Additions:
Gameplay
** Added matchmaking logic that will match players against each other based on past performance
User Interface
** Added the ‘press x to ready up’ to all game modes
Balance/Tweaks
Gameplay
** Vanduul AI tolerance has been increased when under fire to allow them stay in combat a bit longer
** Raised victory score requirement in Battle Royale from 15,000 to 45,000
** Lowered victory score requirement in Squadron Battle from 100,000 to 75,000
** Squadron Battle now requires 4 players before the game mode will start
** Capture the Core now requires 4 players before the game mode will start
Ships
** Score values for ships has been lowered due to matches ending too early
Fixes
Gameplay
** The tutorial will now reload missiles in areas where running out gates progression
** Fixed a number of issues that would cause backend servers to crash
** Fixed an issue that would cause GIM to hang and require it be manually restarted
Ships
** Constellation Aquila now spawns with the new Merlin model in the hangar
** Fixed an issue that was causing the Merlin thruster nozzles to spawn inside the engine housing