Is it just me or has MM made a lot of the missions unplayable for a solo player? I was never an expert in PVP but I managed to get by in PVE, even on high level bounty missions, sometimes it was hard and I had to leave the fight to repair/rearm, but it was doable , Since MM I read that HRT, VHRT and ERT were impossible for solo players, ok no problem, it's logical that a single player cannot attack 4-5 large ships at the same time, simply increase the payout accordingly and make associating players and sharing missions with strangers easier. But apparently even the first bounty hunting mission levels became very hard and I read that people in Aurora / Mustang struggled just to do LRT, and people with light fighters struggled to do MRT. So I told myself that I would wait a bit before testing this and that I would focus on non space combat missions, I therefore chose to carry out a search mission to recover Zeta prolanide, Except that once I arrive at the crash site on Microtech, 3 Cutlass enemies spawn, luckily I was in a Vanguard Warden, a full ballistic heavy fighter, I'm not going to flee and abandon the mission right ?! So I switch to "combat mode" and start attacking one of the cutlass, I hardly miss any shots (not hard at this speed), I shoot at him for like 40 seconds he was all red but still doesn't explode , and suddenly it's me who explodes, because the other two cutlass were behind my back the whole time without me being able to do anything to avoid their shots. Even if I had managed to kill the first Cutlass I would have had to move on to the second without shields and with my hull all red, and the other Cutlass would probably have quickly blown me up, Honestly I don't see any scenario where a solo player, whatever their ship, is capable of taking down 3 enemy ships in atmosphere. Or I would like a video from @YogiKlatt-CIG or anyone from the ship / flight team who shows me how it's possible. The problem is that there are plenty of missions which are not basically combat missions but spawn 3-4 enemy ships, and therefore make the missions impossible for solo players. These missions bring in arround 10K, so what is the solution? Do I have to ask in the chat for 2-3 players in combat ships to be able to collect and deliver 3 boxes? All this for 2-3K per person paid? It's ridiculous, these types of missions should be achievable by solo players, not everyone has tons of friends available all the time to play, not everyone wants to spend 30 minutes begging people in the chat to come help them do a basic 10K aUEC mission, MM has made a good part of the missions completely unplayable for solo players, who will risk their lives for a few thousand aUEC knowing that it will cost more to repair and that we have a good chance of dying facing 3 or more enemies at the same time? It makes the game absolutely not fun, now as soon as I see that there is more than one enemy I don't even engage in combat, abandon the mission and flee. Was that MM's goal?