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Playable Enough™ is a professional organization dedicated to operating within acceptable margins of chaos.
We specialize in missions that mostly work, plans that eventually succeed, and gameplay loops that end before the server does.
Never forget… We paid for this <3
TAG: Soon™
Our pilots are experts in adaptive problem-solving, rapid re-log deployment, and pretending that was all part of the plan. We believe crashes build character, elevators are endgame content, and if the mission completed once, it counts.
We do PvE, PvP, industry, salvage, questionable logistics, and extended periods of standing around asking “is it desynced for you too?”
If it launches, we ship it.
If it loads, we’re impressed.
If it works — that’s more than enough.
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Page Under Construction. Please check back soon!