Star Citizen Alpha Patch 3.24.3 Alpha Patch 3.24.3 has been released to the PTU, and is now available to test! Patch should now show: VERSION 3.24.3-PTU.9408732. Characters in this new environment have been built from Long Term Persistence(LTP) data. Currently with LTP, certain player states such as personal hangar layout, custom characters, and in-game purchased consumables are not saved between releases which will cause some items to be lost in the next update. Audience: All Waves Server Info: PTU Channel Long Term Persistence: Enabled Starting aUEC: 15,000,000 Shard Player Count: 100 Testing/Feedback Focus Note: Today's build does not have new ships available just yet. We are planning on adding these during PTU phases for 3.24.3 before release. Stability & Bugfixes Known Issues PU - Social - AR markers - Party markers are not visible to other party members The Argo ATLS currently cannot be destroyed (Not intended end goal and player inside is still vulnerable) Multivehicle - PU - Vehicles / Components - Unable to pull components out from their sockets PU - Stanton - Transit - Trams from Lorville Metro Centre to Teasa Spaceport will rapidly rotate when leaving the station, which can push the player out of bounds or kill them Corsair co-pilot loses manual gimbal after remote turret (STARC-130625) PU - Stanton - ArcCorp - Area18 - Locations / Art - Multiple areas across A18 have visarea/portal issues PU - Stanton - UI / Locations / Vehicles / Kiosks - Vehicle Rentals / Purchase Kiosks preview image will overlap transaction UI once purchased PU - Harvestables - Game Code / Planet Tech / Mining - Planets and Moons have no Harvestables/Mineables (Asteroid Fields not affected) PU - Stanton - Multivehicle - MFD - MFDs can be interacted with while in mobiGlas PU - Commodity Kiosks - Multiple Locations - "Failed" error appears when buying RMC from Commodity Kiosks PU - Stanton - UI / Shipping & Delivery Kiosk - Shipping & Delivery Kiosk(Covalex)'s screen will be stuck on "Please Standby" after pressing "Pickup" PU - Stanton - Landing Zone (LZ) - New Babbage - Personal Hangar - Locations / Art / Graphics - A large opaque plane will be visible when viewed from the ASOP/Storage Access area if hangar doors are open PU - Locations / Physics - UGF - The interior of UGFs inherit the planet or moon's gravity Features & Gameplay Ships and Vehicles Aligned Misc Starfarer annuciators to be vertical and made smaller Core Tech Further Weapon Particle GPU Performance Improvements Further Entity Spawner Reliability Improvements Add MT graph to r_displayFrameGraph Bug Fixes Fixed - PU - Stanton - Actor / Health - Audio / SFX - Medical / Respawn - Permanent Incapacitated Audio loop after respawning (STARC-121829) Fixed - PU - Missions / Vehicles / AI - There is a duplicate Hangar platform that can appear on Floor 1 of the 890J (STARC-132042) Fixed - Drake Cutlass Blue - PU/AC - Vehicles / Vehicle Components - The Cutlass Blue spawns in the PU and AC with no fuel tanks (STARC-129870) Fixed - PU - Stanton - microTech - Bloodshot Ridge - Locations / Art - Hole in the floor inside a building in Bloodshot Ridge (STARC-134858) Fixed - PU - Stanton / Pyro - Locations - Medical - Art / Interactions - Terminals of medical beds are black (STARC-130219) Fixed - Cyclone MT - Stanton - Vehicles/ Missile Operator mode /Missiles - Tumbril Cyclone MT missile racks are not functioning (STARC-2438) Fixed aspect ratio of Freelanceer and Starfarer Annunciator Panels Fixed - PU - Art / Locations / GFX - microTech - Ghost Hollow - There are ReplaceMe balls on the inside the derelict Reclaimer’s cockpit/bridge stair area/entrance Fixed - Multivehicle - PU - Vehicles - Quantum Drives - quantum travels starts and then stops Fixed - Aegis Sabre - PU - Vehicles / Art - Aegis Sabre has pixelated reflection texture on the cockpit canopy glass Technical Fixed 2 Client Crashes Fixed 5 Server Crashes