Star Citizen Alpha Patch 3.24.3 Alpha Patch 3.24.3 has been released to the PTU, and is now available to test! Patch should now show: VERSION 3.24.3-PTU.9405451. Characters in this new environment have been built from Long Term Persistence(LTP) data. Currently with LTP, certain player states such as personal hangar layout, custom characters, and in-game purchased consumables are not saved between releases which will cause some items to be lost in the next update. Audience: All Waves Server Info: PTU Channel Long Term Persistence: Enabled Starting aUEC: 15,000,000 Shard Player Count: 100 Testing/Feedback Focus Note: Today's build does not have new ships available just yet. We are planning on adding these during PTU phases for 3.24.3 before release. Stability & Bugfixes IAE Halls at New Babbage Save Stanton Global Event Known Issues IMPORTANT! Multivehicle - PU - Stanton - Vehicles / Quantum Drives - Quantum Drive is not allocated any power by default upon entering NAV mode PU - Multiple Items / Inventory Kiosk / Personal Inventory - Some items placed into Character's hand are dropped PU - Stanton - Orison - Vision Center elevator carriage attaches to incorrect side of elevator door PU - Social - AR markers - Party markers are not visible to other party members The Argo ATLS currently cannot be destroyed (Not intended end goal and player inside is still vulnerable) Multivehicle - PU - Vehicles / Components - Unable to pull components out from their sockets PU - Stanton - Transit - Trams from Lorville Metro Centre to Teasa Spaceport will rapidly rotate when leaving the station, which can push the player out of bounds or kill them Corsair co-pilot loses manual gimbal after remote turret (STARC-130625) PU - Stanton - ArcCorp - Area18 - Locations / Art - Multiple areas across A18 have visarea/portal issues PU - Stanton - UI / Locations / Vehicles / Kiosks - Vehicle Rentals / Purchase Kiosks preview image will overlap transaction UI once purchased PU - Stanton - Multivehicle - MFD - MFDs can be interacted with while in mobiGlas PU - Commodity Kiosks - Multiple Locations - "Failed" error appears when buying RMC from Commodity Kiosks PU - Stanton - UI / Shipping & Delivery Kiosk - Shipping & Delivery Kiosk(Covalex)'s screen will be stuck on "Please Standby" after pressing "Pickup" PU - Stanton - Landing Zone (LZ) - New Babbage - Personal Hangar - Locations / Art / Graphics - A large opaque plane will be visible when viewed from the ASOP/Storage Access area if hangar doors are open PU - Locations / Physics - UGF - The interior of UGFs inherit the planet or moon's gravity Features & Gameplay Ships and Vehicles New: Added Point Defense Cannons to Constellation Phoenix Updated MISC Starfarer Annunciator Scale Realigned MISC Freelancer Annuciators to be Vertical Made Slight adjustments to Flight Tuning for the Mirai Fury and Aegs Sabre Firebird/Peregrine Added Rentable Ships in Arena Commander: Sabre Firebird, Anvil Hornet F7C MkII, and URSA Medivac Bug Fixes Fixed - Anvil Aerospace Carrack - PU - Vehicles - Carrack medical screen grants access to inventory upon striking ( F ) [ short press ] instead of medical screen Fixed - PU - Stanton - Missions / AI - Ship AI move erratically and crash into the planet surface Fixed - Hull A No atmosphere in Cabin (STARC-130810) Fixed - PU - UGF - Missions / AI / Locations - Ninetails and Guard AI are overlapping and clipping in each other outside of the UGF (STARC-134907) Fixed - PU - Stanton - Locations / AI - Turrets cannot be targeted (STARC-133658) Fixed - Origin 400i - Ships / Vehicles / Art - Elevator - Elevator Panel buttons disappear on upper floor (STARC-130245) Fixed - Origin 400i - PU - Vehicles / Art / GFX - Visarea - There are visarea issues with the component bays and cargo bay door in the 400i (STARC-105219) Fixed - Origin 600i All variants - PU - Vehicles / Tech Art - Interior of the 600i doesn't render properly through doors (STARC-131448) Fixed - Multivehicle - PU/AC - Vehicles / Resource Network - Full Power weapon assignment takes additional power away from other systems (STARC-133570) Fixed - PU - Stanton - GLOBAL - Locations / Lighting - Illumination Issues with light probes and popping shadows (STARC-133622) Fixed - Multivehicle - Physics / Collision - Mining / Items / Mining Pods - Detached Mining Pods improperly collide with vehicles and prevent players from loading them into other ships (STARC-120794) Fixed - PU / AC - Clio - Locations / Graphics / Vulkan - The water on Clio has striping effect when flying nearby with Vulkan enabled (STARC-131702) Fixed - Multivehicle - PU - Vehicles / Art / Vehicle Components - Vehicle components and interactables remain static when the vehicle is destroyed Fixed - Multivehicle - PU - Vehicles / Resource Network - Animating vehicle weapons are powered on and in their 'deployed' state when spawned from an ASOP terminal Fixed - Gemini LH86 Pistol - PU - Weapons / VFX - Muzzle flash is not present when firing Fixed - PU - Stanton - MicroTech - Distribution Centers - Locations / Art - Planet surface has visual artifacts when arriving at POI's Fixed - Aegis Sabre - PU - Vehicles / Art - Aegis Sabre has pixelated reflection texture on the cockpit canopy glass Fixed - SC - Hair - The Tied Dreadlocks hair/mask Props do not show up on hair Fixed - SC - Hair - Long Afro Hair - The hair Simulation jumps a lot when colliding with head proxy Fixed - Banu Defender - Vehicles / UI / MFD / HUD - Unable to complete scan of other vehicles or see scan results (copilot now also has radar control) Fixed - PU - Stanton - UI / Shipping & Delivery Kiosk - Shipping & Delivery Kiosk(Covalex)'s screen will be stuck on "Please Standby" after pressing "Pickup" Fixed - Salvaged Skull 4 SCU Container - PU - Art / Inventory - 4 SCU variant of the Salvaged Skull set has the appearance of a default 4 SCU Container Fixed - PU - Multitool - Multitool is stuck on tractor beam mode / first attachment used when using other attachments Technical Fixed 6 Client Crashes Fixed 12 Server Crashes Fixed 3 Server Deadlocks Fixed 1 Hybrid Crash Made Several Audio Performance Optimizations Made Several Out Of Memory Server Improvements