This Friday at 8am Pacific / 3pm UTC we'll have Dan Trufin and members from the EU Persistent Universe Feature Team on the show to discuss a variety of topics related to features they're responsible for. Such things like: Vehicle Mining on Planetary Bodies FPS Mining Harvestables/Resources Spawning System Volatile Cargo Resource Management Refining Refueling Loot Generation Long Distance Probing As usual, this thread is your chance to submit your questions (and don't forget to VOTE to see which ones you want answered most!) before tuning in on Friday to twitch.tv/starcitizen to hear the answers LIVE. POSTING GUIDELINES Questions should be relevant to the topic (and guests) of this week's show. Only make replies to the OP. Only one question per post. KEEP IT SUCCINCT. Boil it down to the thing you really want to know. It helps avoid confusion and begets better answers, usually. Do not direct a question to a specific developer. Do not submit one question, gets votes with that question, and then reword the question or replace it with another one entirely. Do not make use of special formatting in an attempt to draw more attention, and therefore more votes, to your questions i.e. BOLD, H1, etc. No "when" questions. No "post-launch" or "release" questions. This is a program dedicated to the continuing development of the game, and focused on the immediate and near-term future of the project. Think 3-6 months out. No pictures. Make it easy for people to find the question they want to vote on without having to scroll through pictures. Questions should be related to the development of our games and focused on topics for our developers to answer. Post violating these guidelines or the subjects of the broadcast may be deleted, as may in-line replies. Have fun with it.