Welcome to February’s Squadron 42 development report. Enclosed you will find details on the latest progress made across the campaign, including combat encounters, vehicle collisions, and environmental storytelling.
Welcome to January’s Squadron 42 development report. Enclosed you will find details on the latest progress made across the campaign, including Archon station, hygiene behaviors, and capital ships.
Welcome to October’s Squadron 42 development report. Enclosed you will find details on the latest progress made across the campaign, including updates to ship repair animations, a key combat sequence, and medical scenes
Welcome to September’s Squadron 42 development report. Enclosed you will find details on the latest progress made across the campaign, including updates to female animations, fight sequences, and performance-capture data.
Welcome to August’s Squadron 42 development report. Enclosed you will find details on the latest progress made across the campaign, including AI perception, vehicle UI, and ambient audio.
Welcome to July’s Squadron 42 development report. Enclosed you will find details on the latest progress made across the campaign, including ship UI, weapon aiming, and fire propagation.
Welcome to June’s Squadron 42 development report. Enclosed you will find details on the latest progress made across the campaign, including relaxation activities, water tech, and electromagnetic gas clouds.
Welcome to May’s Squadron 42 development report. Enclosed you will find details on the latest progress made across the campaign, including capital ship behaviors, buddy AI, and FPS weapon AI.
Welcome to April’s Squadron 42 development report. Enclosed you will find details on the latest progress made across the campaign, including vehicle movement, head assets, and enemy gangs.
Welcome to March’s Squadron 42 development report. Enclosed you will find details on the latest progress made across the campaign, including buddy AI, space mines, and augmented reality tech.