Transmission

General

ID:

15639

Comments:

65

Date:

November 17th 2017

DRAKE Caterpillar
Preparing to Enter Service

Introducing the Caterpillar


First introduced in 2871, Drake Interplanetary’s Caterpillar has long proven to be a reliable, cost-effective multi-role vessel, capable of being outfitted for everything from mercantile operations to combat support. Long hailed as a hard-fought alternative to the ubiquitous Hull series, the Caterpillar is a freighter that doesn’t skimp on weaponry or customization.

The 2946 Caterpillar takes modular to a new extreme, featuring both a fully customizable set of cargo segments and the line’s signature off-center detachable command module. It’s this versatility that endeared it to smaller hauling outfits Whether you are looking for a defensible transport or a spacecraft that can be upgraded piece-by-piece instead of replaced, the Caterpillar is your best choice.



A Controversial Choice?


Ever since the infamous Kesslering Heist of 2903, the Caterpillar has attracted another, more dangerous reputation: getaway vehicle. Although Drake Interplanetary representatives have consistently decried the association of the ships with criminal elements, the latest TSAS Crime Stats suggests a different story. In one of their many surveys, culled from statistics pulled from around the UEE, the Caterpillar is near the top of “ships used in the commission of a crime,” taking part in everything from illegal salvage to smuggling to assaults. It has the dubious distinction as the highest ranked cargo ship on the list, beating out Freelancer, Hull or Starfarer transports.

The Caterpillar’s size allows it to easily transport goods stolen in space and its modularity allows it to carry unusual weapons and ultralight support ships, making it an ideal ‘raid leader,’ but it’s most remarkable quality is how unremarkable it is. Thanks to their affordable price range, Caterpillars are an ideal ship for everyone from independent haulers to part of a fleet, meaning that Caterpillars can be found at every Human port in the galaxy. The fact that they’re so common makes it easy for criminals to hide in plain sight.


Flyable in 2.6


With the latest PU update, the Drake Caterpillar will join the MISC Starfarer and Aegis’ Starfarer Gemini in Star Citizen’s fleet of large multi-crew ships. Intended to form the lead ship in raiding groups, the Caterpillar is a flagship any outlaw or legitimate businessperson can be proud of.

The Caterpillar will remain on sale for one week following the release of Star Citizen Alpha 2.6. Future patches will add additional functionality, including the detachment feature for the Command Module. New upgrades for the Caterpillar’s segments and other mounts will be available in future patches.


Visit the Caterpillar



Technical Overview

Caterpillar

Model

Focus

Transport

Description

First introduced in 2871, Drake Interplanetary’s Caterpillar has long proven to be a reliable, cost-effective multi-role vessel, capable of being outfitted for everything from mercantile operations to combat support. Long hailed as a hard-fought alternative to the ubiquitous Hull series, the Caterpillar is a freighter that doesn’t skimp on weaponry or customization.

Measurement

Length

111.5m

Beam

39.0m

Height

13.5m

Size

Large

Mass

1,608,205kg

Structural

Cargo Capacity

592

SCM Speed

100 m/s

Afterburner Speed

892 m/s

Min Crew

2

Max Crew

4

Maneuvering

Pitch Max

15.0 deg/s

Yaw Max

15.0 deg/s

Roll Max

20.0 deg/s

X-Axis Acceleration

11.7 ms/s

Y-Axis Acceleration

12.8 ms/s

Z-Axis Acceleration

9.9 ms/s

Avionics

Radar

Computers

Systems

Power Plants

Coolers

Shield Generators

Propulsion

Fuel Intakes

Fuel Tanks

Quantum Drives

Jump Modules

Quantum Fuel Tanks

Thruster

Main Thrusters

Maneuvering Thrusters

Weapons

Weapons

Turrets

Missiles

Utility Items

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Cam view

View angle

Systems

Render type

Concept sale

Disclaimer

Remember: we are offering this pledge ship to help fund Star Citizen’s development. The funding generated by sales such as this is what allows us to include deeper, non-combat oriented features in the Star Citizen world. All ships will be available for in-game credits in the final universe, and they are not required to start the game.

The Caterpillar will be available ‘flight ready’ when Star Citizen Alpha 2.6 launches. Additional modules, variants and/or upgrades will be available in the future.

End Transmission

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