Star Citizen Patch 3.21.0 Alpha Patch 3.21.0 has been released to the PTU, and is now available to test! Patch should now show: VERSION 3.21.0-PTU.8734135. It is strongly recommended that players delete their USER and Shader folders for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\PTU. The Shader folders can be found here C:\Users\%username%\AppData\Local\Star Citizen. Audience: All Backers Database Reset: Yes Server Regions: US/EU Long Term Persistence: Enabled Pledge Copy: Enabled Starting aUEC: 15,000,000 Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the "Testing Focus". Please issue council all issues related to those in testing focus and in general gameplay. Testing Focus Ground Vehicle Handling Polish New Legal/Illegal Mission: Retrieve Consignment New Illegal Mission: Kareah - Steal Evidence Repel Raid on Orison New Crusader Platforms Driver Remote Turret QoL Improvements Known Issues Audio in Comms Call is quiet to the point where players become unintelligible UI / Menus - Controls - Keybindings - The Default Preset Images for the keyboard and gamepad control schemes do not match what is bound by default PU - Locations / Vehicles - When spawning a ship at a Docking Port, the ship will spawn clipped into the docking port geometry MISC Hull C - PU - Vehicles - Can't undock the Hull-C Drop off location for SLAM doesn't appear to be working properly and wont complete the Supply Re-Up mission PU - Crusader / Orison - Locations / Transit - It's possible for turn gates to not open preventing players from entering shuttles PU - Art - Items / Character / Textures - Multiple clothes / armor / undersuit variants lost color / using the default base color PU - Multivehicle - Vehicles / Ships / Ship Components / Weapons - Laser Repeater occasionally stops firing but still consumes ammo Hull C - Spawn / Cargo / LEO - Hull C with cargo can spawn extended in a large Hangar instead of Docking Port Stanton - Multivehicle - RSI Constellation Series - Ship Feature - Snub Ship clips through Constellation variants in vertical position when retrieved from ASOP PU - Stanton - Area18/GrimHex - Locations / Inventory / Respawn - Player loses loadout after dying in the armistice zone Stanton - Actor - Personal Inventory - Right click item interaction menu cannot be closed once opened PU - Stanton - AI / Locations - Combat AI will teleport / pop in combat Multivehicle - PU - Vehicles / Actor Feature - Medical / Respawn - Cannot respawn on a ship that has streamed out Room System / Actor / Locations - Room System does not protect player actor from extreme weather conditions in Lorville Interiors Vehicles - Players and items can fall through the bottom deck of the Redeemer Reclaimer - Vehicles - Stanton - Reclaimer bridge elevator interaction missing Vehicles / GFX - Client FPS will drop as long as players are inside of the cockpit of the Drake Cutlass series The Carrack's main elevator will get locked in place and begin to spin indefinitely after spamming the floors for a few minutes Landing Pads - Multivehicle / Shopping - Refuel, repair, and rearm services unavailable when landed Stanton - AI - Mission Giver - Wallace Klim is not visible at his location in Grim Hex Feature Updates Gameplay Ground Vehicle Physics Updates We've done a full polish pass on ground vehicles handling. Remote Turret Updates Added Stages to Turret Zoom: None, 2x Zoom, and 4x Zoom. Vehicles Made headlight tweaks for constellation variations aquila, phoenix, taurus as well as cutlass variations. Bug Fixes Fixed - Vehicles / Shopping - ARGO RAFT is unable to collect refinery orders Fixed - PU - Vehicles / UI - Flight HUD / Vehicle Components - Counter Measures - The Caterpillar is missing flare and chaff countermeasures Fixed - PU - Stanton - Locations - Missing interiors in landing zones Fixed - EVA Movement - When colliding in Zero G, your character's view gets stuck wiggling, causing mouse movement to become disabled Fixed - PU - Cargo / ATC - Excessive ATC Cargo communication while loading or unloading Hull-C Fixed - AI - Social AI - Animation - NPCs that lean are facing the wrong direction when performing the animation Fixed - PU - Stanton - Entities - Monitored Zones - Entering a monitored zone jammer and then exiting it, you will not be monitored Fixed - Stanton - AI - Mission Giver - Wallace Klim is not visible at his location in Grim Hex AC - Fixed an issue where players would get stuck "Searching for Match" while match cycling Fixed - AC - Lobby - Accepting an invite multiple times puts the lobby into a bad state Fixed - AC - Control - UI - Security Post Kareah UI objective markers consistently shaking Technical Fixed 4 Server Crashes Fixed a Server Deadlock