Star Citizen Alpha Patch 3.23.0 Alpha Patch 3.23.0 has been released to EPTU, and is now available to test! Patch should now show: VERSION 3.23.0-EPTU.9161174. It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\EPTU. Characters in this new environment will be built from LTP data so items such as medpens, ammo, rentals, and refinery jobs will be lost. Audience: All Backers Server Info: US/EU - EPTU Channel Replication Layer: Enabled Server Recovery: Enabled Starting aUEC: 15,000,000 Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the "Testing Focus". Please issue council all issues related to those in testing focus and in general gameplay. Testing/Feedback Focus Stability/Performance/Bug Fixing New Features & Gameplay Updates Known Issues For 3.23.0 LIVE, Server Crash Recovery will remove all current missions and mark them as abandoned. This will not reduce reputation when this occurs. This could cause a few trespassing issues in locations like UGFs. This is not the intended final outcome for missions and recovery and further changes are coming in a later release. PU - Stanton - GrimHEX - Locations / Actor Feature - Player corpses will not despawn at GrimHEX PU - Stanton - Lorville - Female / AI - Females - There are no female social AI present around Lorville PU - RL - Service Beacons / Missions - Service beacons cannot be created PU - Graphics / Vulkan - Flight HUD / FPS UI - No UI HUD with Vulkan enabled on AMD GPU PU - Stanton - UI - HUD / AR Markers - Misaligned HUD Markers with Ultrawide or TSR graphics upscaling enabled PU - Gamewide - Using a medpen causes you to drop your weapon PU - Locations - Transit - Elevators - Internal Transit Elevator shows up when called but doors remain closed, no carriage PU - Interactables - Locations - Lorville - Hab doors may fail to open when interacted with, even when there are no delays in responses for other interactions PU - Stanton - Lorville - ASOP / Fleet Manager - UI - The ASOP terminals for ground vehicles at Lorville gates get stuck on infinite load, accessing list of ships PU - Greycat ROC - Stanton - ROC Mining Laser Not Activating PU - Stanton - Multiple Locations - Transit / Network - Transit will intermittently desync off course PU - Stanton - Transit - Trams from Lorville Metro Centre to Teasa Spaceport will rapidly rotate when leaving the station, which can push the player out of bounds or kill them PU - Actor / UI - Physical Shopping - Quick Buy fails to award player the entity they have purchased, still debits the players wallet PU - UI / mobiGlas - Home App - After selecting a vehicle on the home screen the UI indicators appear pixelated and hard to read PU - Locations / Vehicles / VMS - Can't repair/refuel/restock at Pyro Gateway Jump Point Station PU - Stanton - Mission Content - Eliminate Contraband missions not spawning Contraband PU - Stanton - NPE - Missions - Objectives can be softlocked by player leaving bed before their objective record has updated PU - Multiweapon - Graphics - Backpack Reloading - Weapons reload invisible magazine when reloading from backpack PU - Location / Transit - Grim Hex Hangar Elevators occasionally do not respond to calls AC - Custom Lobbies - Multiple game modes - The several game modes cannot be launched in a custom lobby Features and Gameplay Gameplay Reduced Unlawful Salvage Mission Buy-In Price Core Tech Further Overall Client and Server Performance Optimizations Made Multiple Further Physics Performance Optimizations Further Network Performance Optimizations FPS Weapon RayCaster Performance Optimizations Interior Map UI and Performance Polish Pass Bug Fixes Fixed - MULTIVEHICLE - PU - Vehicles / Locations - Stanton - Players can fall through planet terrain by turning off engines and getting up from the seat in a landed vehicle Fixed - Reputation / Hostility / AI - AI shoot through players and Neutral AI to hit their target Fixed - PU - Law / Klescher Prison - Kiosks do not display any usable info such as inmate ID Prison Sentence Timer Etc and interaction does not work (STARC-109140) Fixed - MULTIVEHICLE - PU - Vehicles / Controls / Master Modes - Players occupying the copilot seat in a vehicle can block the pilot from switching between NAV and SCM modes (STARC-108399) Fixed - PU - Stanton - Missions - Eliminate Specific objective marker does not update with the target's location even though it has been spawned Fixed - PU - Stanton - Locations - GrimHEX - Hospital - Elevator - Elevator is missing at GrimHEX's hospital Fixed - PU - Stanton - Distribution Center (DC) - Locations / Mission Content - Courier delivery missions have crates that can not be interacted with Fixed - PU - Distribution Centres (DC) - Locations / Mission Content - Large delivery mission at Covalex Distribution Center S4DC05 is failing to generate property Fixed - PU - Mission Content / UI - Distance markers do not show if they are attached to a QT beacon Fixed - Time Trail - Completing Race does not reward any rep Fixed - PU - Actor - Prone / EVA - ADS in prone clips into larger / heavy armour in EVA & Prone poses Technical Fixed 1 Client Crash Fixed 1 Server Crash Fixed a General Vulkan Client Crash Fixed an Nvidia Specific Vulkan Client Crash Fixed an AMD Specific Vulkan Client Crash Backend Service Crash Fix