October was a busy month for all CIG staff, with patch launches, Pyro in the PTU, and (of course) CitizenCon 2954. Alongside these major events, progress on upcoming features continued, with many teams finalizing content for Alpha 4.0 and 2025. Read on for all the details.
Welcome to September’s Squadron 42 development report. Enclosed you will find details on the latest progress made across the campaign, including narrative scenes, zero-g traversal, and corpse details.
It’s October, and that means one thing… CitizenCon approaches! Despite the impending festivities, development continued in earnest throughout the month, with teams across the globe progressing with content for Alpha 3.24.2 and beyond. Read on for all the details.
Welcome to August’s Squadron 42 development report. Enclosed you will find details on the latest progress made across the campaign, including mo-cap updates, refined behaviors, and additional narrative content.
Welcome to August’s PU Monthly Report! With the recent release of Alpha 3.24: Cargo Empires, most development teams spent the month both finalizing patch tasks and progressing with exciting new features coming further down the road. Read on for all the details.
Welcome to July’s Squadron 42 development report. Enclosed you will find details on the latest progress made across the campaign, including AI group combat, EVA updates, and additional narrative detail.
Welcome to July’s PU Monthly Report. With the upcoming Alpha 3.24 patch now live for testing in the PTU, many teams spent the month polishing and bug fixing alongside exciting new tasks for Pyro and beyond. Read on for all the details.
Welcome to June’s Squadron 42 development report. Enclosed you will find details on the latest progress made across the campaign, including StarScript, cinematics, and narrative content.
Welcome to June’s PU Monthly Report! Many teams progressed with their final tasks toward Alpha 3.24, while others are forging ahead with work on exciting features and content for Alpha 4.0 (and in some cases beyond). Read on for all the details, and we’ll see you again this time next month.
Welcome to May’s Squadron 42 development report. Enclosed you will find details on the latest progress made across the campaign, including enemy cover use, zero-g movement, and cinematic effects.