Star Citizen Alpha Patch 3.24.0 Alpha Patch 3.24.0 has been released to PTU, and is now available to test! Patch should now show: VERSION 3.24.0-PTU.9292402. Characters in this new environment will be built from LTP data so items such as medpens, ammo, rentals, and refinery jobs will be lost. Audience: All Backers Server Info: PTU Channel - US/EU Long Term Persistence: Enabled Replication Layer: Enabled Server Recovery: Enabled Starting aUEC: 15,000,000 Testing/Feedback Focus Persistent Personal & Instanced Hangars Freight Elevators Storage Access Hangar Decorations Cargo Hauling Missions Blockade Runner Global Event (Will Not Run on Today's PTU Publish) Known Issues PU - Multiple Locations - Storage Access Kiosk / UI / Locations - Opening the Storage Access Kiosk will cover the player's POV. PU - Stanton - Orison - Locations / Shopping - Physical Shopping - Quick buying items on display at the Orison Vision Center ends in transaction error about invalid Player Inventory PU - Actor / Inventory / Armor - When dragging armor from your inventory onto your character, it creates a box beneath you that can cause jumping and clipping through the world PU - FOIP / VOIP - Audio - Players cannot hear other players through any audio channel Turrets can get stuck firing nowhere near their target PU - Stanton - Multiple Locations - Transit / Network - Transit will intermittently desync off course PU - Hostility not being wiped by QT PU - Missions / Service Beacons - Escort beacons are not visible to other players PU - Derelict settlements - Locations / AI / Spawn Closets - AI do not move after spawning PU - HUD - Vehicle - Ship warning/alert text is very small and can be difficult to read PU - Multivehicle - Quantum Travel / mobiGlas / Starmap - Unable to use plotted route to planetside location while in planet orbit PU - Missions / AI - Repel Raid on Orison - Combat AI are not spawning and automatically is failed PU/AC - Character - IFCS/camera - Female character does not respect g-force induced head movement game option settings Multivehicle - Vehicles - G-force induced head movement is excessive PU - Actor / UI / Locations - Area18 / MobiGlas / Map - Various parts of Area18 Central can't be routed to via mobiGlas Map based on player location Features & Gameplay Locations Added final polish rental hauling ships to Cargo Decks, New Babbage, and Orison Ships and Vehicles Ground Vehicles Physics Improvements Polish to help with movement and tractor beaming Bug Fixes Fixed - PU - Stanton - Locations - Cargo / Freight Elevators - The freight elevators at scrapyards have no cargo grid (STARC-124005) Fixed - Multivehicle - PU - Vehicles/inventory - External Vehicle storage can be removed and carried by players (STARC-122625) Fixed - PU - Stanton - Minimap - Locations - Other player's personal hangars show up on the mini-map and may overlap (STARC-119256) Fixed - Drake Interplanetary Vulture - PU - Vehicles / ladder - The Drake Vulture external ladder causes actor to climb 90 degrees to the left mid air and then fall (STARC-112803) Fixed - PU - Performance - Medical Gurneys clipping under floor in Instanced Hangars (Also should stop the physics log spam) Fixed - Stanton - Ships / Vehicles / Hangars - Ships will sometimes clip through the ship elevator when being called up Fixed - Multivehicle - PU - Vehicles - When a ship is docked and a player logs out the docking collar stops working for docking on subsequent docking attempts Technical In this build we've made further updates to reduce "personal hangars leaking" and spamming entities throughout the rest of the PU. This should help greatly reduce large amounts of entities and help with performance. Fixed 1 Client Crash Fixed 3 Server Crashes