2952:07:28 11.21 [OPEN COMM] Fia, hurry up! The stormwals are out! [CLOSE] 2952:07:28 11.26 [OPEN COMM] They’re beautiful. Get off on the Solanki platform and you’ll see me. Quick! [CLOSE] 2952:07:28 11.32 [OPEN COMM] Hang on… don’t get off. I’m heading back to the shuttle. Something weird’s going on. [CLOSE] 2952:07:28 11.37 [OPEN COMM] Fia… Fia. Go to the spaceport. We need to leave Orison. We need to leave now… NO! Run, run… RUN! [CLOSE] 2952:07:28 11.58 [OPEN COMM] Nine Tails are everywhere. I don’t know how many there are but I can’t get to the shuttle. I’m hiding in a shipping container with a few others. I think we’re safe here. See you soon… [CLOSE]
Discover the features and improvements in Star Citizen Alpha 3.17.2!
Nine Tails are back in Stanton! The merciless pirate gang has moved in and taken over several platforms around Orison, Crusader’s famously tranquil city in the clouds.
Along with shipping in heavily armed gang members from Pyro, the gang has created a no-fly zone across the besieged platforms, so CDF forces are going in on the ground. Arm up and be careful, Nine Tails aren’t taking prisoners…
Join the fight to reclaim Orison!
The maximum number of users per server has doubled in Alpha 3.17.2! Now, players can take on missions with a bigger crew of friends and hold massive-scale battles with up to 100 combatants.
The total number is currently in testing and will be adjusted over the coming months to provide the best mix of player count, stability, and performance. Event pictured above organized by Morphologis
All-new points of interest have been placed on and around the planet of microTech. Featuring long-crashed (though not always abandoned) Aegis Reclaimers, these intriguing locations offer puzzles, missions, and FPS combat opportunities to curious citizens.
This is the first implementation of derelict points of interest and marks the beginning of regular updates to planetary and deep-space locations.
Based on the same Atlas Platform chassis as the Spartan and Ballista, the Centurion utilizes a sizable quad-laser turret to tackle short-range airborne assailants closing in on protected space.
Alongside the anti-air turret, the Centurion boasts heavy armor and an auxiliary pilot turret to ensure safe passage into contested territory.
Interact with non-playable characters in distant planetary locations thanks to updates to the AI navigation mesh. This update also allows enemies to fight more effectively and call for reinforcements via dropship.
These new AI features can be experienced first on the new planetary Reclaimer derelicts and will be rolled out to other locations in a coming patch.
Derelict colonial outposts featuring a new architectural design can now be found across the Stanton system. They’re worth seeking out, as each features a unique layout with puzzles or combat activities.
This first implementation adds the new locations as delivery mission destinations, so cargo haulers will come across these once-thriving settlements as they work the ‘verse.
Haul illegal goods for Stanton’s many criminal factions in all-new delivery missions.
Available throughout the system, players with active CrimeStats and a disdain for authority can now make a living shifting goods that the Advocacy would prefer never make it to market.
Combat assist beacons, used by NPCs to request player assistance in space battles, have been updated for Alpha 3.17.2.
Now, there’s more variety in the ships fought, along with added difficulty in the shape of heavily armored gunships that require a squadron of fighters to take down.
Two Dynamic Events are hitting the 'verse in Alpha 3.17.2, so gear up and give the enemy everything you’ve got. This selection of battle-proven war machines will have any pirate (or Advocacy agent) quaking in their cockpit.
Get yours today