Star Citizen Alpha Patch 3.24.3 Alpha Patch 3.24.3 has been released to the PTU, and is now available to test! Patch should now show: VERSION 3.24.3-PTU.9395201. Characters in this new environment have been built from Long Term Persistence(LTP) data. Currently with LTP, certain player states such as personal hangar layout, custom characters, and in-game purchased consumables are not saved between releases which will cause some items to be lost in the next update. Audience: All Waves Server Info: PTU Channel Long Term Persistence: Enabled Starting aUEC: 15,000,000 Shard Player Count: 100 Testing/Feedback Focus Note: Today's build does not have IAE or new ships available just yet. We are planning on adding these during PTU phases for 3.24.3 before release Stability & Bugfixes New Global Event: "Save Stanton" Playtest! Tonight on the 3.24.3 servers we will be running the first 3 phases of a new global event called Save Stanton! This will start up shortly after the build has been released and run overnight with mission phases 1-3. Known Issues PU - Social - AR markers - Party markers are not visible to other party members The Argo ATLS currently cannot be destroyed (Not intended end goal and player inside is still vulnerable) Multivehicle - PU - Vehicles / Components - Unable to pull components out from their sockets PU - Stanton - Transit - Trams from Lorville Metro Centre to Teasa Spaceport will rapidly rotate when leaving the station, which can push the player out of bounds or kill them Corsair co-pilot loses manual gimbal after remote turret (STARC-130625) PU - Stanton - ArcCorp - Area18 - Locations / Art - Multiple areas across A18 have visarea/portal issues PU - Stanton - UI / Locations / Vehicles / Kiosks - Vehicle Rentals / Purchase Kiosks preview image will overlap transaction UI once purchased PU - Harvestables - Game Code / Planet Tech / Mining - Planets and Moons have no Harvestables/Mineables (Asteroid Fields not affected) PU - Stanton - Multivehicle - MFD - MFDs can be interacted with while in mobiGlas PU - Commodity Kiosks - Multiple Locations - "Failed" error appears when buying RMC from Commodity Kiosks PU - Stanton - UI / Shipping & Delivery Kiosk - Shipping & Delivery Kiosk(Covalex)'s screen will be stuck on "Please Standby" after pressing "Pickup" PU - Stanton - New Babbage - Locations / Actor / Interactions / Kiosk - Interacting with the Insurance Terminal in the Hospital makes the Player walk backwards out of range of the terminal PU - Stanton - Landing Zone (LZ) - New Babbage - Personal Hangar - Locations / Art / Graphics - A large opaque plane will be visible when viewed from the ASOP/Storage Access area if hangar doors are open PU - Locations / Physics - UGF - The interior of UGFs inherit the planet or moon's gravity AC - Spawning not possible after rejoining lobby Features & Gameplay Core Tech Dedicated Borderless Mode has been re-added to graphics settings to allow resolutions outside of monitor ratio (using 16:9 on a 32:9 monitor) GPU Graph Console Command enabled: "r_displayFrameGraph 1" Bug Fixes Fixed - Front End - Core Tech - Graphics - Resolution / Upscaling / GPU / NVIDIA - While Vulkan is on, Enabling Nvidia DSR upscaling causes a bigger fullscreen window than the native monitor resolution (STARC-107329) Fixed - FPS - Bullets such as the grenade launcher projectile do not explode correctly on contact Technical Fixed 1 Client Crash Fixed 7 Server Crashes Fixed 3 Hybrid Crashes