Hey everyone! Two exciting weeks of Dynamic Events lay ahead of us, with Jumptown 2.0 and Nine Tails Lockdown returning to the 'verse! For Jumptown, the goal is simple: grab as many crates of Maze from the secluded drug lab's production machine as you can and take them to the drop-off point. However, you won't be the only one looking for a payout, so arm up, bring some friends, and keep an eye out for rival 'entrepreneurs.' Check out the Jumptown comm-link for more details. And don't forget that Nine Tails Lockdown will also be making a comeback! The Nine Tails pirate gang has locked down a local rest stop, and local security forces need your help. The rest stop will also be short on medical supplies, which could be an opportunity for a significant payout for all traders and cargo haulers out there. And just in case you tend to live with a crime stat, Nine Tails may even try to recruit you... Thus prepare your fleet, gear up, and check out the schedule below to experience the mayhem of Jumptown 2.0 and Nine Tails Lockdown. We'll see you in the 'verse! Jumptown 2.0 February 19 - 05:00 UTC (Duration: 16hr) February 19 - 21:00 UTC (Duration: 16hr) February 20 - 13:00 UTC (Duration: 16hr) February 22 - 00:00 UTC (Duration: 24hr) February 24 - 01:00 UTC (Duration: 24hr) February 26 - 05:00 UTC (Duration: 16hr) February 26 - 21:00 UTC (Duration: 16hr) February 27 - 13:00 UTC (Duration: 16hr) March 1 - 02:00 UTC (Duration: 24hr) March 3 - 00:00 UTC (Duration: 24hr) March 5 - 05:00 UTC (Duration: 16hr) March 5 - 21:00 UTC (Duration: 16hr) March 6 - 13:00 UTC (Duration: 16hr) Nine Tails Lockdown February 21 - 06:00 UTC February 21 - 16:00 UTC February 23 - 08:00 UTC February 23 - 20:00 UTC February 25 - 04:00 UTC February 25 - 16:00 UTC February 28 - 06:00 UTC February 28 - 16:00 UTC March 2 - 04:00 UTC March 2 - 16:00 UTC March 4 - 08:00 UTC March 4 - 20:00 UTC