Hello guys, With all the cargo update coming soon. Why dont we discuss about the core Idea of loading cargo. I mean i want to play cargo gameplay. But as every person who wants to play a little bit cargo, the fun we are looking for with cargo is about flying our ships, chilling or fighting, market information, negotiation... So why CiG doesn't concentrate cargo gameplay around the "adventure on the road" instead of making this most boring concept ever made in a game: loading boxes during hours. Is it the right direction to think about cargo gameplay?