This Friday at 9:00am Pacific we're having a roundtable Q&A with members from our VFX Team discussing their content work on... a whole lot in the persistent universe. NOTICE: The VFX Team works on VISUAL Effects. How a gas cloud LOOKS, not affects your ship. How a thruster GLOWS, not directs your ship. How the rain hits your cockpit, not where the rain comes from. :+1: As usual, you can post your questions below and don't forget to vote up the ones you want to see addressed most, and we'll see you Friday morning at 11:00am Pacific on twitch.tv/starcitizen. POSTING GUIDELINES Only make replies to the OP. Only one question per post. KEEP IT SUCCINCT. Boil it down to the thing you really want to know. It helps avoid confusion and begets better answers, usually. Do not direct a question to a specific developer. Do not submit one question, gets votes with that question, and then reword the question or replace it with another one entirely. Do not make use of special formatting in an attempt to draw more attention, and therefore more votes, to your questions i.e. BOLD, H1, etc. No "when" questions. No "post-launch" or "release" questions. This is a program dedicated to the continuing development of the game, and focused on the immediate and near-term future of the project. Think 3-6 months out. No pictures. Make it easy for people to find the question they want to vote on without having to scroll through pictures. Questions should be related to the development of our games and focused on topics for our developers to answer. Post violating these guidelines or the subjects of the broadcast may be deleted, as may in-line replies. Have fun with it.