The Star Citizen universe keeps getting wider, but it still feels ankle deep. Yes, there are different activities and a few story threads, but there is no real depth behind them. All three systems feel functionally the same. I am exhausted by the constant PvE versus PvP arguments on Spectrum when the solution has been obvious and discussed for years by both the community and CIG. I am tired of my actions having no real consequences. I am tired of being able to go on a murder spree, shrug, surrender to Klescher for a day or less, and immediately return to normal play. I am tired of every outpost and landing zone being covered in abandoned ships and trash while meaningful persistence is still absent from the game. I have supported this project for a long time and with a significant amount of money, and it feels like the game has been stuck in the same loop for too long. We get visual polish and new features, but no real depth. The reputation system is massively overdue. These faction choice events feel hollow because there are no lasting consequences. PvP has no real sense of achievement because piracy feels empty, and anti piracy barely exists because crime stat is meaningless. Instead, we are getting crafting tier zero before a real reputation system. Then base building without a real reputation system. Then whatever the next feature trend is before a real reputation system. I still remember the big presentation before Pyro about how your actions would matter and how Pyro’s factions would not tolerate you helping their enemies. That has turned out to be marketing fluff. What is truly exhausting is watching the community tear itself apart over what counts as griefing, whether this is a full PvP game everywhere, or whether PvE servers or sliders are needed. All of this conflict exists because CIG has refused to set clear systemic rules. Spectrum feels like Groundhog Day, and CIG does not seem interested in breaking the cycle. Yes this is a meaningless rant and I'm sure most of you don't care but meh. EDIT: to add before all the "its an alpha" people come in here, the game lacks foundational features that should have been in place long before fluff and things like wikelo, reputation is a critical system to build upon not something to be crowbarred in at a later date 2nd EDIT: Last roadmap mention 2022 and Reputation AMA recap 2021 For those that are saying that none of this was ever planned and this isn't the type of game CIG wants it to be. and let me be clear THIS IS NOT A PVP V PVE DISCUSSION