The Narrative Team is here this week on Star Citizen Live to answer questions about recent topics they’ve been working on. Join Dave Haddock and Will Weissbaum as they answer the community’s questions on Regeneration, the continuing work on the Gangs of Pyro, and more.
This week on Inside Star Citizen…oops! All Sprint Report episode! We take a look at progress on the Crusader Ares, Laser Trip Mines, upcoming armor sets, and more.
This week’s Inside Star Citizen continues our look at the changes on the horizon for Alpha 3.15. Rich Tyrer and Chris Parry dive into the next major step towards a fully physicalized universe as they show off the upcoming overhaul to items and inventory.
On this week’s episode, we take a look at Alpha 3.15’s upcoming updates to healing, respawning, and injuries, as Star Citizen takes a big step towards the vision of Death of a Spaceman.
On this week’s episode, Rich Tyrer is here discussing the development of Star Citizen’s gameplay features, upcoming changes to release structure, and more.
This week on Inside Star Citizen, it’s a Ship Shaped update from Vehicle Director John Crewe on vehicles currently on the pipeline, followed by a sprint report that goes out on a limb.
Following our episode in the spring with the Narrative team where the community brought the Fire Rats to life, Associate Art Director Jeremiah Lee creates a character concept for the Pyro gang in this week’s Gamedev episode.
This week, we continue our employee exploration with another Origin Story, then fly off to the far reaches of the Nyx System in another Sprint Report.
We get a chance to meet some new faces this week on Star Citizen Live (plus Benoit!). We talk with members of the recently formed Turbulent game studio and learn about who they are, where they came from, and what they’re working on for Star Citizen.
This week on Inside Star Citizen: Hospitals! We tour the Stanton System and take a look at the clinics and infirmaries that await in Alpha 3.15, then explore what Gold Standard means when it comes to the ship pipeline.