Bandit Soldiers / BXS

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Welcome to AOBS!

The Association of Bandit Soldiers.

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PLEASE NOTE:
YOU MUST APPLY ON OUR WEBSITE www.banditcitizen.com FIRST BEFORE BEING ACCEPTED TO OUR RSI ORGANIZATION



History

BEGIN TRANSMISSION

About 2680, following 70 years of relative peace after the Tevarin wars, another menace arose in the area. The Vanduul had sent raiding fleets out of Tiber (also known as Korathen). Several worlds were decimated and ruined by these fast and vicious attackers who quickly melted into the void. No one left alive believed they would remain gone forever and many sought a more peaceful home-world. But some of these survivors, denied a place to call home, banded together as Bandit’s Soldiers. They were determined that no other Human world would face the fates that occurred on theirs. They had few ships of worth and their numbers were scarce, but their passion for vengeance made up for the deficits.

By 2760 the end of the Messer Era was in full bloom. Many of the Soldiers and Pilots who were disillusioned by the actions taken during uprisings in these turbulent times did what wiser warriors have done for centuries, when their leaders self destructed and tried to fight undefinable wars. They sought a winnable war.

Some became nothing more than pirates, but many became mercenary brothers and joined the Bandit’s Soldiers, who were still bound to the oath of freedom and peace for mankind. A shining light of hope in the darkness of the times. The Soldiers welcomed these additions to their ranks.

Sufficiently enlarged, Bandit’s Soldiers became an effective police force for those who could not rely on a self serving government and also the savior for the occasional merchant who needed to pass a high threat sector.
As their sphere of influence grew, they eventually found their way into employment by one of the largest Capitalistic organization of the time, Vanslot Inc.

Vanslot Inc had dire need of their services. They had been struggling with pirates and arrogant warlords throughout their sphere ever since the Tevarin Wars, and the excessive chaos paramount during these current times was taking its toll on profits.

Vanslot Inc had originally merged with a Seeker Division a century back, at the end of the second Tevarin wars. These Seekers had roots even more centuries back during the initial expansions of human kind. This merger was the perfect marriage. These Explorers of knowledge needed the capital to maintain their fleets as they searched for new Jump Points and information that could be gleaned from the void with the proper equipment. The Vanslot managers made excellent usage of the new jump points located, as well as the varied information and resources that could be unraveled from the depths with the Seekers top of the line sensors and electronics.

What these merchants and explorers lacked was threat of violence when attacked. A position well suited to a like minded group like Bandit’s Soldiers.

Within two years the alliance was reformed and solidified.

Thus was born the Association of Bandit Soldiers.
A Democratic Star Citizen Professionals Organization.AOBS swiftly became the leading association of freedom loving professionals, that lives on to this day.

Excerpt from Trolin Row’s ‘A.O.B.S.Then And Today’ v.1.fu copyright 2938

…END TRANSMISSION.

Manifesto

The object of this Society shall be:

1. To provide a framework where individuals can attain success and acclaim in Star Citizen.
2. To promote its members equality and individuality.
3. To promote democracy in the Star Citizen universe.
4. To coordinate the various professions of our members in Star Citizen.
5. To uphold and protect the laws of the United Empire of Earth.
6. To promote and nurture its members’ interest in video games.

Charter

CONSTITUTION OF THE ASSOCIATION

The Association of Bandit Soldiers (AOBS) is a democratic organization that values the contributions and individuality of each of its members. It is composed of an equal union of peers. Through its members combined strength by mutual association, members of AOBS will be able to attain their individual goals by playing Star Citizen how they want, when they want.

ARTICLE I
Name:

The name of this Society shall be The Association of Bandit Soldiers.

ARTICLE II
Object:

The object of this Society shall be:

1. To provide a framework where individuals can attain success and acclaim in Star Citizen.
2. To promote its members equality and individuality.
3. To promote democracy in the Star Citizen universe.
4. To coordinate the various professions of our members in Star Citizen.
5. To uphold and protect the laws of the United Empire of Earth.
6. To promote and nurture its members’ interest in video games.

ARTICLE III
Members:

Section 1. Membership Eligibility and Admission Procedure. Anyone with an interest in Star Citizen is eligible for membership. The membership will be composed of real-life people, not in game characters. Alternate characters of a member must still abide by this constitution. Anyone who wishes to become a member will submit a Membership Application on the website, and will become a full member upon acceptance by a Website Administrator.

Section 2. Resignation from Membership. Any member desiring to resign from the Society shall submit his resignation to the Executive Councilman via Personal Message.

Section 3. Member Duties. Members will:

1. Be law-abiding members of the United Empire of Earth. Citizenship is not necessary or preferred. Engagement in unlawful activity is grounds for permanent expulsion from the Society.
2. Have the same rights and privileges as every other member.
3. Be professional in their dealings and strive for excellence.
4. Respect their elected leadership and their appointed officers. Problems should be submitted to the Council for adjudication.
5. Not engage in bribery. Both the briber and the receiver of the bribe may be expelled from the Society.
6. Be loyal to the Society. Treason or being a member of another Star Citizen guild will result in expulsion.
7. Not intentionally harm any other member, or by in-action, allow any member to come to harm if assistance was possible. Members are obligated to assist other members in whatever capacity they can, within reason, unless it will mean their certain or likely death.
8. Not harm law-abiding humans through violence or dishonest practices under any circumstances.

ARTICLE IV
Councilmen:

Section 1. Councilmen and Duties.
The councilmen of the Society shall be an Executive Councilman, two Capitalist Councilmen, two Explorer Councilmen, and two Soldier Councilmen. These councilmen shall perform the duties prescribed by this constitution and the parliamentary authority adopted by the Society.

Section 2. Councilmen Compensation.
The councilmen will receive compensation for their position on the Council ONLY with the approval of a majority of the members. This privilege must be renewed by a vote every three months. Council members will be compensated after their term is completed. If they resign or are impeached, they will not receive any pay.

Section 3. Nomination Procedure, Time of Elections.
Any member wishing to run for office will announce their candidacy in the Election section on the website forum. This section will be open to all members starting fourteen days before the new term, until the start of the term (December 18th – January 1st, March 18th – April 1st, June 17th – July 1st, September 17th – October 1st). This does not preclude the section being available for longer.

Section 4. Ballot Election, Term of Office, Removal from Office.
The councilmen shall be elected by ballots cast on the website forum to serve for 3 months or until their successors are elected. Their term of office shall begin quarterly (January 1st, April 1st, July 1st, or October 1st) at midnight GMT. Councilmen may be removed from office at the pleasure of the membership as provided in the parliamentary authority.

Section 5. Office-Holding Limitations. No member shall hold more than one office at a time, and no member shall be eligible to serve more than two consecutive terms in the Council.

Section 6. Executive Councilman.The Executive Councilman will:
1. Coordinate the actions of the other branches of the Society.
2. Manage the administrative and bureaucratic functions of the Society.
3. Be responsible for recruitment and promotion of the Society to the larger universe.
4. Organize cooperation between the Society and other organizations.

Section 7. Capitalist Councilmen. The Capitalist Councilmen will:
1. Be responsible for the trade and industrial activities of the Society. This includes business ventures operated directly by the Society, as well as coordinating trade and cooperation between ACES members.
2. Be responsible for the mining, manufacturing, production, trading posts and stores of the Society.

Section 8. Explorer Councilmen. The Explorer Councilmen will:
1. Be responsible for the exploration operations of the Society.
2. Disseminate the information and intelligence gathered by explorers to all members.
3. Work closely with traders and explorers not only to find new systems to access, but also to discover new opportunities.
4. Manage scouting and bounty-hunting operations.

Section 9. Soldier Councilmen. The Soldier Councilmen will:
1. Coordinate the military functions of the Society.
2. Manage the security of the Society assets, and protect the members.
3. Work closely with the other branches to coordinate escorts and fire support for traders and explorers entering unsecured territory.
4. Manage and coordinate combat operations against pirates or other threats to the Society’s security.
5. Coordinate training exercises and keep the Society’s military assets ready for combat.
6. Manage private wars against guilds who threaten the Society’s security or attempt to bar the Society’s access to trade routes. The decision to declare war will involve the entire Council.

Section 10. Officers. The Councilmen may appoint officers to help them in their duties. Except for officers appointed under the Executive Councilman, all officers must be accepted by both Councilmen holding a particular office. Only the elected Councilmen can vote on the Council.

ARTICLE V
The Council:

Section 1.

Council Composition. The seven Councilmen of the Society shall constitute the Council.

Section 2.

Council’s Duties and Powers. The Council shall have general supervision of the affairs of the Society, make recommendations to the Society, and perform such other duties as are specified in this constitution.

Section 3.

Council Meetings. Unless a special meeting is requested by four or members of the Council, all Council business will take place through the website. In all Council meetings, parliamentary procedure will be suspended and the meeting may be conducted in any way seen fit by the Executive Councilman.

Section 4.

Assets and Donations. The Council will be responsible for the management, use, buying, and selling of group assets. The Council will also be responsible for administering the Society’s donations. Contributed money will be spent on the improvement of the Society, its buildings, its website, and its fleet for the benefit of all members. All transactions regarding the Society’s assets and donations will require a five vote majority in the Council. The only exception to this is when a member donates funds or assets to be used for a specific purpose. Then, the donator’s wishes will be honored.

ARTICLE VI
Parliamentary Authority:

The rules contained in the current edition of Robert’s Rules of Order Newly Revised shall govern the Society in all cases to which they are applicable and in which they are not inconsistent with this constitution and any special rules of order the Society may adopt.

ARTICLE VII
Amendment of the Constitution:

This constitution may be amended by a three-quarters vote of participating members. The voting for all amendments shall be open for fourteen days on the website. The Executive Councilman will post a site announcement on the website and private message all members informing them that a bylaw amendment is being voted on.

www.banditcitizen.com