Which upcoming Arena Commander feature are you most excited for? Join us this week on Inside Star Citizen to discover new features to these quick and dirty gameplay modes including lobby UI rework, racetrack additions, new dogfighting maps, death replay captures and more!
Is there such a thing as too many spaceships? How do you grow a team? What are the latest updates on modularity and physicalized damage? Let’s discuss all this and more with the vehicle team today on Star Citizen Live.
Would you rather sip champagne or blitz through enemies while roaming a battlefield? Buckle up because today on Inside Star Citizen, we’re introducing two vehicles making their debut for Invictus Launch Week.
Join us this week for a Furious edition of Inside Star Citizen as we go behind the scenes with the vehicle team to spotlight both variants of the Mirai Fury prior to their official release for Invictus Launch Week this weekend.
Today on Star Citizen Live, Todd Papy and James Kay walk us through the new player mission while discussing many upcoming improvements designed to enhance the onboarding experience.
See the latest updates on the derelict settlements since their last appearance on ISC. Also, what could Mirai possibly be?
Which upgraded feature are you most excited for? Join us this week on Star Citizen Live as we bring in guests from the EU PU team to discuss more about improvements you can expect from the mining, salvage, and tractor beam experiences coming to Alpha 3.19!
Join us at the starting line of the upcoming microTech PTV racetrack, now more treacherous than ever, while we drive between regularly scheduled tasks to explore what individual artists work on amidst larger features.
You’ve seen “Create A Better World” on billboards throughout Lorville, but what does that actually look like for Hurston’s mega-industrial cityscape? Put your safety gear on, and tune in to find out!
Star Citizen Live returns! This week we’re joined by the Mission Feature Team to answer your questions, followed by a tech discussion with Technical Director of UI Technology.