As we all know, F8C is most broken ship ever atm, heavy fighter that is way too agile and have way too high top speed. If there is skilled pilot using F8C, only way to counter it was to have another F8C or chadforce missiles. 1v1 there wasnt any change to win against one with any other fighter, when you can just full speed backstrafe and kill your opponent while face tanking all the incoming damage. But now in 3.22, cig gave F8C flares that COUNTERS chadforces! ( which any other fighter does not do btw, only option is to run and wait missiles fuel to end ) So anymore you cannot take it down even with missiles. Now only option to counter F8C is to have another F8C or +3 other fighters. Why +3 you may ask? And thats because of F8C:s OP top speed. It can just run away any fight and survive if there aint enough ships to deal massive amount of damage in short period of time to take it down before it gets out of the weapons range. @YogiKlatt-CIG, would it already be the time to nerf this broken ship? Max speed 1337ms ( we know where that comes from, LEET ), thats just way too much for heavy fighter when you can backstrafe and kill any other fighter in game or just run away from any fight. 1100-1130ms would be more suited for a ship like that, ~100ms less than other fighters. Also it needs slower G's on some axis, since atm it can keep up way too well on turn fights against smaller fighters.