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ID:

14889

Comments:

30

Date:

August 6th 2015

Star Citizen Alpha 1.1.6

Additions:

Gameplay
** Added matchmaking logic that will match players against each other based on past performance

User Interface
** Added the ‘press x to ready up’ to all game modes

Balance/Tweaks

Gameplay
** Vanduul AI tolerance has been increased when under fire to allow them stay in combat a bit longer
** Raised victory score requirement in Battle Royale from 15,000 to 45,000
** Lowered victory score requirement in Squadron Battle from 100,000 to 75,000
** Squadron Battle now requires 4 players before the game mode will start
** Capture the Core now requires 4 players before the game mode will start

Ships
** Score values for ships has been lowered due to matches ending too early

Fixes

Gameplay
** The tutorial will now reload missiles in areas where running out gates progression
** Fixed a number of issues that would cause backend servers to crash
** Fixed an issue that would cause GIM to hang and require it be manually restarted

Ships
** Constellation Aquila now spawns with the new Merlin model in the hangar
** Fixed an issue that was causing the Merlin thruster nozzles to spawn inside the engine housing

End Transmission

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