History
Cloaked in folds of midnight waters
Side by side, we sons and daughters
We set forth for no king’s orders
But we’ll sail together
Hold fast! Tides are turning
Flames roar, fires are burning
We’ll all be returning, if we sail together
All on the waves shall know our story
Sing of the battles fought ashore
We all shall thrive on fame and glory
When we sail together
Words of warning have been spoken
Ancient creatures have awoken
Still, until our bond is broken
We shall sail together.
Manifesto
We sail for naught but freedom.
Charter
Athena’s code, as set by our forefathers:
ARTICLE I: Athena’s code
1. Everyone is welcome in Athena’s Fortune regardless of age, gender, race, sexuality, nationality or creed.
2. The Right of parlay may be enacted by any pirate regardless of affiliation.
3. Befriend others wisely, any folly to befall you as a result of poor judgement is your own.
4. Let each crewmate be respected as equal and free to follow their own bearing, speak openly and vote in affairs of the voyage.
5. May the old legends help to forge new ones: treat new pirates with respect and share your knowledge.
6. Outside the heat of battle or piracy in the verse, all crews shall bond together as a community of like-minded souls.
7. None shall quarrel or overly dissent against another crew, but let every engagement be settled by blaster, blade, or test of aeronautics.
(see article III : the law of duels)
8. Those who betray their crew and ship through griefing or trolling shall be keelhauled.
ARTICLE II : Division of plunder
1. Every crew member is to have an equal share in any treasure found.
2. Any pirate who falls behind is left behind.
3. Any member of the crew may forfeit their share of any treasure for the good of the crew.
4. Whoever should first identify a treasure, be it buried, ship lay low with cargo, or sentient being, has right to any excess share.
5. Trading for products or shares of plunder fair and square mean the seller can do as they like, including resell at profit.
ARTICLE III: acts of agression
1. An act of war can only be declared by the Pirate King, who would parley with shared adversaries. The King can only be elected by popular vote by all Pirate Lords.
2. Any person who refuses to serve aboard a pirate’s ship, be it peacetime or combat, must die.
3. The Code calls for pirates to respect their fellows on the account. Knowingly targeting and sinking other pirate ships is strictly forbidden.
4. Killing a surrendered enemy is not allowed, and will be punished with swift death.
5. Mutiny is punishable by death and all participants will be killed twice.
6. Any ship not carrying a treasure to be plundered is to be given safe passage.
h3. ARTICLE III, Section II: The Law of Duels
1. Any disagreement between crewman serving aboard any pirate vessel may result in the invocation of the Law of Deuls, regardless of severity
or nature.
2. The Captain’s of each ship must act as a second in witness only.
3. The two pirates not in agreement must settle on a contest of skill, be it combat or otherwise.
ARTICLE III, Section II, Subsection A:
1. The contest of skill may be ANY activity the two crewman agree upon.
2. If the test of skill chosen is of a martial nature, each crewman must have an identical weapon, unless both agree otherwise.
3. If the test of skill chosen is ship to ship combat, both crewman must have identical ships, which their captains should assist in acquiring if
needed. Both ships must operate with no shields or defensive armaments, and may only equip a single weapon, unless both agree
otherwise.
4. If the weapon chosen for ship combat is missiles, neither crewman may use countermeasures of any kind.
5. The contest of skill will continue until one crewman has achieved the victory condition agreed upon by both participants, as witnessed by
both Captains acting as seconds.
6. Any participating crewman may yield victory at any time, but must declare this to their opponent and both Captains acting as seconds.
7. After a victor has been named, the inciting discord shall be considered settled. any attempt to act on it further shall result in the death and
summary dismissal from Athena’s Fortune in that order.
8. Any discord leveled by a pirate Captain to another Captain must be witnessed by peers. each involved Captain must provide a second of
equal or greater rank in the order as witness to the duel.
h2.
ARTICLE IV, Amendments
1. Any amendment made must be approved by the council of lords with a majority vote.
2. A pirate king may never make changes to the code, unless they are the last surviving member of the council.
3. A lord may only be added to the council by popular vote.