14 years....and we are still talking about ships..... Star Citizen | Behind the Ships: Grey’s Market Basher How about we talk about farming, research, base building AND MAINTENANCE, extensive(not basic) crafting, using the bathroom, using the stove, org UI, boss battles, character progression, multicrew travel, planet tech V(whatever), 100 systems, survival rpg gameplay, roleplay features, Death of a spaceman, in-game lore, T2 persistence, better ground V physics, better scanning and radar, better player UI labeling, the wormholes that move from place to place, Short Quantum burst travel, in-depth resources, more animals, solar flares(pyro), The titan armor, and/or just actually something other than combat...basic salvage, and cargo hauling(that partially works). Mining is actually decent...Need depth, but its decent. I'm not trying to cry, complain, or create issues. I'M JUST TIRED AND FRUSTRATED. We are no where near were the original vision lead us to believe. I get it ....Things change....But not this...you said it can be done.........WHERE IS IT. I'm sorry man...after seeing the recent EA football drama and how that community got things done...shoot. It needs alittle of that around here. URGENCY I'm still A citizen man...just frustrated cause it doesn't seem like there is URGENCY in development anymore.