Welcome to the latest PU Monthly Report! Last month, Cloud Imperium’s dev teams continued working towards Alpha 3.20 and beyond, including making updates to Arena Commander, new vehicles, and more. Read on for everything done across our global studios throughout May.
Welcome to June, Subs! After the excitement of last month’s Invictus Launch Week, we’re preparing to kick off our annual celebration of all things alien in the ‘verse. From June 15 – 26, it’s Alien Week, so to get you in the spirit, the latest Ship of the Month is the Tevarin’s very own Prowler. June’s Flair also has a conveniently exotic theme, with three unique variants of Banu knife available in-game from Tuesday, June 6.
Fixes, fêtes, and fearless flying; join us as we take a look at what’s coming up next, both in and out of the ‘verse!
Which upcoming Arena Commander feature are you most excited for? Join us this week on Inside Star Citizen to discover new features to these quick and dirty gameplay modes including lobby UI rework, racetrack additions, new dogfighting maps, death replay captures and more!
Every two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.
Happy Tuesday, everyone! Invictus Launch Week may be drawing to its end, but that doesn’t mean the festivities have to. Alpha 3.19.1, Jumptown, Bar Citizens, and more; sneak a peek at what’s in store!
We visit the Osiris and Kellog systems in this month’s Galactapedia update.
Salute the fleet as another celebration comes to its conclusion and the new class of Naval recruits sets off on its next great adventure.
Return to Stanton’s secret drug labs to experience richer spoils, deadlier firefights, and higher stakes than ever before.