Welcome to August’s Squadron 42 development report. Enclosed you will find details on the latest progress made across the campaign, including AI perception, vehicle UI, and ambient audio.
As we close in on Alpha 3.20’s Live release, many teams are finalizing their work on the patch’s various new features. Beyond the patch, significant progress is being made on content coming later in the year, so read on for the latest.
Welcome to July’s Squadron 42 development report. Enclosed you will find details on the latest progress made across the campaign, including ship UI, weapon aiming, and fire propagation.
Welcome to July’s PU Monthly Report, where you’ll find the latest development progress on everything related to the Persistent Universe.
Read on for in-depth updates on vehicles, locations, AI tech, maps, and more.
Welcome to June’s Squadron 42 development report. Enclosed you will find details on the latest progress made across the campaign, including relaxation activities, water tech, and electromagnetic gas clouds.
Welcome to June’s PU Monthly Report. Read for everything done across CIG’s global studios last month in support of the Persistent Universe, including new developments in water tech, AI pathfinding, and item wear.
Welcome to May’s Squadron 42 development report. Enclosed you will find details on the latest progress made across the campaign, including capital ship behaviors, buddy AI, and FPS weapon AI.
Welcome to the latest PU Monthly Report! Last month, Cloud Imperium’s dev teams continued working towards Alpha 3.20 and beyond, including making updates to Arena Commander, new vehicles, and more. Read on for everything done across our global studios throughout May.
Welcome to April’s Squadron 42 development report. Enclosed you will find details on the latest progress made across the campaign, including vehicle movement, head assets, and enemy gangs.
Welcome to April’s PU Monthly Report. Read on for the latest updates from Star Citizen’s global development teams, including Art, Engine, Vehicles, Locations, and more.