Audax Industries / AI125

  • Corporation
  • Regular
  • Transport
    Transport
  • Security
    Security

Audax Industries is a civilian contracted military logistics company which engages in paramilitary operations in support of the UEE.
Even when the UEE wishes we didn’t.

Fly Safe, Fly Secure, Fly Audax.

And if reasonable means wont. Unreasonable ones must.



History

DISCORD LINK: https://discord.gg/GfHQprhEJj

For How we operate please refer to the Manifesto Section

History is divided between two sections: Lore and Practical. Please refer to each as needed.

Lore:

Background.

Founded in 2950, Audax Industries is a multiple industry spanning organization with a critical focus on military logistics and paramilitary support to the UEE Navy.

The organization was established by former UEE Naval personnel in response to first hand experience of over extended supply lines, ineffectual military leadership and a desire to provide frontline fleets with the critical resources they need to operate.

Due to the dangerous nature of the frontier and the marauding nature of humanities enemies both foreign and domestic, Audax Industries also boasts a robust security division.
This, coupled with the militant nature of their leadership structure, has effectively labeled Audax Industries as a lawful paramilitary company under contract with the UEEN.

In 2954 Audax industries officially began to branch into the private military sector. With a focus on establishing security and supporting the Navy in defense and the annihilation of threats both foreign and domestic.

Considered by many as skirting the line between lawful and unlawful means in its paramilitary operations, Audax continues to publicly operate within the stictures established by common UEE Law.

Audax Industries has also recently gained a reputation of promoting human dominance in the galaxy.
With their add campaign of Humanity First espousing that, though they do not believe that all alien life should be readicated, humanity must still strive to stand at the apex of galacitc society.

Their public ultimate goal, however, remains the same: To provide a reliable and secure logistics network which supports the UEE’s frontier fleets. To remove threats which could harm the Empire and its security. To expand its operations and grow and develop multiple UEE supporting industries and services

Identity

Audax Industries styles itself around professionalism and practicality.

The Organization prefers to recruit prior or existing UEE personnel for the majority of its roles. As a company, Audax values a level of attachment or loyalty to the Empire in some manner as it provides a tangible connection to their goals.
With this in mind, the organization still recruits citizens and civilians both. Drawing from frontier colonies and poaching specialists from competitive organizations to leverage their unique skills.

Rumors abound of Audax Industries hiring former pirates and outlaws. Bringing them into the fold as a form of ‘rehabilitation’ and as a means of focusing what could be considered a ‘diverse’ and ‘varied’ set of skills towards its more under represented goals.

All of this comes together create a hybrid mix of military and corporate culture with the goal of blending the plain spoken experience of service with the professionalism and drive of a corporate entitiy.

Though the organization does not require its members to wear uniforms outside of armor, Audax Industries prefer a business casual attire for the majority of its personnel. This changes depending on what role an employee plays within the organization.

In armor, Audax Industries is recognized by its heavy use of Black and Blue to draw inspiration from tactical law enforcement groups of the past such as SWAT and GIGN as well as classic depictions of special forces such as British SAS.
This, coupled with its use of typically faceless or tinted helmets causes the organization to cast an imposing and authoritarian shadow.

Under the Table

Publicly, Audax Industries provides logistics and paramilitary support to the UEE Navy.
Not widely known the the public and many UEE officials, Audax Industries also sits as one of the many private sector companies which UEE Intelligence relies upon to undertake deniable operations and projects.

Similar to how many private military companies were leveraged by national intelligence bodies throughout the 21st century, Audax leverages its many prior service members experience and skills to achieve clandestine goals on behalf of the Empire.

From corporate espionage to acting in place of UEE forces in jurisdictions where the Empire cannot feasibly deploy its own assets, to the ‘acquisition’ and transportation of dangerous human or alien technology into the hands of Empire science divisions and shell corporations; Audax Industries is willing to do what ever it takes to protect the Empire.

This mindset has led Audax Industries to begin its own special projects and operations in support of the UEE. From Xenotech research to coordinated strikes on what they deem as “Threats to Humanity”.

===========================================================================================================

Practical History

Originally founded in 2016 Under the name Tranquility United Industries, Audax Industries has enjoyed a wealth of experience in a number of team-orientated, large-scale games including EVE Online Arma III and Arma Reforger.

Due to the lack of stability prior to 4.0 the organization remained dormant without growth or content with its members branching out into tactical sim games and MMOs.

With the addition of 4.0 and the vast scope of time since the Organizations inception, Audax Industries chose to rebrand itself as to focus upon the upcoming patches and updates which will affect how Organizations will work in the future.

Initially focusing on Industry and exploration content in the game with no focus on roleplay and immersion, as new members joined and content began to focus more around shared experience and combat, the organizations focus would shift to immersive, team based experiences.

Its Clad Tag: AI125 is a reference to its past as an initial placeholder name as well as being useful for when/if Star Citizen will require organizations to focus exclusively on one industry at a time; allowing Audax Industries to establish branches with similar numeric IDs such as AI126 and AI127.

Similarly with Audax’s growth into a more immersive, militant style of gameplay it has begun to provide its capital ships and subcapital warships with the prefix of ‘ACS -’(Audax Corporate/Civilian/Combat/Cargo Ship)

With the content lull of 2026, Audax Industries further branched out into providing its members with more content they can engage with outside of Star Citizen. From returning to playing tactical sim games like Arma Ready or not and Wardogs, to hosting crafting survival games like Zomboid, Valhiem and Windrose.

As the game develops into its final stage, we continue to engage with its content daily and weekly. With a lack of true social tools and org based gameplay such as banks and bases, we make sure to work towards teaching new players to the org, recruiting new members to play with and planning ahead for the future of the game once we are able to truly provide long-term and meaningful content to our players.

Manifesto

The Core of who we are.

“Fly secure, fly Audax”/“When reasonable means wont, unreasonable ones must”

Audax Industries is an Immersion based light role playing organization focused around UEE Navy Paramilitary Support. Its aesthetic and SOP sits as a hybrid of civilian industries and military structure.

Day to to day operations of Audax is focused primarily around* Mercenary activity, Law Enforcement and logistics* which support the UEEN and the UEE at large within Star Citizen.
Along with its militant focus, Audax also engages in industrial activities to support itself. Mining, Salvaging, base building and shipping all serve to provide Audax Industries with a level of self sufficiency.

Though Lawful, every contract done and every player interaction encourages a “By any means necessary” mindset; it’s subculture based around supporting the in game factions in a grey zone mentality.

Immersion is Audax’s primary focus. To seek out and participate in activities which connect us to the wider universe in ways which feel real. Multicrewing, Events, Uniforms and a fluid, informal rank structure all come together to generate a connection to the game world.

The ultimate goal of Audax within the game space is to create an immersive play-space for our pilots, crewmen and other operators. To achieve self reliance, establish a base and work towards the prosperity of the UEE faction through manufacturing, logistics and Military action.

In the perspective of lore, Audax’s goals remain somewhat the same. A huge focus is placed on being a civilianized militant organization focused around shady dealings on behalf of the UEE, Logistics support for its Navy and deniable Black-Ops.

Inspired by the origins of Cerberus in the Mass Effect Trilogy games.

Subcultures/Divisions

Who are you to us? Who are we to you?

Audax’s goals effectively split its players into three main categories. Combat, Industry and Support (also named Military, Logistics and Reserve). These allow players to fill roles which help grow the org and tailor their preferred immersive experience.
Players are not locked into their divisions and can freely move between them, adapting their playstyle to the situation as needed or filling multiple roles

Combat/Military:

A hard focus on combat activities such as Bounty hunting, Mercenary work(Both Space and FPS) as well as major combat events. Players within this role typically focus on filling the role of Audax’s combat fleet. Though we do not bar players from flying their own ships or wearing their own armors, we encourage multi-crew activates, unity and uniformity with ships and crews assigned base on the needs of the mission.
Outside of operations, Rank is considered a loose interpretation of experience and authority. During operations, however, rank serves an important purpose to denote control and responsibility.

Industry/Logistics:

Logistics stands as a cornerstone of Audax’s operations. Shipping critical resources to factions and ourselves throughout the verse. Though gathering and manufacturing is not the practical in game focus of the organization, industry plays a large role in maintaining Audax’s ability to self supply and adapt. Players who engage with non-combat gameplay will find themselves mining, salvaging and shipping with the end goal of providing high quality components and armors for Audax with the excess being sold off.
As this role is considerably less reliant on coordination, its events and operations are typically more relaxed and less strict with how the results are achieved.

Support/Reserve:

Effectively considered as civilian staff and back end administration, Support provides a critical service to the organization by giving players who may not have a typical focus of Combat or Industry to support the organization in other ways. This could be by serving as *reserve troops for combat, extra miners for mining or simply acting as runners, go-betweens or base admin*(when base building happens).
Support players can also fill critical admin roles such as recruiters, treasurers, traders and moderators.

Immersion VS Roleplay

What is the difference, when do they happen?

We understand that many players enjoy an immersive experience by may not with to commit to full roleplay while others may wish to create a narrative experience for themselves.

Though Audax welcomes roleplay and roleplayers, providing them with the flexibility and a setting to tie their characters into; we do not require this of our players.
We instead separate roleplay as a side activity for our players, providing immersive briefings for operations and events for them to tie into their own stories while still providing comprehensive information for our more practical activites.

Immersion plays a major role in how Audax operates. To us, this is a critical means of enjoying gameplay and providing people with engaging content, great experiences and memorable moments.
With this in mind, we do ensure that practicality is measured into the mix to allow for operations, activates and events to result in successes.
Examples of our immersive experience include: Hangar deck operations, uniforms, callsigns, coordination and formations as well as ranks and proceedures.

Other Activites

We do more than just Star Citizen.

Audax Industries, though rooted in Star Citizen, are also a gaming community. We utilize our connections and structure in every game we play as a group, bringing with us our coordination and friendships into other play-spaces.

This includes MMOs, Shooters, Crafting Survival games and more where teamwork is valued and communication along with immersion is encouraged and rewarded.

Charter

Audax Industries General Charter

All Audax employees must adhere to and act in accordance with the charter.
Brand:

1. All Audax Industries business ventures and divisions must utilize the Audax name.

2. Audax Industries must attempt to maintain growth and independence while expanding into multiple industries.

3. Audax Industries will maintain contracts and business within the scope of Transport, Logistics, Security, Anti-Piracy, Manufacturing, Salvaging and Mining.

4. Audax Industries will act in support of the UEE Navy and Local Law Enforcement by providing a variety of civilian services such as transport and paramilitary support

5. Any contract made between an Audax member, vessel or team and their client must be honoured within the bounds of the contract.

6. Audax Industries and Audax Industries members must act within the best interests of humanity and the UEE.

7. Audax Industries will engage in privateering in accordance with UEE law against Pirates, insurgents, despots and aliens

Method:

1. All Audax members will be supported in their personal endeavours when those endeavours will benefit the organisation so long as it is by legal means.

2. It is expected of all Audax Industries members to contribute to the organisation’s growth and welfare.

3. All Audax Industries operations must and will be conducted in a professional manner and follow a set operations plan.

4. When assigned to a station or role during an official Audax Industries Operation, Audax members are expected to carry out this role to the best of their abilities.

5. Audax Industries members will, should the need arise, acquire equipment and transport by any means necessary to complete their objectives.

Conduct:

1. Audax Industries will adhere to governing UEE legislation/code of conduct and act in correlation to the law/Terms and conditions in all official business ventures.

2. Audax Industries and Audax Industries members will not engage in blatant piracy.

3. Audax members will not engage in griefing of any kind towards innocent players/citizens of the verse.

4. Audax Industries and Audax members alike are permitted to conduct independent Anti-piracy operations in defense of themselves, the organisation and their fellow players/citizens.

5. Audax members will not be permitted to conduct themselves in bias towards race, sex, religion, or political standing.

6. All Audax employees must act towards the best interests of Audax Industries, its branch divisions and its allies at all times.