CIG - what is your end vision to make a safe system actually safe? What you have now in Stanton clearly offers ZERO meaningful consequences for murder hobos, and even if your systems worked (like player bounties) it still won’t be enough. If a player is guilty of killing multiple players they should be banished to Pyro for a week. Tell us, what is your vision? How do we backers know you’re actually going to look after players who want a MMO PVE experience?