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Star Citizen Live - Invictus All-Vehicles Roundtable
36
Posted: 2 weeks ago

Is there such a thing as too many spaceships? How do you grow a team? What are the latest updates on modularity and physicalized damage? Let’s discuss all this and more with the vehicle team today on Star Citizen Live. 

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Star Citizen Live - New Player Experience
26
Posted: 1 month ago

Today on Star Citizen Live, Todd Papy and James Kay walk us through the new player mission while discussing many upcoming improvements designed to enhance the onboarding experience.

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Star Citizen Live - Mining, Salvage, Tractors, OH MY!
31
Posted: 1 month ago

Which upgraded feature are you most excited for? Join us this week on Star Citizen Live as we bring in guests from the EU PU team to discuss more about improvements you can expect from the mining, salvage, and tractor beam experiences coming to Alpha 3.19!

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Star Citizen Live - Mission Features Q&A
16
Posted: 2 months ago

Star Citizen Live returns! This week we’re joined by the Mission Feature Team to answer your questions, followed by a tech discussion with Technical Director of UI Technology.

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Star Citizen Live Gamedev - AI Sprint Report
30
Posted: 3 months ago

How do NPCs figure out what’s what and who’s who? Join AI Director Francesco Roccucci as they walk us through the latest updates from the AI Tech and Feature Teams.

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Star Citizen Live - From Montreal With Love
16
Posted: 3 months ago

Today on Star Citizen Live, you’ll have the chance to meet members from the Turbulent Environment Teams as they discuss their work contributions on Alpha 3.18 and 3.19.

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Star Citizen Live - Engineer Scrutineer
56
Posted: 3 months ago

This week on Star Citizen Live, we’re bringing in Lead Systems Designer Thorsten Leimann to discuss Engineer gameplay as a follow-up to our last Journey to 4.0 episode. Plus, a special guest appearance from a familiar voice you may have heard around the ‘verse!

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Star Citizen Live - Gettin' Turbulent
39
Posted: 3 months ago

Today on Star Citizen Live, we’ll discuss how the long-standing partnership between Turbulent and Cloud Imperium Games began followed by an interview with members of the Squadron 42 art team to explore how they entered the gaming industry.

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Star Citizen Live - Talkin' VFX
12
Posted: 4 months ago

This week on Star Citizen Live, we’ll look inside the daily life and responsibilities of the VFX team, followed by a discussion with Executive Producer John Schimmel as he shares his journey from the entertainment industry to CIG.

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Star Citizen Live - Rivers and Tech and Bugs, Oh My!
10
Posted: 4 months ago

This week, Will Hain, aka “River Guy,” shares his expertise on engine programming and terrain modification, followed by valuable insights into the world of QA management.