as it does with its particle cannons. Some have accused Origin of putting style over substance and inflating the sticker price to match... but at heart the 300i is still an elegant dogfighter's tool.
If you want to get from point A to point B as quickly as possible and with as much style as possible then ORIGIN's M50 is for you. Featuring supercharged engines that counter a tiny weapons loadout, the M50 is a ship for going FAST. The core spaceframe is used by both racing teams and for military courier missions, but the civilian M50 is a luxury spacecraft like no other. Perfect for the mercenary who prefers speed over armor in a dogfight… or the weekend warrior looking to impress the ladies.
Musashi Industrial & Starflight Concern (MISC)Before becoming one of the first Corps to attempt a crossborder merger with a Xi'An company, MISC has long been one of the most dependable names in hauling transports. Their efficient, modular designs are capable of handling cargo of all sizes and within all price-ranges making them the ideal craft of choice for independent traders and large corporations.
MISC is known for producing efficient, modular, middle-of-the-road ships, primarily transports of different sizes. Freelancers are used as long haul merchant ships by major corporations, but they are just as frequently repurposed as dedicated exploration vessels by independent captains who want to operate on the fringes of the galaxy. Don't let some of the alien technology in the cockpit surprise you: the Freelancer's design owes several of its internal systems to a lend-lease deal with the Xi'An.
The MISC Starfarer is the galaxy's standard fuel transporter. Starfarers are ubiquitous on both sides of the fueling process: their massive tanks allow for both the collection of space borne fuel from gas giants and extrasolar sources as well as the transport of active fuel from refinery stations to the primary market. Though the stock model lacks refinery equipment, the Starfarer does have docking mechanisms allowing it to conduct in-flight refueling operations with most spacecraft classes.
The most common Starfarer modification ships liquid foodstuffs in the same tanking system. A visually distinct long-haul bulk goods version mated to an alternate cargo chassis also exists, although it has proven far less popular than the more rugged Freelancer lineup. An armored tactical variant, the Starfarer Gemini ("Star-G") is produced under contract by Aegis for use by the UEE military.
Drake InterplanetaryOstensibly a legitimate company, it's an open secret that they manufacture cheap, well-armed craft favored by pirates, to the point that they're named in that vein: "Cutlass," "Buccaneer," "Privateer," and "Marauder," etc.
Drake maintains that the Caterpillar, a sprawling, modular spacecraft which appears at least somewhat like its namesake, is for legitimate commerce and extended search and rescue missions… but at the end of the day, the Caterpillar is truly the evil twin of the Freelancer.
Designed for supporting pirate operations, the Caterpillar features a large cargo hold for carrying loot, heavier armor than other freighters in its class and room for five crew able to serve in boarding operations. Despite its heavier armor, the Caterpillar isn't a bulldog… a succesful operation will require a fighter escort.
Drake Interplanetary claims that the Cutlass is a low-cost, easy-to-maintain solution for local in-system militia units. The larger-than-average cargo hold, RIO seat and dedicated tractor mount are, the company literature insists, for facilitating search and rescue operations. While it's true that Cutlasses are used throughout known space for such missions, their prime task and immediate association is with high space piracy. Cutlasses, often operating in groups, menace distant transit lanes to prey on hapless merchants. A single Cutlass can ravage a mid-sized transport and a pack operating as a team can easily take down larger prey. STOL adaptations allow these interceptors to operate off of modified transports or pocket destroyers; the most common warships that make up pirate caravans.
Aegis DynamicsAegis is a name known throughout the galaxy and is synonymous with power. Having built some of the most decorated ships in use by the UEE Navy, Aegis has enjoyed great notoriety over the years with their venerable Retaliator Bomber and Idris Corvette. While also working on entirely new lines, the talented engineers at Aegis are hard at work retrofitting these veterans of the battlefield for commercial applications. Having been to the furthest reaches in the harshest conditions, you can trust your business to make it there in an Aegis ship.
The Retaliator is the United Earth Empire's premiere, if aging, jump-capable heavy bomber. Massive formations of these spacecraft running long-range strike missions is not an uncommon sight around the fringes of the empire. With a distinctive elongated silhouette that is dotted with turrets and carrying a massive bomb load, the Retaliator is an effective symbol of Imperial might. As such, they are the frequent centerpiece of Space Force recruiting posters. Retaliators are ground-based, with all but the largest carriers unable to operate them effectively. Heavily modified Retaliators are becoming commonplace on the civilian market as the design ages and earlier production runs are sold off en-mass. Outfitted to carry cargo instead of anti-matter bombs and with the waist turret positions typically swapped for makeshift living quarters, they make a good medium freighter or a basic explorer. Some have even been converted into long-hop passenger spacecraft!
Larger than a bomber but smaller than a ship of the line, corvettes occupy an interesting space in the pantheon of warships. While they lack the heavy armor and the capital weaponry of a cruiser, corvettes are more maneuverable and are highly configurable. Even the least expensive models feature numerous upgrade slots and multiple hard points for turrets and missiles. Corvettes are also frequently used for boarding actions; a single ship can support a team of marines capable of taking the fight to the decks of larger warships and stations.
The Aegis Avenger has had a long and storied life as the standard patrol craft of the UEE Advocacy. Although aging, the Avenger features a sturdy, reliable hull and the capacity for larger-than-expected engine mounts. It avoids more specialized weapons in favor of a single, center-line gun mount which makes it something of a marksman’s ship. Police Avengers support enhanced scanner suites in the service of their patrol duties and the civilianized models retain a higher amount of computer memory than similarly sized spacecraft.
The UEE Navy’s air arm continues to use Avengers (designated N6G) as their standard trainer spacecraft. Any pilot serving today likely spent at least 300 hours qualifying In an Avenger before moving on to their combat assignment. (We will use the Avenger for the training missions in Squadron 42; think T-6 Texan.)
As more coreward Advocacy offices begin the transition to the police variant of the M50 interceptor and used Avengers have flooded the market. Criminal elements have begun to adopt these Avengers for their own needs, finding that their larger-than-average cargo hold and engines make an ideal bootlegging spacecraft.
Pledge Packages are "pledge bundles" which will go directly toward helping us make Star Citizen a reality.
What you get with each package is the actual Star Citizen game upon its release, access to beta modules that will be released up until the final product, a reservation of your own spaceship, and a variety of other add-on items.
As a backer of the Star Citizen project, you will also gain access to all of the behind-the-scenes engineering and development processes of the game with updates happening daily. We are also surrounded by a vibrant community who all share the same excitement for a revolutionary new space-sim adventure and whom we frequently interact with.
Pledge today and become a contributor to the development of the next-generation space-sim. Here are a few pledge options to start your journey:
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