Star Citizen Alpha Patch 3.23.0 Alpha Patch 3.23.0 has been released to EPTU, and is now available to test! Patch should now show: VERSION 3.23.0-EPTU.9167127. It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\EPTU. Characters in this new environment will be built from LTP data so items such as medpens, ammo, rentals, and refinery jobs will be lost. Audience: Open PTU Server Info: US/EU - EPTU Channel Replication Layer: Enabled Server Recovery: Enabled Starting aUEC: 15,000,000 Testing/Feedback Focus Stability/Performance/Bug Fixing New Features & Gameplay Updates Known Issues For 3.23.0 LIVE, Server Crash Recovery will remove all current missions and mark them as abandoned. This will not reduce reputation when this occurs. This could cause a few trespassing issues in locations like UGFs. This is not the intended final outcome for missions and recovery and further changes are coming in a later release. PU - Stanton - GrimHEX - Locations / Actor Feature - Player corpses will not despawn at GrimHEX PU - Stanton - Lorville - Female / AI - Females - There are no female social AI present around Lorville PU - Graphics / Vulkan - Flight HUD / FPS UI - No UI HUD with Vulkan enabled on AMD GPU PU - Stanton - Lorville - ASOP / Fleet Manager - UI - The ASOP terminals for ground vehicles at Lorville gates get stuck on infinite load, accessing list of ships PU - Stanton - UI - HUD / AR Markers - Misaligned HUD Markers with Ultrawide or TSR graphics upscaling enabled PU - Gamewide - Using a medpen causes you to drop your weapon PU - Locations - Transit - Elevators - Internal Transit Elevator shows up when called but doors remain closed, no carriage PU - Greycat ROC - Stanton - ROC Mining Laser Not Activating PU - Stanton - Multiple Locations - Transit / Network - Transit will intermittently desync off course PU - UI / mobiGlas - Home App - After selecting a vehicle on the home screen the UI indicators appear pixelated and hard to read PU - Locations / Vehicles / VMS - Can't repair/refuel/restock at Pyro Gateway Jump Point Station PU - Stanton - NPE - Missions - Objectives can be softlocked by player leaving bed before their objective record has updated PU - Multiweapon - Graphics - Backpack Reloading - Weapons reload invisible magazine when reloading from backpack Features and Gameplay Core Tech Server Performance Optimizations Bug Fixes Fixed - PU - Stanton - Actor / UI - Actor Status - mobiGlas - Oxygen does not naturally refill through intended means Fixed - PU - Stanton - Actor / Weapons / UI - Ammo count for equipped magazine is incorrect after repooling Fixed - PU - Stanton - Actor / Weapons - Magazine fails to attach to player loadout during reload and falls to the ground if it still contains ammo Fixed - PU - Stanton - Microtech - Derelict Settlement - Dunboro - Ai / Hostility - Ai Guards remain in a neutral state while attacking the player Fixed - Multivehicle - PU - Vehicles / UI - QT effects are breaking HUD UI Technical Fixed 2 Client Crashes Fixed 4 Server Crashes Fixed a Server Deadlock Fixed - AC - Custom lobbies - Custom lobbies - Crash on switching teams after changing game modes