This Friday at 7am Pacific / 3pm UTC, we'll have Lead FPS Systems Designer Jonny Jacivicius and members of the FPS Content and Features Teams on to discuss their work on all the things player characters do with their hands in the Persistent Universe. Some of these aspects include, but are not limited to: - Weapon audit (e.g improvements to recoil, ironsights etc.) - Player actions/movement improvements - Weapon/Armour Tiering (PU Loot!) - Wear and Dirt - Weapon Overheating - Upcoming weapons - Hacking - FPS Devices - Salvage T0 As usual, this thread is your chance to submit your questions (and don't forget to VOTE to see which ones you want answered most!) before tuning in on Friday to twitch.tv/starcitizen to hear the answers LIVE. POSTING GUIDELINES Questions should be relevant to the topic (and guests) of this week's show. Only make replies to the OP. Only one question per post. KEEP IT SUCCINCT. Boil it down to the thing you really want to know. It helps avoid confusion and begets better answers, usually. Do not direct a question to a specific developer. Do not submit one question, gets votes with that question, and then reword the question or replace it with another one entirely. Do not make use of special formatting in an attempt to draw more attention, and therefore more votes, to your questions i.e. BOLD, H1, etc. No "when" questions. No "post-launch" or "release" questions. This is a program dedicated to the continuing development of the game, and focused on the immediate and near-term future of the project. Think 3-6 months out. No pictures. Make it easy for people to find the question they want to vote on without having to scroll through pictures. Questions should be related to the development of our games and focused on topics for our developers to answer. Post violating these guidelines or the subjects of the broadcast may be deleted, as may in-line replies. Have fun with it.