Updated to 3.13.1 for Invictus! Updates and notes up to 3.13 Added prices for Various Ships: 100i, 125a, 135c, Blade, Buccaneer, Cutlass blue, Cutlass red, Herald, Mercury Star Runner, Nomad, Talon, Talon Shrike, Increased Prowler in-game UEC price, but its still an abysmal value for the size and USD price. Evened out the prices across areas, there really isn't that much of a price gap depending on location anymore. This is likely due to the removal of Teach's at Delamar, with all of those ships and prices moving to Hurston's New Deal. Looking at the base rental prices from a fresh sever state, I noticed a pattern between UEC rental prices and buy prices, its uses the 33.33333 ratio for most ships, but it jumps to a ratio of 50 for Luxury/Racing ships and oddly ships with an EMP. I have now put in speculative rental prices for those ships without them (bolded color and text) to help predict what they would be if ever added in game. Removed the shared community sheets of the document, although a nice idea and interesting experiment to see what people did, there was actually very little changes made and it always wound up with someone just adding in extra blank sheets, removing chunks of data and just generally made it worse for everyone to read/use. 3.11.0 Updates: Added the following ships: Argo Mole, Greycat ROC, Reliants Sen, Tana and Mako, Tumbril Cylones RC, RN, TR and AA, Esperia Prowler, Vanguards Harbinger and Sentinel, Banu Defender, Cutlasses Blue and Red, 600i Touring, 890j, Carrack, Pisces Added the following in game ships but noted that they cannot be purchased in game at this time: 100i, 125a, 135c, C8X Pisces, P-72 Archimedes, Sabre Raven, Mercury Star Runner, Nomad As ship prices continue to be more varied depending on location, I've changed the sheet to display the price at each location, then grab that average to compare to the ship price. Updated Ship Pricing for UEC, REC and USD. Several ships had inched up $5 (I expect the MSR to have a bit of a price increase as well when it hits live) They removed some of the special load out versions (gladius renegade, sabre comet, nox kue,), these are highlighted and italicized to show that they are no longer available in game, but are still shown for reference. 3.11.0 Notes: 33.33333 rule holds true and continues to be validated as ships are released. Ground vehicles continue to be horrible UEC value per dollar, while large ships (in-game size, not dollar cost) continue to have the best UEC to dollar value. Carrack toppled the reclaimer as the new king of UEC value. The recent vanguard UEC price changes killed the value on the sentinel and harbinger variants. The esperia prowler has the worst UEC to dollar value of all ships, with only ground vehicles being a worse proposition. I know everything is still in development and is likely to change and be adjusted but I started this for fun to see what types of ship pledges would have the most in game UEC value. I really wanted to know if the more expensive ship pledges would be exponentially harder to get in game and see if there was some sort of sliding scale of pledge cost to in game cost. I initially expected a somewhat linear correlation between real dollars and UEC cost, but obviously a whole mess of factors go into determining its price and I was surprised at a few ships that really gave you some UEC bang for your buck. Generally, it looks like if you pledged for a large ship (not necessarily a more expensive one) you get a better UEC to $ value, there are some exceptions to this of course which are interesting to see. Another thing to keep in mind as well, is as stated by CR in one of his 10 for the chairmen, the price of ships and goods will eventually vary based on location, supply and demand, cost of materials that would normally be used to build the ship, and some other things as well. At the end of the day, we buy ships to support the game but first and foremost get something that you'd want to fly regardless :wink:. I made this for fun and to help me decide if I should melt my smaller land craft and see what I might want to aim for or maybe even sell when the game goes live. Back in the day before we could buy most ships in game, or had great tools such as Deep Space Crew's Item Finder, I started with gathering the UEC ship buy prices from New Deal, Teach's, Astro Armada and checked each rental kiosk and gathered the UEC 1 day rental prices from each. I also gathered the REC 3 day rental prices from Arena Commander for comparison. Interestingly the 3 Day rental REC price is exactly 33.33333... times less than the full UEC buy price. In previous versions of the game I was able to use this ratio to predict what the buy prices may have been, but CIG now has most of them now available to purchase. The UEC 1 day rental is either 50 or 33.33333... times less than the full buy price, so if you plan on using a vehicle for more than 50 days you would be better off just saving up until you can buy it haha (obviously just renting a purpose built cargo ship for big bursts of money can still be worth it though). The 50 ratio seems to be for luxury, racing and oddly ships with an EMP while every other ship has the 33.33333 ratio for rentals. Here is a link to the document for easier and in depth viewing, use the tabs on top to toggle between different sheets with the data sorted in various ways. https://docs.google.com/spreadsheets/d/e/2PACX-1vTyX4C7YCBNDCsWW1aJJJOEbCmbMyhur1Yyp4mzTVpVQ3ryKLpE5E8AbsufCansBxbGUZ-TUcGFlemn/pubhtml For those that may just want a picture, here is the Value Sorted Sheet split in half, due to compression from Spectrum. Yes I know its aUEC, but when we only have one type of UEC accessible currently making the distinction is kind of a moot point, everything is subject to change.