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Monthly Studio Report: May 2017
45
Posted: 6 months ago
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Monthly Studio Report: April 2017
46
Posted: 7 months ago
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Monthly Studio Report: March 2017
58
Posted: 8 months ago
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Monthly Studio Report: February 2017
64
Posted: 9 months ago
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Monthly Studio Report: January 2017
70
Posted: 10 months ago
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Monthly Studio Report: November 2016
120
Posted: 1 year ago
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Monthly Studio Report: October 2016
136
Posted: 1 year ago
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Monthly Studio Report: August 2016
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Posted: 1 year ago

It should come as no surprise that August was a very busy month. Teams all around the world were hard at work on the Gamescom demo, which showcased staggeringly new tech from a variety of disciplines. Meanwhile, we also pushed 2.5 Live, releasing the Grim HEX outlaw station, Argo and Reliant Kore out to all of our backers.

There’s no time to rest as we have big plans for Citizen Con, which is right around the corner, and 2.6 development and testing is well underway as well.

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Monthly Studio Report: July 2016
87
Posted: 1 year ago

We’re officially in the second half of 2016 now, and the already impressive progress on Star Citizen and Squadron 42 continues to speed up and cover more ground every month as more and more game systems, design systems, build systems and staff come online. For Star Citizen, a lot of this month focused on development for Alpha 2.5, 2.6 and even 2.7. For Gamescom and CitizenCon, work continues on demos that showcase systems coming online in those patches and beyond. For a better look at what that all entails, let’s dive right in.

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Monthly Studio Report: March 2016
83
Posted: 2 years ago

Here is what we have been up to the past month!