Star Citizen Alpha Patch 4.6 Alpha Patch 4.6 has been released to Evocati, and is now available to test! Patch should now show: VERSION 4.6.0-PTU.11022825. Audience: Evocati Only (Standard ETF NDA) Server Info: PTU Channel - US Only Long Term Persistence: Enabled Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing and subject to removal. When those features reach a playable state they will be detailed on the notes and added to the "Testing Focus". Please issue council all issues related to those in testing focus and in general gameplay. Testing/Feedback Focus Stability & Bugfixes Alliance Aid Event Industrial Mining and Salvage Missions Known Issues PU - Industrial Resource Gathering - Salvage - Ship Weapons / Vehicle Components / Cargo - S6 & S5 Weapons will not fit on Pyro Outpost Freight Elevators PU - Clean Air - Missions / Courier - There are no enemy ships spawning throughout the mission PU - Nyx - Clean Air - Recover Cargo - Missions / UI - Recover cargo mission objectives don't appear after completing the first objective PU - Industrial Missions - Mission Content / Game Code - Multiple Missions are unavailable due to Contract generation errors PU - Stanton - Mission Content / Game Code / UI - Industrial Resource Gathering - Ship Mining - Objectives and HUD marker direct player to Mining Claim instead of Lagrange Points PU - Nyx - Welcome to Nyx - Mission Content / Reputation / mobiGlas - " Vanduul-Tech Smugglers " is not available after getting to the required reputation rank Multi-System - PU - UI / mobiGlas - Selectable elements inside the mobiGlas Tabs have slim areas of deadzone which can make selecting them difficult PU - Nyx - Levski - Locations / Art - The Bottom Deck of Levski is missing a lot of critical assets and collision PU - Nyx - Landing Zone (LZ) - Levski - Art / Locations - Cargo Center/Services - The floor is missing at the entrance to the area and causing AI to become stuck entering/exiting the area PU - Locations / Interactions - All doors requiring fuses cannot be opened after selecting override panel button Features & Gameplay Gameplay Industrial Salvage and Mining Missions Industrial Resource Gathering missions introduce a new mission type where factions contract you to acquire specific resources through various industrial gameplay loops. Unlike cargo hauling where shipments are provided, these missions require you to locate and gather the requested materials yourself using mining, refining, salvaging, scavenging, gathering, and even pirating activities across the Stanton, Pyro, and Nyx systems. Core Gameplay Accept contracts requesting specific resources from mission givers and deliver to the requested location through the freight elevator Mining: Extract minerals and raw ores using FPS mining tools, ground vehicles (ROC), or mining ships (Prospector, MOLE) Salvaging: Scrape hulls for RMC, disintegrate ship structures for rubble/parts, or scavenge vehicle components from wrecks Refining: Process raw ores sand scraps into refined materials at refinery stations Mission Providers & Reputation Shubin Interstellar: Specializes in mining and refining contracts. Build reputation to unlock more challenging mining missions with better rewards Adagio Holdings: Focuses on salvage and construction material contracts. Progress through reputation ranks to access expert salvaging opportunities Bug Fixes Star Citizen Alpha 4.6.0 currently contains over 80 bugfixes for issues occurring in 4.5.0, 28 of which originated from the issue council. Potential Fix: PU - Audio / Vehicles - Deathmask SFX are not triggering Potential Fix: PU - Stanton - ArcCorp - Area18 - AI / Social AI - Riker Memorial Spaceport Kel-To has Admin that cannot find counter Potential Fix: PU - Nyx - Levski - ASOP / Locations - Cannot retrieve ground vehicles in Hangar's ASOP Terminal (STARC-184441) Potential Fix: PU - Stanton - Crusader - Orison - Locations / AI - Social AI - Shopkeeper AI at the Stratus Kel-To can't find counter due to action area variable issue Potential Fix: PU - Stanton - Grim HEX - Locations / Actor / Animation - Incorrect Bed Exit Animation leads to the actor clipping through the Hab wall when spawning in Grim HEX Habs Potential Fix: Gatac Syulen - PU - Vehicles - Interior buttons to open and close doors aren't working (STARC-188556) Potential Fix: Multivehicle - Starrunner - Drake Corsair - PU - Vehicles / Vehicle Components / UI - Some components of the vehicle were labeled as Unknown Part when attempting to repair via salvaging utility tools Potential Fix: RSI Aurora All Variants - PU - Vehicles / Cargo - Ports - Exploit - After unlocking ports, it is possible to stack multiple cargo grid modules on each other to increase cargo capacity on the Aurora variants (STARC-193083) Technical Fixed 1 Client Crashes