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Roberts Space Industries ®






November 4th 2016

Super Hornet Super Sale

Greetings Citizen!

The Fall 2016 Free Fly has come to a close and we’d like to thank everyone who tried out Star Citizen or helped spread the word about the game! Since the test, we’ve had a lot of interest in the fast and powerful F7C-M Super Hornet fighter. In response to your requests, we are adding this amazing ship to the store for a limited time, and with discount upgrade options to boot! If you fell in love with the Super Hornet during the Free Fly, now’s your chance to add it to your fleet!

Super Hornet Sale

Standalones and Packages

If you’re new to Star Citizen, you’ll need a game package to play. If you’re already a member of the Star Citizen community, and already have your game package, you can buy your ship standalone and add it to your collection.

There are three ways to add the fantastic F7C-M Super Hornet to your collection.

Discounted: Cash Only

Have we got a deal for you! For a limited time, now is your chance to purchase your F7C-M Super Hornet at discount.

Credit Allowed

Got some store credit saved up? You can use that here.

Hornet to Super Hornet Upgrades

Already have another Hornet variant and want to upgrade to the Super Hornet? We got you covered, and at a discount, too!

Technical Overview

F7C-M Super Hornet



Medium Fighter


The closest to the Military load-out as is legally possible for a Civilian model, the F7C-M Super Hornet reattaches the ball turret and offers near milspec parts under the hood. Proving that two heads are better than one, a second seat has been added to split the logistic and combat duty, making the Super Hornet a truly terrifying mark to engage.













Cargo Capacity


SCM Speed

230 m/s

Afterburner Speed

1,220 m/s

Min Crew


Max Crew



Pitch Max

90.0 deg/s

Yaw Max

90.0 deg/s

Roll Max

130.0 deg/s

X-Axis Acceleration

69.1 m/s/s

Y-Axis Acceleration

78.8 m/s/s

Z-Axis Acceleration

75.6 m/s/s





Power Plants


Shield Generators


Fuel Intakes

Fuel Tanks

Quantum Drives

Jump Modules

Quantum Fuel Tanks


Main Thrusters

Maneuvering Thrusters





Utility Items

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Cam view

View angle


Render type

Subscriber's Corner

Starfarers for Subscribers

Did you know the subscription program contributes to Star Citizen project development by funding behind-the-scenes shows like Around the Verse, Reverse the Verse, Bugsmashers and Loremaker’s Guide to the Galaxy, as well as Jump Point, our monthly digital magazine about Star Citizen. Becoming a subscriber also gives you access to exclusive perks like our monthly hangar flair series and discounts on Star Citizen merchandise!

Additionally, subscribers get to participate in the Subscribers Test Flight Program, where they get to fly a different ship for free each and every month. In October, Subscribers got free access to the MISC Starfarer, and now’s your chance to add a Starfarer to your fleet permanently at a discount. Specifically designed to carry and collect fuel, this modular ship can also transport traditional cargo pods. For this weekend only, MISC’s massive fuel tanker is on sale at a special low price for Subscribers, so get one before it’s too late.

Not a Subscriber? You can Subscribe now and have access to the discounted Starfarer through this weekend here:

Discounted Starfarers

Starfarer - Standalone Ship
$300.00 USD
In stock more info Add to cart

About the Sale

The F7C-M Super Hornet is a limited availability ship in Star Citizen’s universe. While other ships are available at all times, the Super Hornet is being offered for a limited time with six months of insurance on the ship hull. This ship is available now to fight in Arena Commander or fly in the Alpha. As development continues, the prices of any ship may increase over time. This particular F7C-M Super Hornet sale will be available until the start of Monday, November 7th, 2016.


Remember: we are offering this pledge ship to help fund Star Citizen’s development. The funding generated by sales such as this is what allows us to include deeper features in the Star Citizen world. All ships will be available for in-game credits in the final universe, and they are not required to start the game.

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