2 members
The Donkey Depot is a small trading company started up in the pursuit of money and happiness. Our bread and butter Merchantman with a Super Hornet and Avenger for escorts. We also do ‘ultra legal’ things like all the time just so you know. We are looking for eager members to escort and fill seats.
After serving their time in the war some of the UEE’s elite had a humble ambition. An ambition they felt a duty to pursue, either for their own sake, or for all their fallen comrades who would never be able to follow their dreams. This dream… was to make some damn skrilla. Scratch, dough, Benjamin, smackers, moola, coin, bills, paper, bones, bucks, greenbacks, lettuce. The pilots with enough drive to follow their dreams either created or joined organizations in pursuit of this universal dream. The Donkey Depot is one of those organizations. And as we all know, this dream is attained through doing ‘super legal’ stuff like all the time.
The Donkey Depot is all about making money, seeing all the verse has to offer and having a good time. The main advantage of any organization is the community. MMOs are just more fun with others. The advantage of a community goes far beyond just the social aspect though, members can team up to make more money or just have the safety that comes with any group. But an organization is not without its downsides. Once an organization grows its members become more distant, it stops becoming a place where everybody knows your name simply because there are too many people to know you at all. The other problem is skill and pay differences. The leaders are, for the most part, paid well and highly skilled. Once you get into the more common ranks you start to get new people who aren’t getting proper training. This is where The Donkey Depot differs. The goal of this organization is to have a strong community where people enjoy flying together and can be a force to be reckoned with, but, when they’re done trading for the day they can go back to their deluxe hanger fly their modded M50. The difference is every member can be performing tasks with a higher skill ceiling and therefore we will be making more money per member. There will be no taxes or fees for being a member. The Donkey Depot’s money will be coming from a small cut of the profits and from whatever the member want to put into it. With a smaller number of people The Donkey Depot’s hanger upkeep fees will be less as well. The goal is not just for the organization to be wealthy; the goal is for the organization’s members to be wealthy. The other advantage is with a smaller organization we can all practice, and get used to working as a team together. With a smaller amount of highly skilled members we can do what other much larger organizations can, and still know everyone in our organization. In The Donkey Depot as long as you are pulling your weight good things will come to you. An organization should be about helping its players, not the other way around. This is The Donkey Depot’s goal, but that doesn’t mean we can’t have fun in the process.
This list may seem long but most of it is just common sense. It has been broken up into the sections ‘In game rules’ which pertain to some basic rules you follow once the game has come out, and ‘IRL rules’ which pertain to forums and the org page.
In Game Rules and Guidelines;
1. Thou shalt not steal from other members or from the organization as a whole.
2. Thou shalt not kill other members.
3. Thou shalt share, because sharing is caring.
4. Thou shalt not ever, EVER snitch to the UEE or any other authority. Rats get exterminated around here.
5. Thou shalt confess thine F*ck ups and all will be forgiven… unless you crashed my 350r.
6. Thou shalt remember that it’s just a game, and have fun.
7. Thou shalt not do business with the Vanduul, those cat fish looking crazies are not to be trusted.
IRL Rules and Guidelines; (the only set of rules that apply pre-game)
1. Thou shalt respect thy neighbor. Our ranks are based on freshness because they don’t mean much right now.
2. Thou shalt not talk sh*t about thine neighbor. Avoid e-penis contests.
3. Thou shalt not spam, for they are the scum of the internet.
4. Thou shalt keep chat and links appropriate, for a dirty chat link leads to a dirty organization page. Just send the dirty links through Skype.
5. Thou shalt keep the leader ‘in the know,’ for he is a pretty cool guy.