Star Citizen Alpha Patch 4.7 Alpha Patch 4.7 has been released and is now available to test on the PTU environment! Patch should now show: VERSION 4.7.0-PTU.11445650. Audience: Wave 3 Server Info: PTU Channel - US Only Long Term Persistence: Enabled (Please let us know of any early LTP issues between ptu builds) Testing/Feedback Focus Stability, Bugfixes, LTP between PTU releases Operation Breaker Station and QV Breaker Stations locations Inventory Rework Crafting Fabricator and Blueprints Engineering Updates Radar Assisted Targeting (Radars components in shops will be arriving in a future PTU patch) Nyx Social Stations Known Issues The main front elevator of the 890j has been temporarily disabled pending further fixes Multi-System - PU - ASOP Terminal / Locations - Moving the mouse cursor over a different vehicle in the ASOP when attempting to deliver a specific vehicle will deliver the different vehicle instead Multi-System - PU - ASOP Terminal / UI - There is a chance that a blank information of the Vehicle may appear on Hangar Delivery Request using the ASOP Terminal PU - Nyx/Levski - Transit - Going prone whilst in a moving Limbo Elevator Carriage, will cause the player to fall out of the carriage PU - Starmap / MobiGlas / UI - Starmap is zoomed into the ship when in a cockpit instead of showing the system or region of space in PU - Nyx - RCD - Medical Screens / Locations / Medical - Medical imprint cannot be set at the Exclusive Medical Bay locations PU - Nyx - RCD - Locations / Art / Proxy - Breakable Ice entity visibly stays intact after shooting icicles PU - Inventory Rework - UI - Inventory does not update Capacity and Space changes in Personal Inventory Multi-Item - PU - Inventory Rework / Weapons / Art - Some icons become stretched out upon scrolling down the inventory Multi-System - PU - UI / mobiGlas / Starmap - Starmap search bar dropdowns will only show location icons stacked on top of each other PU - Stanton - UI - Party marker does not show party members' names and distance PU - Nyx - Levski - Locations / Art - There's an invisible pillar inside the Medical Room of Mercy Hospital Features & Gameplay Gameplay Operation Breaker Stations Polish Further location performance, lighting, and LOD optimizations. Updated ship cleanup code to ensure abandoned vehicles get cleaned up over time. Adult and Juvenile Valakkar are much more weighted towards attacking players instead of other AI. Updated Valakkar spawn positions. Ensuring Savrilium spawns are guaranteed in each section of the asteroid with a slim chance for extra. Updated Savrillium and general FPS mineable quality chance. Cavern EVA polish. Reduced bounciness of powercells. Monorail transit display panel updates. Inventory Redesign Slight tweaks to how quality is displayed on items. Added Quality elements to loot item. Adjusted item's material quality value to match crafting screen format. Crafting Updating all mined minerals to be stackable. Addition of Nyx Ores to Refinery Kiosks Change of Mineables Inventory Levels at Stores. Further fabricator UI and Icon updates. Disabled ability for player to push the fabricator. Disabled tractor beaming if the fabricator door is open. Added interactions to open the door if the player locks themselves inside the fabricator. Added large amount of ammo blueprints to mission rewards. Adjusted armor crafting times. Refinery UI style and layering adjustments to show underlying content. Ships and Vehicles Added VMA support for Radars Blocked switching of gimbal mode outside the appropriate operator modes Thruster adjustments for Corsair, 400i, and Constellation Aquila to bring them closer to their intended values Updates to increase armor health for heavy fighters, Idris M, as well as a handful of other ships including Mustang Alpha, 100 series, 400i, M50, RAFT, and Shiv. Bug Fixes Potential Fix: PU - Nyx - RCD - Mission Content - Players without the mission interacting with aspects of the mission can block the flow (STARC-198605) Potential Fix: Multi-System - PU - Crafting / UI / Art - Some craftable items will show as item box instead of the actual item itself Potential Fix: Multi-System - PU - Missions – Adagio Holdings / Salvage - Salvage claim ships are not present after arriving at the location (STARC-196856) Potential Fix: Front End - Character Customizer - UI - Pressing Reset All Changes, Undo, and Reset All Changes again breaks hair customization Potential Fix: Multi-Location - PU - Stanton - ASD Delving - Locations / Inventory - Onyx Facility Freight Elevator and Local Inventory do not function (STARC-178186) Potential Fix: PU - Nyx - RCD - Mission Content / Audio - The siren and announcement audio is missing when you activate the mining laser Potential Fix: RSI Aurora ES - PU - Vehicles - Design - The headlights are always on and cannot be disabled Potential Fix: PU - Ship Combat Missions - AI ships can destroy themselves by flying into objects at many mission locations Potential Fix: PU - Nyx - RCD - Location / Design / UI - Mission Objectives are duplicated when players from a same party aren't at the same mission step Potential Fix: PU - Hair - Dyed hair reverts to base brown color when equipping a mask and transitioning to mask hair Potential Fix: Multi-Item - PU - Stanton - Crafting / UI - Duplicate blueprint entries are appearing on the Redimake Item Fabricator Potential Fix: PU - Stanton - Crafting / UI - The item count under the “In Progress” and “Queue” fields in the Queue Window tab is not displaying correctly Potential Fix: PU - Stanton - Item Fabricator - Art / Props / Game Code / Collision / Crafting - The Item Fabricators Machine Grid Tray loses Collision if Tractor Beamed whilst it is Deployed on a Cargo Grid Potential Fix: PU - Nyx - RCD - Location / Design - Laser Catalysts can't be detached from the Monorail Potential Fix: PU - Pyro - Outposts - Starmap / Locations / mobiGlas - Starmap Info Panel incorrectly advertises shops and landing pads that aren't available at the Outposts Technical Fixed 4 Client Crashes Fixed 5 Server Crashes