I love myself a nice heavy fighter, but with the F7A and the new Super Hornet Mk-II heavy fighters have become obsolete. The whole point of a heavy fighters is that they are slow and slugish, but can tank a lot of damage, while also dealing a lot of damage themselves. Overall heavy fighter suffer from the heavy fighter problems which are: -> not nimble enough to compete against good pilots in PvP. -> mostly pretty large, so easy to hit on 1-2km away. Can be kitet easily because of that. -> too slow. -> Some depend on multicrew to function at its full capacity, BUT multi crew has been shit for years and it makes more sense to fly 2 medium fighters instead. ----> others, feel free to mention down below. The thing is that the the F7A and the Super Hornet Mk-II do more damage then every heavy fighter in the game, or they are pretty close to the damage potential of them. Here are some numbers for a PvP-Repeater laodout: F7A/Super Hornet Mk-II- (Rhino & Panther): - Sustained DPS: 1.590 - Burst: 3.820 F8C (Panther & Badger): - Sustained DPS: 1.704 - Burst: 3.496 Vanguard Series (Galdereen & GVSR - I know this is not a viable laodout but for consistency I take the Repeaters): - Sustained DPS: 2.263 - Burst: 3.555 -> (The problem with the vanguard series is, that the GSVR only have 1.000m/s and cannot be played with the Galdereen Repeater which is 1.800m/s) ---> Damage when considering a viable laodout: (Omnisky XV & MVSA) -> Very Hard to hit good pilots because of 1.300m/s projectile velocity, but it is the only viable option to fly in PvP --Sustained DPS: 1.659 --Burst: 3.050 Anvil Hurricane (Rhino & Panther): - Sustained DPS (with Gunner): 1.974 --Sustained DPS (without Gunner): 846 -Burst (with Gunner): 3.820 --Burst (without Gunner): 1.636 -> You need 2 people to use all guns, so it would be worth more, if you just flew 2xF7A or 2xSuper Hornet Mk-II and double the amount of weapons. Guardian Qi (Galdereen): - Sustained DPS: 1.062 - Burst: 2.454 As you can see the Hornet damage is either more than most heavy fighters or very close to it. Considering sustained DPS the Hornets do a bit less, but not by a lot considering the other drawbacks of heavy fighters. The Hornets are much more nimble which allows them to keep up with lighter targets and to dodge more. On top of that they are also much smaller, which makes them even harder to hit. The F7A and the Super Hornet are medium fighters that have the firepower of heavy fighters, which makes Heavy Fighters obsolete, in my opinion. Just fly a Hornet and you have a much more nimble version of a heavy fighter, when considering firepower. I do not call for the Hornets to be nerfed, but for the heavy fighters to be buffed, when it comes to firepower. Give them an edge over the Hornet series and make them a scary target when they can get their nose on you. What are changes you would like to see for heavy fighters? How would you love to see them rebalanced? Would you rather see a Hornet nerf?