Star Citizen Alpha Patch 4.3.2 Alpha Patch 4.3.2 has been released to all backers! Patch should now show: VERSION 4.3.2-PTU.10422586. Audience: All Backers Server Info: PTU Channel Long Term Persistence: Enabled Mesh Configuration: 7:3:600 Starting aUEC: 15,000,000 Testing Focus Stability & Bugfixes Structural Salvage Updates Frontier Fighters Finale Reclaimer Elevator Updates Known Issues The issues below are meant to help give a better indication on things that may happen during gameplay and do not always occur 100% of the time. Stanton - Onyx Facility - Yormandi – Locations / Design – Players not kicked out of Yormandi Boss Fight Arena during / after reset PU - Stanton - Yormandi – Creatures / Desync / Network – Desync causing live Yormandi to disappear for some players fighting in the same arena PU - Yormandi - Creatures / AI / Animation - Yormandi snaps into final resting position after death animation has completed PU - Yormandi - Creatures / AI - Yormandis multi beam attack is only hitting 1 target PU - Creatures - Yormandi - VFX - Yormandi and its particles are not visible upon emerging unless approached Multi-System - PU - ASOP Terminal / UI / Locations - Action button to retrieve will be missing after storing the ship PU - Stanton - ASD - Location / Respawn Screen - Player will be rescued and respawn back at the facility after being incapacitated Multi-Location - PU - Pyro - AI / Locations - Turrets at Farro Data Centers are not firing ARGO ATLS - PU - Mounts / Cargo / Tractorbeam - The ATLS is unable to pull cargo off a ship's cargo grid after it is moved from place of origin to new location PU - Stanton / Pyro - Armor / Loot Box / Inventory / Actor - Equipment and armor dropped on the ground will be suspended in mid-air making them unable to be interacted with Features & Gameplay Gameplay Leaked internal documents from the Associated Science and Development Group suggest that a major containment operation is underway deep within their Onyx Facility. The documents describe the discovery of a vast underground cave system during recent excavation work, where a large and reportedly dangerous creature was encountered. Sources indicate that the group has since implemented reinforced airlock systems throughout the site to maintain safety. Personnel have reportedly been advised to bring small fire teams, equipped with tractor beams and ample ammunition. The Associated Science and Development Group has not yet issued an official statement regarding the incident. Economy Balance Changes Initial Industrial Patch Changes to Bulk Grade Commodities. Mining of Bulk Grade Commodities (Iron, Tin, Tunsgten ETC) Should see between a 8-15% increase to profits.) Free Trade should see a 15-20% increase to ROI for Bulk Grade commodities (Hydrogen, Processed Food, Steel, Pressurized Ice, Helium etc) - If we let you buy it in 32 SCU crates it's probably Bulk Grade. Specific Balance Changes Heart of the Woods wasn't anywhere near valuable enough for it's grade and got increased a lot Partiullium was on the other hand 400% above standard for the value for it's grade and got bumped down to only be 200% above standard Scrap price got buffed overall, however the two best locations to sell scrap are now some of the stations in Pyro, which encourages trade between systems. Construction Materials Changes In line with the increased in value per single SCU of Construction Material, it's now primarily sold in 8SCU increments at corresponding buy locations. The goal here is that while larger salvage ships provide a meaningful level of improvement to efficiency, the smaller ships do not become completely irrelevant. Bug Fixes Potential Fix: Morozov SH-I Helmet Series - Actor - Armor - Lightning / GFX - The Helmet's Flashlight is lighting up from the default left temple (STARC-180098) Potential Fix: PU - Pyro - Rundown Stations - Cargo deck - Collision / locations - There is missing walls missing floors and missing collision in the cargo decks of all pyro reststop station (STARC-181326) Potential Fix: PU - Inventory - Splitting items in inventory triggers infinite refresh/loading loop (STARC-181331) Potential Fix: PU - UI / Controls / Actor - Game Options - Players cannot open the Game Options Menu (Esc Key) if it was left opened while the player dies and respawns (STARC-169089) Potential Fix: PU - Area18 - Locations / Art - Adira Falls Apartments missing hab level interiors (STARC-181455) Potential Fix: PU - Mission - NPE - After completing NPE Main Menu asked if you want to do NPE tutorial again Fix for weapon racks not respawning after being looted Technical Fixed 1 Server Crash