Opening night of 4.1 around the Daymar location, it was pure fun. We engaged in massive multi-org PVP battles in both space and on the ground. Polaris' and friendly A2's were everywhere. If you managed to make it to the ground, there are cracked out AI running around everywhere murdering unsuspecting Bobs. There is loot galore. Having to move from one ground location to another multiple times means you better have some pilots to go with your FPS guys. The space station was cool too. It's not like SPK, though. There is no EVA since you're in Daymar's gravity well. Jump off the station to EVA around and you'll soon find that you have ample time to ponder all your life's poor choices as you leisurely wait to splat into the ground. We've got A2's trying to clear locations, Gladius; and Hornets trying to provide CAS, but finding well placed railgun shot detrimental to their health. The ground locations are really well done. This event is what combined arms could look like in SC and its great. Desync was awful, though. I'm not sure how viable Hathor is in the long run, but for the first little bit, it has been and is going to be incredibly fun. PS: HALO inserting with a group of a dozen dudes strapped into GEO's jumping out of a Polaris from 20k above MT was also quite the thing to watch.