How will the new engineer role impact your ship and crew? Join us for a fresh look at upcoming Engineering gameplay, introducing dedicated engineer tasks, repairing, resource management, and more in Alpha 4.0.
Every two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.
The Narrative Team answers your questions about how XenoThreat keeps sneaking into Stanton, how old you need to be to join the UEE Navy, and much more.
Batten down the hatches and set a course for merciless marauding and mayhem.
Stay up to date with everything going on in the ‘verse.
Now that the Argo ATLS Power Suit has been added to the ‘verse, we posed a few questions to the dev team about the new cargo loader exo-frame. Here are the answers, straight from the designers themselves.
When the going gets tough, power through.
Join us for a Q&A session featuring Senior Lead Gameplay Engineer, Chad McKinney, answering your questions about all things related to cargo and hangars in Alpha 3.24 and beyond.
With their release just on the horizon, join us today for an in-depth look at the current state of the first two RSI Zeus MK II variants. Plus, get a sneak peek at new interface changes coming with the MFD rework.