Star Citizen Alpha Patch 4.4 Alpha Patch 4.4 has been released, and is now available to test! Patch should now show: VERSION 4.4.0-PTU.10679008. Audience: All Waves Server Info: PTU Channel - US Only Long Term Persistence: Enabled Starting aUEC: 15,000,000 Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing and subject to removal. When those features reach a playable state they will be detailed on the notes and added to the "Testing Focus". Please issue council all issues related to those in testing focus and in general gameplay. Testing/Feedback Focus Vanduul-Tech Smugglers Mission is now behind a reputation gate that will require Rank 1 (Jr. Contractor) with Intersec to become available. IAE Expo Hall In Orison will be enabled in tonight's build for testing over the weekend Stability & Bugfixes Nyx / Levski / Delamar Interstellar Hauling / External Freight Elevators Vanduul-Tech Smugglers Mission Ballistic Missile Launcher "Boomtube" New FPS Weapon: Triple Threat (Found in limited shops) Known Issues Levski and Nyx performance and design polish is ongoing during PTU PU - Nyx - Levski - Locations / ASOP Terminal / Fleet Manager - Vehicles are in claim state upon retrieving Multi-System - PU - Locations / Landing Zones ( LZ ) - Art / GFX - The texts in the signage and shop names in Landing Zones and Stations are either blurry, pixelated, or missing PU - Nyx - Law / Locations - No CrimeStat when committing crime in Nyx system; Law appears not to be set up as charges cannot be filed Stall / Freeze - Client - PU - Multisystem - Locations - Commodity Kiosk / TDD - Performance / Game Code / GFX - Client will freeze / stall when accessing Commodities Kiosks at locations like at TDD and Admin Offices in Pyro Multi-Location - PU - Stanton - Locations / Actor Respawning - Players may not respawn at their primary residence after using self-destruct or force-respawn PU - Nyx - Levski - ATC / Audio / Locations - Multiple ATC voice lines all play at once when requesting take-off PU - Locations - Rest Stops - Refinery - Mining / Shopping / Selling - Ore Sales Kiosk - When attempting to sell at the Ore Sales Kiosks, the confirmation screen will return with undefined PU - Stanton - Transit - Trams from Lorville Metro Centre to Teasa Spaceport will rapidly rotate when leaving the station, which can push the player out of bounds or kill them PU - UI / Inventory - Freight Elevator - Kiosk - The Search function of the Freight Elevator terminals ignores localized item names PU - Stanton / Pyro - ASOP / Expedite / UI - Claimed ships will show as delivered once "claim" is selected but still need to be expedited/have a timer till they are usable PU - Stanton - Pyro Gateway - ATC / Locations / Hangars - Unable to contact ATC via keybinding shortcut PU - Locations / Transit - Elevators - Grim Hex elevators are backwards Features & Gameplay Gameplay Player Injury pass Intention with this update is to make injuries reflective of time spent in combat and act as 'warnings' when you need to rest and restore. The amount of damage to get an injury has increased for each body part (around 1.5x) Reduces how much Max HP reduction you get from initial injuries Removed RNG chance for injuries to occur, injuries now have binary trigger thresholds Vanduul-Tech Smugglers / Asteroid Bases General art, LOD, and performance optimizations for mission asteroid bases. Mission logic polish to help with key code issues. Limited number of voices that are playing at the same time for hub central fire FX. Created a positional variant of the main hub area alarm. Added the lockdown sound to ambush music event. Added lockdown lifted FX to deactivate lights music event. Updated damaging steam VFX to appear more deadly. Mission is now behind a reputation gate that will require a bit of time to achieve before available. Locations Levski / Delamar Further asteroid and gas cloud performance, Art, LOD, lighting pass. Changed the Central Elevator door waiting time from 5 to 8 seconds. AI Added Vanduul and General Levski AI wildlines Weapons and Items Boomtube Rocket Launcher Audio Polish Bug Fixes Star Citizen Alpha 4.4.0 currently contains nearly 140 bugfixes for issues occurring in 4.3.2, 33 of which originated from the issue council. Potential Fix: PU - Nyx - Law / Locations - No CrimeStat when committing crime in Nyx system; Law appears not to be set up as charges cannot be filed Potential Fix: Fixed an issue causing many weapon racks in mission locations to not spawn weapons to loot Potential Fix: PU - Stanton - Locations / Weapons - Kleschers Rehabilitation Center - Law System - Players are able to use the Mining Multi-Tool inside Klescher's Lobby under Armistice Zone restrictions. (STARC-152346) Potential Fix: Fix for monitored zone jurisdiction getting stuck on in Nyx and Pyro Potential Fix: PU - Nyx - Levski - Design / Locations - Retrieved vehicle spawns on top of, and drops down from Large front-loading hangar pad doors while they open Potential Fix: Multi-System - PU - Locations / Persistence - Unable to set spawn persistence to a different location by hailing ATC Potential Fix: Multivehicle - PU - Vehicles / Vehicle Balance - Some vehicles with two critical parts have two separate HP values Potential Fix: PU - ARGO ATLS GEO - Vehicles - Mining - UI / HUD - The scanning HUD for Mining on the ATLS GEO isnt working properly when activated (STARC-181516) Potential Fix: PU - Mission - Low Risk Protection Detail / Mercenary - Hangar doors do not open for the Escort ship that is going to land Potential Fix: PU - Nyx - Missions / Locations - Escort - Hangar is offset from the portal for the Escort ship that is leaving Technical Fixed 1 Client Crash Fixed 2 Server Crashes Fixed a Server Deadlock