Today’s DISCOVERED reveals the declassified combat journals of Lt Comm. Mark Derren of the pathfinding ship, Pytheas.
This week, join Lead Vehicle Artist Chris Smith and Director of the Persistent Universe Tony Zurovec from CIG Austin as we discuss the Hornet F7A and NPC systems seen in this week’s Around the Verse.
Here you’ll find the detailed schedule for our daily livestreams, the Gamescom Presentation on Friday, and all our fan events in Cologne.
This week, join our Austin Studio where we find out what’s new in Star Citizen, enjoy a fire side game design chat with Tony Z, then take a look at a new ship ready to enter our universe!
A through look at what goes into fixing the bugs that crop up in video game development with host, Programmer Mark Abent.
On today’s Showdown, Eria and her guests discuss the Empire’s continuing expansion and concern over the UEE controlling too many systems.
With the arrival of 2.40, there’s been a lot of talk about persistence in the game, and Jump Point didn’t want to be left out. This issue, we sat down with devs from the UK, Austin, Montreal and LA, to talk about what exactly persistence is, and how it is already affecting the rest of the design.