18 members
Looters | Traders | Adventurers | Regulars | Supporting New Players
We’re Shadowfall – we’re looking for new players to join us and if you’re looking for action and riches we may be the org for you.
Shadowfall is a tight group of mostly age 30+ players who run loot raids together. We go in armed, we fight for what we want, and we come home with rare gear, mission rewards, and collectibles. Mostly PvE and some PvP, whatever the mission calls for. We run stealthy and light where we can, and bring the fleet when we can’t.
We’re building a likeminded crew: We’re capping our numbers and keeping things tight, so everyone knows who they’re flying with. We’re looking for good people who want to get stuck in and help shape what this org becomes.
What we’re about: We’re organised but relaxed. No drama, no egos, no orders. We’ve got guides and tools to help you learn the game without it feeling like homework. We value your time – we move quickly and don’t waste evenings on overcomplicated setups. No mandatory uniforms, no required ships, no corp armour. Fly what you want, wear what you want, build your own identity.
What your onboarding looks like: We’ll walk you through the basics then take you on a raid. No week-long onboarding process, no sitting in a queue.
New players: When you join, we can help you get set up properly – that includes gear advice, ship advice, and in-game cash if needed – whatever you need to hit the ground running with us from day one. All you really need is a gun, a backpack and a ship with a bed and you’ll be ready.
We play 6pm–2am UTC most nights.
If that sounds like your kind of thing, drop into the Discord and say hello!
Discord: https://discord.gg/Vuqm3u7gZP
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Shadowfall began with a handful of operators who learned the same lesson independently – that rare goods move for more than anything the industrial haulers and corporate miners will ever see.
What started as loose connections between traders and raiders gradually became something more organised. In this line of work, who you know matters as much as what you carry. We move quietly, staying just the right side of attention – close enough to the line to profit, careful enough not to draw the wrong eyes.
Over time, those connections deepened into something worth protecting. Now when the job calls for more than a small crew, Shadowfall can pool resources and field fleets and militias to get it done.
We’re not a corporation. We’re not outlaws. We’re just people who figured out where the real money is – and decided to work together to get it.
Shadowfall exists because of a few simple beliefs.
Smaller groups work better.
There’s a natural ceiling to how big an org can get before coordination breaks down and people become strangers. We stay small on purpose — tight enough that everyone knows who they’re flying with.
The best content is earned together.
Star Citizen’s most rewarding experiences — armed raids, contested loot, high-value targets — are better and faster with a coordinated team. That’s what we’re built for.
Personalisation matters.
We embrace individual expression. No mandatory ships, no uniforms, no standard loadouts. Half the fun of this game is flying something you’re proud of — we’re not taking that away from anyone.
Purpose over popularity.
We’re not trying to be everything to everyone. We exist to run clean ops with good people and come home loaded.
Everyone contributes, everyone benefits.
Newer players learn by doing — you’ll be on raids from the start, earning loot while you build your skills. When experienced members are training recruits, they get priority on loot — they’re the ones carrying the op. But this works in your favour too: once you’ve progressed to full member, you’ll have the same priority when you’re the one leading the charge.
Purpose
Shadowfall is a focused, coordinated group built around armed loot raids and resource acquisition. We run structured operations targeting high-value PvE and PvP content including abandoned facilities (PAFs & OLPs), derelict stations (ASD facilities), wreck sites (Lazarus), outlaw strongholds (Pyro RABs), combat zones (Contested Zones), and orbital platforms (QV Stations) — among others as the game evolves.
Org Goal
Our goal is to build a reliable schedule of operations that members can count on, while still allowing for casual play and personalisation. These events are faster and more rewarding with a team and require clear participation and fair loot distribution. We use tools to keep ops organised, track participation, and ensure loot is shared fairly — and we’ll keep improving these systems over time.
Membership
Shadowfall uses curated membership, not open-door recruitment. We screen new members to ensure they’re active, reliable, respectful, and a good fit for our culture. We aim to maintain a roster of 50–100 active members — enough to ensure regular team-ups without losing the tight-knit feel.
Individuality
There are no mandatory uniforms, ships, or loadouts. Members are encouraged to find, customise, and fly whatever suits their playstyle. Your gear is yours. Your identity is yours.
New Player Support
Newer players receive onboarding, guidance, gear and ship advice, and in-game financial support where needed. The goal is to get you raid-ready and confident — not to hold you back until you’ve passed a test.
Operations
Primary active hours are 6pm–2am UTC. Operations are run collaboratively with clear coordination but no rigid command structure. We move fast, stay organised, and value efficiency over ceremony.
Leadership
Leadership exists to keep things running, not to give orders. Leaders coordinate, support, and make calls when needed. No power trips, no politics.
Culture
We are calm, mature, and organised. No drama, no egos, no orders. We have a laugh, play sensibly, and respect each other’s time. This is the foundation of everything else — it’s non-negotiable. Page Under Construction. Please check back soon!
