Star Citizen Patch 3.12.1f Alpha Patch 3.12.1f has been released to the PTU and is now available for all backers to test! Patch should now show: VERSION 3.12.1-PTU.6908039. It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\PTU. Database Reset: NO Long Term Persistence: Enabled Pledge Copy: Enabled Starting aUEC: 15,000,000 Please monitor sc-testing-chat in spectrum for updates and testing instructions. USER.cfg settings: r_displaySessionInfo = 1 Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the "Testing Focus". Please issue council all issues related to those in testing focus and in general gameplay. Testing Focus General Gameplay Known Issues Attempting to sell minerals in Prison results in a Processing screen and then a transaction failed message Some or all of the player's items that should be kept after a Character / Database reset are lost Player Unable to access mobiGlas after changing armour Being arrested while wearing leg armor causes the player to respawn in prison with a broken multi-tool Opening/Closing a Cargo Crate shelf can Open/Close the adjacent shelf Character animation incorrect while holding damaged QT sensitive cargo crate Amistice Zone may cause crimestat for Defenders AI ships just vanish when they are meant to Quantum jump away due to mission conditions being met The Players Ship can become Unresponsive after Mining a Asteroid FPS Deposit nearby Regression thread: https://robertsspaceindustries.com/spectrum/community/SC/forum/190049/thread/volunteer-regression-3-12-1f Feature Updates Gameplay Increased inventory and refresh rate of all shop items to reduce the frequency that items run out of stock Increased the availability of prison repair missions Made further optimizations to help with AI flight movement when server framerate is erratic Xenothreat mission changes To avoid the mission community payouts being given to players with a crimestat, they will no longer be able to accept the mission and should a player gain a CrimeStat during the mission they will lose access to the mission until their CrimeStat is removed. Reduced value of Xenothreat supply goods with the update to the mission payout logic. Increased amount and type of Xenothreat support ships players need to destroy before the Idris retreats. Slowed down Xenothreat Idris retreat quantum travel event to avoid it looking like it despawns instead of retreating. Bug Fixes Turrets at rest stops now respawn correctly after being destroyed Fixed an issue with extreme framerate drops when video is played in Phase 1 of Xenothreat Fixed an issue causing the Xenothreat Idris marker to not go away when the ship retreats in Phase 2 Fixed an issue causing enemy AI ships to not engage players during the 'Repel the Xenothreat' stage of the mission Fixed an issue causing the Javalin at Jericho to not regen its shields as intended CRU-L5 quantum travel should no longer be obstructed from most planets and moons Eclipse torpedo animation should now correctly play when firing Technical Fixed 2 Client crashes Fixed 1 Server crashes Main thread deadlock fix