Star Citizen Alpha Patch 4.9 Alpha Patch 4.9 has been released and is now available to test on the PTU environment! Patch should now show: VERSION 4.9.0-PTU.12198266 Audience: All Waves Server Info: PTU Channel - US Only Long Term Persistence: Enabled Testing/Feedback Focus Stability, Bugfixes, LTP between PTU releases Recco Battaglia Repeatable Missions (reputation sped up for tonight) Vehicle Hit Marker Updates Behring CQ7 Bullpup Rifle Vehicle Cleanup Updates Vehicle Weapon Balance Pass Known Issues Current hitmarker sounds are not playing the correct final audio and a solution is currently being looked into PU - Armor / Clothing / Inventory Rework - "Right Click > Equip" does not function if a paper doll slot is occupied PU - Nyx - StarMap / Locations - QV Breaker Stations can be traveled to anytime at Nyx without RCD missions active PU - Ship Battles - Missions / Locations - Escort - Hangar doors are not opening for the ship that needs to be escorted PU - Ship Battles V2 - EscortShips - Mission Content / AI - Escorted ship does not Quantum Travel away or Go to the Hangar after neutralizing the AI ships in the mission location PU - Commodity Kiosks - Multiple Locations - "Failed" error appears when buying RMC from Commodity Kiosks Features & Gameplay Gameplay Nyx Waypoints Named waypoints added to key locations across Nyx Vehicle Weapon Balance BEHR Ballistic Cannon S4: damage increased from 325 to 1200 physical per shot, correcting an outlier value BEHR Ballistic Gatling S5: damage reduced from 126.5 to 102.5 physical per shot Esperia Deadbolt Cannon S4: damage reduced from 683.1 to 610 physical per shot Esperia Deadbolt Cannon S5: damage reduced from 1024.2 to 950 physical per shot Vanduul Plasma Cannon S5: damage reduced from 1000 to 970 energy per shot Hit Markers Death hit marker duration increased for better readability Bugfixes & Technical Fixed 2 Client Crashes Fixed 3 Server Crashes Fixed a Mainthread Deadlock Potential Fix for all GPU particle effects playing their audio from world position zero instead of their actual location in the world Potential Fix: Server-side entity spawning failures causing objects, NPCs, or ships to not appear correctly in certain situations Potential Fix: Inventory becoming inaccessible with backpack, station, and loot contents appearing empty Potential Fix: Docking cancelled at 99% completion leaving the ship permanently attached to the docking collar, blocking all future docking attempts at that collar Potential Fix: Welcome to Nyx Vanduul-Tech Smugglers mission stopping progression when the player collected decryption keys before reaching the objective location Potential Fix: Welcome to Nyx Auxiliary Station spawning multiple laptops, making it unclear which one had the correct access code Potential Fix: Yormandi creature missing its weakspot hit zones entirely Potential Fix: Players can be given the same location for select Battaglia repeatable missions Potential Fix: AI ships exhibiting incorrect combat behaviors, sitting still during fights or flying directly into the player instead of maneuvering Potential Fix: Vanduul Stinger pilots flying passively and not engaging in combat correctly Potential Fix: NPCs aboard a ship acquiring and firing on the ship they were spawned on after taking incidental damage from it Potential Fix: Drake Caterpillar elevator clipping players through interior geometry during ascent and descent Potential Fix: Mirai Razor (all variants) player getting stuck inside the ship when exiting to EVA Potential Fix: Aegis Idris medical beds clipping through the actor after standing up, causing the actor to clip into the bed when lying down again Potential Fix: QV Breaker Station airlock door panels not showing an interaction prompt unless approached from a specific angle Potential Fix: Social AI unable to perform sub-activities at multiple city gates in Lorville Potential Fix: Weapons failing to deal damage when hitting the outer edges or extremities of large ships Potential Fix: Remote turrets defaulting to PIP aiming mode instead of target auto, inconsistent with manned turrets Potential Fix: Players unable to place mining gadgets on asteroids while in EVA Potential Fix: Yormandi freezing after stagger recovery and not resuming attacks Potential Fix: Xy'kara helmet showing no head underneath when worn by the player Potential Fix: Quantum Travel spooling audio from nearby ships bleeding through the interior of the Caterpillar during Battaglia Board Ship missions Potential Fix: Anvil Paladin engineering kiosk screen suffering from z-fighting on the lower deck Potential Fix: Scanning a target showed "Unavailable" alongside the faction name and pilot name, making the MFD cast info unclear