Star Citizen Patch 3.16.2 Alpha Patch 3.16.2 has been released to the LIVE environment, and is now available to test! Patch should now show: VERSION 3.16.2-LIVE.8675309. It is strongly recommended that players delete their USER folder for the client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\LIVE. Database Reset: Maybe Long Term Persistence: Disabled Short Term Persistence: Enabled Starting aUEC: -20,000 Known Issues Pico has become sentient. Seriously, if anyone in the community is a programmer and can help stop Pico, please contact us quickly. We’ve identified an issue with vehicles such as the Ursa Rover and Tumbril Cyclone losing their wheels after receiving minimal damage. To rectify this, wheeled vehicles will now spawn without wheels. New Features Characters The sandworm has finally been added to the game, but has decided to remain underground indefinitely Time-Limited Apparel New clothing items that players can rent instead of buying. Initial implementation limited to shirts and jackets only. These 90-Day Tops can be found wherever fashionable trends are sold. Locations New Babbage Snow Polish Snow will now properly stick to boots and tracks inside, annoying all the cleaning staff AI New Mission Giver: Jon Krew Known Issue: Does not hand out missions to owners of Drake ships. Even renters. Gameplay New Feature: ASMR Mode All in-universe text has a new selectable text-to-speech option. Select “Paul Jones” from the Audio submenu. Added a PVP slider to the mobiGlas Added a New Robust Romance System Added New mobiGlas App: Mesher We've added an in-game dating app that is now available on your mobiGlas or tablet. New Arena Commander Game Mode: Big Benny Challenge Relive the wonder years of the Persistent Universe of the past. Players must locate and transport the only Big Bennys Machine that can move back to their spawn hab using nothing but roll animations, determination and a lot of patience. Spend 10 hours wondering what you’re doing and why. Ships and Vehicles Added New Vehicle: Prop Team Battle Wagon A relic of the old Messer-era experimentation with trolley armaments. Stats are unavailable at this time and probably incorrect, anyway. Added New Ship: Cutlass Purple Weapons and Items New Weapon: UltiFlex Novia Crossbow We've implemented the UltiFlex Novia Crossbow in game, however it has been noticed that for some reason, these weapons only register hits on knees. We are looking into this and hope to have a fix soon Feature Updates Characters The turtles have returned to ArcCorp, and are back with a vengeance Locations Stanton System Planetary Update As part of our ongoing performance enhancements, Delamar has been returned to the Stanton system. Other existing planets and moons have been temporarily removed AI Coffee For Everone The Barista feedback was so overwhelming that we’ve decided to add a coffee shop to all landing zones/stations In preparation for Pyro, NPC's have been given advanced training in "The Floor Is Lava" survival techniques: NPCs now stand on chairs intentionally Gameplay Mining Roots Update A Geology degree is now required for all mining activities. We’ve decided to pay homage to humanity’s roots and replace mining lasers with the good ol’ fashioned mining pick. Now you too can enjoy the days of yore by taking a good whack at some ore! Burrito Buff Eating Torpedo Burrito now has both buff and debuff effects. Debuff: 65% chance of stomach ache, which reduces movement speed by 50%. Buff: Repel other players using our newest procedural smelling technology, “SmOIP”. Hospital gowns now impose a ‘breezy’ buff when sprinting To prevent stream sniping, microTech’s river will now be considered an Armistice Zone Added the Boreal Stalker as a random chance spawn in player habs and ship’s quarters when bed-logging All sinks have been removed from the game in an attempt to fix desync Ships and Vehicles Toilet Polish Pass Added a toilet to the Cutlass Black. All ships previously without a toilet also have had the Drake Bucket added. Starfarer Gas Harvesting Update The Starfarer now has the added functionality of harvesting exotic gases from atmospheres and celestial cloud formations. Due to a lack of physicalized storage for these gases, they will be stored within the ship’s cockpit and living quarters. We’ve added a tracking device to all Origin 404s to help avoid pilots from losing their ships Due to shortages in champagne within the Stanton System, all 890 claim times are doubled We have found that Drake ships are too resilient in combat and John Crewe has decided to remove all their armor The ROC DS will now require a third operator to function, who will monitor the vital signs of the other two operators Bug Fixes Trading consoles are now fixed. 60% of the time they work every time Technical After discovering players are making too much money at the Jumptown Dynamic Event, we’ve decided to balance the economy by re-introducing the error 30k, resulting in lower profits for all players Unfixed 8 Server Crashes Talked to the backend services very nicely and they agreed to only deadlock during the weekends and holidays