Submitted 7 months ago
Comments / 0

The Science Of Star Citizen: Power & Reactors

In this third episode of The Science Of Star Citizen, we take a look at the art of power creation. From small terrestrial transports to massive capital ships in the far regions of space, creating power for equipment use is the beating heart of vehicle mechanics in the Star Citizen universe. From reactors to self-sufficient engines, we give a general overview of fission, fusion and anti-matter power in the game… followed by a brief discussion of roots in the real world.

Are you a science nerd like most of us and look forward to exploring and tinkering in Star Citizen? Are there tasks beyond shooting things that you are looking forward to in the ‘verse? Check us out, we’d love to talk to you :
http://www.oldbloodandguts.com
https://robertsspaceindustries.com/or…

We do not claim to be the biggest or the best in any specific category, but we are the kind of place where you can make friends that will last a lifetime.

Just starting out in Star Citizen? Use the code to follow and earn 5,000 credits!
https://robertsspaceindustries.com STAR-R62W-74J2

If you enjoy our diverse series, ship reviews and commentary consider supporting us on Patreon:
https://www.patreon.com/user?u=4036209

http://www.oldbloodandguts.com
Twitter: https://twitter.com/OldBloodAndGuts
Twitch: https://www.twitch.tv/oldbloodguts

flag
Comments
00.0

Feedback

Loading Additional Feedback