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Roberts Space Industries ®

Universal Tankers / UNITANK

  • Corporation
  • Casual
  • Role play
  • Transport
    Transport
  • Smuggling
    Smuggling

We aim to build, maintain and promote the largest fleet of Star Tankers in the verse.



History

We are a new company designed for a new age with new tech and top of the line pilots. You can trust us with your valuable fuel.

Manifesto

safety in Numbers !!!
Insurance ! Insurance ! Insurance !

Charter

Please digest before applying!

AGE / MATURITY POLICY

Only polite, mature, and responsible individuals may apply – preferably players over 18 years of age, but exceptions can be made. We aim to provide a pleasant, “drama-free” environment for all members. We will not tolerate problematic individuals who disrupt the harmony of our community.

ROLE-PLAY IMMERSION POLICY

We aim to provide an immersive atmosphere for all members. I believe this is inline with the emphasis on immersion Chris Roberts has given to the Star Citizen project. We will therefore have a strong role-play orientation, with the goal of becoming a small but strong team of role-players within the community of Star Citizen. Participation is mandatory. So absolutely no talking about real life once together in the game world.

MULTI-GUILD POLICY

Multi-guild membership is allowed – but not encouraged – and should only be done for role-playing/narrative purposes (for example, if you want a character who has a racing hobby, then he or she would be allowed to join a racing company). Do not spread yourself too thin – while our gameplay hours policy may be fairly lenient, we would prefer if you remain active with us. Inactive members are subject to dismissal.

PIRACY

As an “ethical” organization, all members of UNITANK are strictly forbidden from engaging in acts of piracy. If you wish to play out the role of a pirate or otherwise “morally-grey” character, please pick an RP-friendly group that supports this.

SOCIAL ETIQUETTE

We operate on the principle of common decency. Be friendly and courteous to all players, including those who fly alone or are in other organizations. In the game, if you see a stranger in trouble, and are in the position to help, then you should assist him or her to the best of your abilities.

VoIP INFORMATION

Unlike most gaming guilds, we will not be using voice communication outside of what is supplied to us from within the game. So there will be no teamspeak channel. This totally breaks the immersion we are seeking. However ingame comms if provided by CIG will be used.

GAMEPLAY HOURS

We are a hardcore gaming group. But we will not require you to put in a set amount of hours per week on gameplay, or force you to participate in group events. But again if you don’t show often enough you will be “questioned” and maybe even booted.

TIMEZONE / NATIONALITY

Generally members should look to be online some time between 0800 hours GMT and 1800 hours GMT so this wont be for everyone and the way the instancing works may make it impossible for some of you to join, but we will look at that once the PU is up and running.